// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/filesystem/file_system_app.h" #include "base/command_line.h" #include "base/files/file_path.h" #include "base/files/file_util.h" #include "mojo/shell/public/cpp/connection.h" #include "mojo/shell/public/cpp/connector.h" #if defined(OS_WIN) #include "base/base_paths_win.h" #include "base/path_service.h" #include "base/strings/utf_string_conversions.h" #elif defined(OS_ANDROID) #include "base/base_paths_android.h" #include "base/path_service.h" #elif defined(OS_LINUX) #include "base/environment.h" #include "base/nix/xdg_util.h" #elif defined(OS_MACOSX) #include "base/base_paths_mac.h" #include "base/path_service.h" #endif namespace filesystem { namespace { const char kUserDataDir[] = "user-data-dir"; } // namespace filesystem FileSystemApp::FileSystemApp() : lock_table_(new LockTable) {} FileSystemApp::~FileSystemApp() {} void FileSystemApp::Initialize(mojo::Connector* connector, const mojo::Identity& identity, uint32_t id) { tracing_.Initialize(connector, identity.name()); } bool FileSystemApp::AcceptConnection(mojo::Connection* connection) { connection->AddInterface(this); return true; } // |InterfaceFactory| implementation: void FileSystemApp::Create(mojo::Connection* connection, mojo::InterfaceRequest request) { new FileSystemImpl(connection, std::move(request), GetUserDataDir(), lock_table_); } //static base::FilePath FileSystemApp::GetUserDataDir() { base::FilePath path; base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); if (command_line->HasSwitch(kUserDataDir)) { path = command_line->GetSwitchValuePath(kUserDataDir); } else { #if defined(OS_WIN) CHECK(PathService::Get(base::DIR_LOCAL_APP_DATA, &path)); #elif defined(OS_MACOSX) CHECK(PathService::Get(base::DIR_APP_DATA, &path)); #elif defined(OS_ANDROID) CHECK(PathService::Get(base::DIR_ANDROID_APP_DATA, &path)); #elif defined(OS_LINUX) scoped_ptr env(base::Environment::Create()); path = base::nix::GetXDGDirectory(env.get(), base::nix::kXdgConfigHomeEnvVar, base::nix::kDotConfigDir); #else NOTIMPLEMENTED(); #endif path = path.Append(FILE_PATH_LITERAL("filesystem")); } if (!base::PathExists(path)) base::CreateDirectory(path); return path; } } // namespace filesystem