// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/surfaces/surface.h" #include "base/bind.h" #include "cc/output/compositor_frame.h" #include "cc/quads/texture_draw_quad.h" #include "cc/surfaces/surface_manager.h" #include "cc/test/begin_frame_args_test.h" #include "cc/test/fake_external_begin_frame_source.h" #include "components/exo/buffer.h" #include "components/exo/surface.h" #include "components/exo/test/exo_test_base.h" #include "components/exo/test/exo_test_helper.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/aura/env.h" #include "ui/compositor/layer_tree_owner.h" #include "ui/gfx/gpu_memory_buffer.h" #include "ui/wm/core/window_util.h" namespace exo { namespace { using SurfaceTest = test::ExoTestBase; void ReleaseBuffer(int* release_buffer_call_count) { (*release_buffer_call_count)++; } TEST_F(SurfaceTest, Attach) { gfx::Size buffer_size(256, 256); std::unique_ptr buffer( new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); // Set the release callback that will be run when buffer is no longer in use. int release_buffer_call_count = 0; buffer->set_release_callback( base::Bind(&ReleaseBuffer, base::Unretained(&release_buffer_call_count))); std::unique_ptr surface(new Surface); // Attach the buffer to surface1. surface->Attach(buffer.get()); surface->Commit(); // Commit without calling Attach() should have no effect. surface->Commit(); EXPECT_EQ(0, release_buffer_call_count); // Attach a null buffer to surface, this should release the previously // attached buffer. surface->Attach(nullptr); surface->Commit(); // CompositorFrameSinkHolder::ReclaimResources() gets called via // MojoCompositorFrameSinkClient interface. We need to wait here for the mojo // call to finish so that the release callback finishes running before // the assertion below. RunAllPendingInMessageLoop(); ASSERT_EQ(1, release_buffer_call_count); } TEST_F(SurfaceTest, Damage) { gfx::Size buffer_size(256, 256); std::unique_ptr buffer( new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); std::unique_ptr surface(new Surface); // Attach the buffer to the surface. This will update the pending bounds of // the surface to the buffer size. surface->Attach(buffer.get()); // Mark areas inside the bounds of the surface as damaged. This should result // in pending damage. surface->Damage(gfx::Rect(0, 0, 10, 10)); surface->Damage(gfx::Rect(10, 10, 10, 10)); EXPECT_TRUE(surface->HasPendingDamageForTesting(gfx::Rect(0, 0, 10, 10))); EXPECT_TRUE(surface->HasPendingDamageForTesting(gfx::Rect(10, 10, 10, 10))); EXPECT_FALSE(surface->HasPendingDamageForTesting(gfx::Rect(5, 5, 10, 10))); // Check that damage larger than contents is handled correctly at commit. surface->Damage(gfx::Rect(gfx::ScaleToCeiledSize(buffer_size, 2.0f))); surface->Commit(); } void SetFrameTime(base::TimeTicks* result, base::TimeTicks frame_time) { *result = frame_time; } TEST_F(SurfaceTest, RequestFrameCallback) { std::unique_ptr surface(new Surface); base::TimeTicks frame_time; surface->RequestFrameCallback( base::Bind(&SetFrameTime, base::Unretained(&frame_time))); surface->Commit(); // Callback should not run synchronously. EXPECT_TRUE(frame_time.is_null()); } const cc::CompositorFrame& GetFrameFromSurface(Surface* surface) { cc::SurfaceId surface_id = surface->GetSurfaceId(); cc::SurfaceManager* surface_manager = aura::Env::GetInstance()->context_factory_private()->GetSurfaceManager(); const cc::CompositorFrame& frame = surface_manager->GetSurfaceForId(surface_id)->GetActiveFrame(); return frame; } TEST_F(SurfaceTest, SetOpaqueRegion) { gfx::Size buffer_size(1, 1); std::unique_ptr buffer( new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); std::unique_ptr surface(new Surface); // Attaching a buffer with alpha channel. surface->Attach(buffer.get()); // Setting an opaque region that contains the buffer size doesn't require // draw with blending. surface->SetOpaqueRegion(SkRegion(SkIRect::MakeWH(256, 256))); surface->Commit(); RunAllPendingInMessageLoop(); { const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get()); ASSERT_EQ(1u, frame.render_pass_list.size()); ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); EXPECT_FALSE(frame.render_pass_list.back() ->quad_list.back() ->ShouldDrawWithBlending()); } // Setting an empty opaque region requires draw with blending. surface->SetOpaqueRegion(SkRegion(SkIRect::MakeEmpty())); surface->Commit(); RunAllPendingInMessageLoop(); { const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get()); ASSERT_EQ(1u, frame.render_pass_list.size()); ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); EXPECT_TRUE(frame.render_pass_list.back() ->quad_list.back() ->ShouldDrawWithBlending()); } std::unique_ptr buffer_without_alpha( new Buffer(exo_test_helper()->CreateGpuMemoryBuffer( buffer_size, gfx::BufferFormat::RGBX_8888))); // Attaching a buffer without an alpha channel doesn't require draw with // blending. surface->Attach(buffer_without_alpha.get()); surface->Commit(); RunAllPendingInMessageLoop(); { const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get()); ASSERT_EQ(1u, frame.render_pass_list.size()); ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); EXPECT_FALSE(frame.render_pass_list.back() ->quad_list.back() ->ShouldDrawWithBlending()); } } TEST_F(SurfaceTest, SetInputRegion) { std::unique_ptr surface(new Surface); // Setting a non-empty input region should succeed. surface->SetInputRegion(SkRegion(SkIRect::MakeWH(256, 256))); // Setting an empty input region should succeed. surface->SetInputRegion(SkRegion(SkIRect::MakeEmpty())); } TEST_F(SurfaceTest, SetBufferScale) { gfx::Size buffer_size(512, 512); std::unique_ptr buffer( new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); std::unique_ptr surface(new Surface); // This will update the bounds of the surface and take the buffer scale into // account. const float kBufferScale = 2.0f; surface->Attach(buffer.get()); surface->SetBufferScale(kBufferScale); surface->Commit(); EXPECT_EQ( gfx::ScaleToFlooredSize(buffer_size, 1.0f / kBufferScale).ToString(), surface->window()->bounds().size().ToString()); EXPECT_EQ( gfx::ScaleToFlooredSize(buffer_size, 1.0f / kBufferScale).ToString(), surface->content_size().ToString()); } TEST_F(SurfaceTest, MirrorLayers) { gfx::Size buffer_size(512, 512); std::unique_ptr buffer( new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); std::unique_ptr surface(new Surface); surface->Attach(buffer.get()); surface->Commit(); EXPECT_EQ(buffer_size, surface->window()->bounds().size()); EXPECT_EQ(buffer_size, surface->window()->layer()->bounds().size()); std::unique_ptr old_layer_owner = ::wm::MirrorLayers(surface->window(), false /* sync_bounds */); EXPECT_EQ(buffer_size, surface->window()->bounds().size()); EXPECT_EQ(buffer_size, surface->window()->layer()->bounds().size()); EXPECT_EQ(buffer_size, old_layer_owner->root()->bounds().size()); EXPECT_TRUE(surface->window()->layer()->has_external_content()); EXPECT_TRUE(old_layer_owner->root()->has_external_content()); } TEST_F(SurfaceTest, SetViewport) { gfx::Size buffer_size(1, 1); std::unique_ptr buffer( new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); std::unique_ptr surface(new Surface); // This will update the bounds of the surface and take the viewport into // account. surface->Attach(buffer.get()); gfx::Size viewport(256, 256); surface->SetViewport(viewport); surface->Commit(); EXPECT_EQ(viewport.ToString(), surface->content_size().ToString()); // This will update the bounds of the surface and take the viewport2 into // account. gfx::Size viewport2(512, 512); surface->SetViewport(viewport2); surface->Commit(); EXPECT_EQ(viewport2.ToString(), surface->window()->bounds().size().ToString()); EXPECT_EQ(viewport2.ToString(), surface->content_size().ToString()); } TEST_F(SurfaceTest, SetCrop) { gfx::Size buffer_size(16, 16); std::unique_ptr buffer( new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); std::unique_ptr surface(new Surface); surface->Attach(buffer.get()); gfx::Size crop_size(12, 12); surface->SetCrop(gfx::RectF(gfx::PointF(2.0, 2.0), gfx::SizeF(crop_size))); surface->Commit(); EXPECT_EQ(crop_size.ToString(), surface->window()->bounds().size().ToString()); EXPECT_EQ(crop_size.ToString(), surface->content_size().ToString()); } TEST_F(SurfaceTest, SetBlendMode) { gfx::Size buffer_size(1, 1); std::unique_ptr buffer( new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); std::unique_ptr surface(new Surface); surface->Attach(buffer.get()); surface->SetBlendMode(SkBlendMode::kSrc); surface->Commit(); RunAllPendingInMessageLoop(); const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get()); ASSERT_EQ(1u, frame.render_pass_list.size()); ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); EXPECT_FALSE(frame.render_pass_list.back() ->quad_list.back() ->ShouldDrawWithBlending()); } TEST_F(SurfaceTest, OverlayCandidate) { gfx::Size buffer_size(1, 1); std::unique_ptr buffer(new Buffer( exo_test_helper()->CreateGpuMemoryBuffer(buffer_size), 0, 0, true, true)); std::unique_ptr surface(new Surface); surface->Attach(buffer.get()); surface->Commit(); RunAllPendingInMessageLoop(); const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get()); ASSERT_EQ(1u, frame.render_pass_list.size()); ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); cc::DrawQuad* draw_quad = frame.render_pass_list.back()->quad_list.back(); ASSERT_EQ(cc::DrawQuad::TEXTURE_CONTENT, draw_quad->material); const cc::TextureDrawQuad* texture_quad = cc::TextureDrawQuad::MaterialCast(draw_quad); EXPECT_FALSE(texture_quad->resource_size_in_pixels().IsEmpty()); } TEST_F(SurfaceTest, SetAlpha) { gfx::Size buffer_size(1, 1); std::unique_ptr buffer( new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); std::unique_ptr surface(new Surface); surface->Attach(buffer.get()); surface->SetAlpha(0.5f); surface->Commit(); } TEST_F(SurfaceTest, Commit) { std::unique_ptr surface(new Surface); // Calling commit without a buffer should succeed. surface->Commit(); } TEST_F(SurfaceTest, SendsBeginFrameAcks) { cc::FakeExternalBeginFrameSource source(0.f, false); gfx::Size buffer_size(1, 1); std::unique_ptr buffer( new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); std::unique_ptr surface(new Surface); surface->SetBeginFrameSource(&source); surface->Attach(buffer.get()); // Request a frame callback so that Surface now needs BeginFrames. base::TimeTicks frame_time; surface->RequestFrameCallback( base::Bind(&SetFrameTime, base::Unretained(&frame_time))); surface->Commit(); // Move callback from pending callbacks to current ones. RunAllPendingInMessageLoop(); // Surface should add itself as observer during // DidReceiveCompositorFrameAck(). surface->DidReceiveCompositorFrameAck(); EXPECT_EQ(1u, source.num_observers()); cc::BeginFrameArgs args(source.CreateBeginFrameArgs(BEGINFRAME_FROM_HERE)); args.frame_time = base::TimeTicks::FromInternalValue(100); source.TestOnBeginFrame(args); // Runs the frame callback. EXPECT_EQ(args.frame_time, frame_time); surface->Commit(); // Acknowledges the BeginFrame. RunAllPendingInMessageLoop(); cc::BeginFrameAck expected_ack(args.source_id, args.sequence_number, args.sequence_number, true); EXPECT_EQ(expected_ack, source.LastAckForObserver(surface.get())); const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get()); EXPECT_EQ(expected_ack, frame.metadata.begin_frame_ack); } } // namespace } // namespace exo