// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/exo/wayland/server.h" #include #include #include #include "base/atomic_sequence_num.h" #include "base/bind.h" #include "base/files/scoped_temp_dir.h" #include "base/process/process_handle.h" #include "base/strings/stringprintf.h" #include "base/threading/thread.h" #include "components/exo/display.h" #include "testing/gtest/include/gtest/gtest.h" namespace exo { namespace wayland { namespace { base::StaticAtomicSequenceNumber g_next_socket_id; std::string GetUniqueSocketName() { return base::StringPrintf("wayland-test-%d-%d", base::GetCurrentProcId(), g_next_socket_id.GetNext()); } class ServerTest : public testing::Test { public: ServerTest() {} ~ServerTest() override {} void SetUp() override { ASSERT_TRUE(xdg_temp_dir_.CreateUniqueTempDir()); setenv("XDG_RUNTIME_DIR", xdg_temp_dir_.GetPath().MaybeAsASCII().c_str(), 1 /* overwrite */); testing::Test::SetUp(); } private: base::ScopedTempDir xdg_temp_dir_; DISALLOW_COPY_AND_ASSIGN(ServerTest); }; TEST_F(ServerTest, AddSocket) { std::unique_ptr display(new Display); std::unique_ptr server(new Server(display.get())); // Check that calling AddSocket() with a unique socket name succeeds. bool rv = server->AddSocket(GetUniqueSocketName()); EXPECT_TRUE(rv); } TEST_F(ServerTest, GetFileDescriptor) { std::unique_ptr display(new Display); std::unique_ptr server(new Server(display.get())); bool rv = server->AddSocket(GetUniqueSocketName()); EXPECT_TRUE(rv); // Check that the returned file descriptor is valid. int fd = server->GetFileDescriptor(); DCHECK_GE(fd, 0); } void ConnectToServer(const std::string socket_name, bool* connected_to_server, base::WaitableEvent* event) { wl_display* display = wl_display_connect(socket_name.c_str()); *connected_to_server = !!display; event->Signal(); wl_display_disconnect(display); } TEST_F(ServerTest, Dispatch) { std::unique_ptr display(new Display); std::unique_ptr server(new Server(display.get())); std::string socket_name = GetUniqueSocketName(); bool rv = server->AddSocket(socket_name); EXPECT_TRUE(rv); base::Thread client("client-" + socket_name); ASSERT_TRUE(client.Start()); // Post a task that connects server on the created thread. bool connected_to_server = false; base::WaitableEvent event(base::WaitableEvent::ResetPolicy::AUTOMATIC, base::WaitableEvent::InitialState::NOT_SIGNALED); client.task_runner()->PostTask( FROM_HERE, base::Bind(&ConnectToServer, socket_name, &connected_to_server, &event)); // Call Dispatch() with a 5 second timeout. server->Dispatch(base::TimeDelta::FromSeconds(5)); // Check if client thread managed to connect to server. event.Wait(); EXPECT_TRUE(connected_to_server); } TEST_F(ServerTest, Flush) { std::unique_ptr display(new Display); std::unique_ptr server(new Server(display.get())); bool rv = server->AddSocket(GetUniqueSocketName()); EXPECT_TRUE(rv); // Just call Flush to check that it doesn't have any bad side-effects. server->Flush(); } } // namespace } // namespace wayland } // namespace exo