// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_CRYPTAUTH_SYNC_SCHEDULER_IMPL_H_ #define COMPONENTS_CRYPTAUTH_SYNC_SCHEDULER_IMPL_H_ #include #include "base/macros.h" #include "base/timer/timer.h" #include "components/cryptauth/sync_scheduler.h" namespace cryptauth { // Implementation of SyncScheduler. class SyncSchedulerImpl : public SyncScheduler { public: // Creates the scheduler: // |delegate|: Handles sync requests and must outlive the scheduler. // |refresh_period|: The time to wait for the PERIODIC_REFRESH strategy. // |base_recovery_period|: The initial time to wait for the // AGGRESSIVE_RECOVERY strategy. The time delta is increased for each // subsequent failure. // |max_jitter_ratio|: The maximum ratio that the time to next sync can be // jittered (both positively and negatively). // |scheduler_name|: The name of the scheduler for debugging purposes. SyncSchedulerImpl(Delegate* delegate, base::TimeDelta refresh_period, base::TimeDelta base_recovery_period, double max_jitter_ratio, const std::string& scheduler_name); ~SyncSchedulerImpl() override; // SyncScheduler: void Start(const base::TimeDelta& elapsed_time_since_last_sync, Strategy strategy) override; void ForceSync() override; base::TimeDelta GetTimeToNextSync() const override; Strategy GetStrategy() const override; SyncState GetSyncState() const override; protected: // Creates and returns a base::Timer object. Exposed for testing. virtual std::unique_ptr CreateTimer(); private: // SyncScheduler: void OnSyncCompleted(bool success) override; // Called when |timer_| is fired. void OnTimerFired(); // Schedules |timer_| for the next sync request. void ScheduleNextSync(const base::TimeDelta& sync_delta); // Adds a random jitter to the value of GetPeriod(). The returned // TimeDelta will be clamped to be non-negative. base::TimeDelta GetJitteredPeriod(); // Returns the time to wait for the current strategy. base::TimeDelta GetPeriod(); // The delegate handling sync requests when they are fired. Delegate* const delegate_; // The time to wait until the next refresh when the last sync attempt was // successful. const base::TimeDelta refresh_period_; // The base recovery period for the AGGRESSIVE_RECOVERY strategy before // backoffs are applied. const base::TimeDelta base_recovery_period_; // The maximum percentage (both positively and negatively) that the time to // wait between each sync request is jittered. The jitter is randomly applied // to each period so we can avoid synchronous calls to the server. const double max_jitter_ratio_; // The name of the scheduler, used for debugging purposes. const std::string scheduler_name_; // The current strategy of the scheduler. Strategy strategy_; // The current state of the scheduler. SyncState sync_state_; // The number of failed syncs made in a row. Once a sync request succeeds, // this counter is reset. size_t failure_count_; // Timer firing for the next sync request. std::unique_ptr timer_; base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(SyncSchedulerImpl); }; } // namespace cryptauth #endif // COMPONENTS_CRYPTAUTH_SYNC_SCHEDULER_IMPL_H_