// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_EXO_RELATIVE_POINTER_DELEGATE_H_ #define COMPONENTS_EXO_RELATIVE_POINTER_DELEGATE_H_ #include "base/time/time.h" #include "ui/gfx/geometry/vector2d_f.h" namespace exo { class Pointer; // Handles sending relative mouse movements. class RelativePointerDelegate { public: // Called at the top of the pointer's destructor, to give observers a // chance to remove themselves. virtual void OnPointerDestroying(Pointer* pointer) = 0; // Called to indicate motion. |relative_motion| is given in screen-terms, // whereas |ordinal_motion| comes from hardware and e.g. is not accelerated. virtual void OnPointerRelativeMotion( base::TimeTicks time_stamp, const gfx::Vector2dF& relative_motion, const gfx::Vector2dF& ordinal_motion) = 0; protected: virtual ~RelativePointerDelegate() {} }; } // namespace exo #endif // COMPONENTS_EXO_RELATIVE_POINTER_DELEGATE_H_