// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/update_client/update_client.h" #include #include #include #include #include #include "base/bind.h" #include "base/callback.h" #include "base/location.h" #include "base/logging.h" #include "base/macros.h" #include "base/observer_list.h" #include "base/threading/thread_checker.h" #include "base/threading/thread_task_runner_handle.h" #include "components/prefs/pref_registry_simple.h" #include "components/update_client/configurator.h" #include "components/update_client/crx_update_item.h" #include "components/update_client/persisted_data.h" #include "components/update_client/ping_manager.h" #include "components/update_client/protocol_parser.h" #include "components/update_client/task_send_uninstall_ping.h" #include "components/update_client/task_update.h" #include "components/update_client/update_checker.h" #include "components/update_client/update_client_errors.h" #include "components/update_client/update_client_internal.h" #include "components/update_client/update_engine.h" #include "components/update_client/utils.h" #include "url/gurl.h" namespace update_client { CrxUpdateItem::CrxUpdateItem() : state(ComponentState::kNew) {} CrxUpdateItem::~CrxUpdateItem() { } CrxUpdateItem::CrxUpdateItem(const CrxUpdateItem& other) = default; CrxComponent::CrxComponent() : allows_background_download(true), requires_network_encryption(true), supports_group_policy_enable_component_updates(false) {} CrxComponent::CrxComponent(const CrxComponent& other) = default; CrxComponent::~CrxComponent() { } // It is important that an instance of the UpdateClient binds an unretained // pointer to itself. Otherwise, a life time circular dependency between this // instance and its inner members prevents the destruction of this instance. // Using unretained references is allowed in this case since the life time of // the UpdateClient instance exceeds the life time of its inner members, // including any thread objects that might execute callbacks bound to it. UpdateClientImpl::UpdateClientImpl( scoped_refptr config, scoped_refptr ping_manager, UpdateChecker::Factory update_checker_factory, CrxDownloader::Factory crx_downloader_factory) : is_stopped_(false), config_(config), ping_manager_(ping_manager), update_engine_(base::MakeRefCounted( config, update_checker_factory, crx_downloader_factory, ping_manager_.get(), base::Bind(&UpdateClientImpl::NotifyObservers, base::Unretained(this)))) {} UpdateClientImpl::~UpdateClientImpl() { DCHECK(thread_checker_.CalledOnValidThread()); DCHECK(task_queue_.empty()); DCHECK(tasks_.empty()); config_ = nullptr; } void UpdateClientImpl::Install(const std::string& id, CrxDataCallback crx_data_callback, Callback callback) { DCHECK(thread_checker_.CalledOnValidThread()); if (IsUpdating(id)) { std::move(callback).Run(Error::UPDATE_IN_PROGRESS); return; } std::vector ids = {id}; // Install tasks are run concurrently and never queued up. They are always // considered foreground tasks. constexpr bool kIsForeground = true; RunTask(base::MakeRefCounted( update_engine_.get(), kIsForeground, ids, std::move(crx_data_callback), base::BindOnce(&UpdateClientImpl::OnTaskComplete, this, std::move(callback)))); } void UpdateClientImpl::Update(const std::vector& ids, CrxDataCallback crx_data_callback, bool is_foreground, Callback callback) { DCHECK(thread_checker_.CalledOnValidThread()); auto task = base::MakeRefCounted( update_engine_.get(), is_foreground, ids, std::move(crx_data_callback), base::BindOnce(&UpdateClientImpl::OnTaskComplete, this, std::move(callback))); // If no other tasks are running at the moment, run this update task. // Otherwise, queue the task up. if (tasks_.empty()) { RunTask(task); } else { task_queue_.push_back(task); } } void UpdateClientImpl::RunTask(scoped_refptr task) { DCHECK(thread_checker_.CalledOnValidThread()); base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::BindOnce(&Task::Run, base::Unretained(task.get()))); tasks_.insert(task); } void UpdateClientImpl::OnTaskComplete(Callback callback, scoped_refptr task, Error error) { DCHECK(thread_checker_.CalledOnValidThread()); DCHECK(task); base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::BindOnce(std::move(callback), error)); // Remove the task from the set of the running tasks. Only tasks handled by // the update engine can be in this data structure. tasks_.erase(task); if (is_stopped_) return; // Pick up a task from the queue if the queue has pending tasks and no other // task is running. if (tasks_.empty() && !task_queue_.empty()) { auto task = task_queue_.front(); task_queue_.pop_front(); RunTask(task); } } void UpdateClientImpl::AddObserver(Observer* observer) { DCHECK(thread_checker_.CalledOnValidThread()); observer_list_.AddObserver(observer); } void UpdateClientImpl::RemoveObserver(Observer* observer) { DCHECK(thread_checker_.CalledOnValidThread()); observer_list_.RemoveObserver(observer); } void UpdateClientImpl::NotifyObservers(Observer::Events event, const std::string& id) { DCHECK(thread_checker_.CalledOnValidThread()); for (auto& observer : observer_list_) observer.OnEvent(event, id); } bool UpdateClientImpl::GetCrxUpdateState(const std::string& id, CrxUpdateItem* update_item) const { return update_engine_->GetUpdateState(id, update_item); } bool UpdateClientImpl::IsUpdating(const std::string& id) const { DCHECK(thread_checker_.CalledOnValidThread()); for (const auto task : tasks_) { const auto ids = task->GetIds(); if (std::find(ids.begin(), ids.end(), id) != ids.end()) { return true; } } for (const auto task : task_queue_) { const auto ids = task->GetIds(); if (std::find(ids.begin(), ids.end(), id) != ids.end()) { return true; } } return false; } void UpdateClientImpl::Stop() { DCHECK(thread_checker_.CalledOnValidThread()); is_stopped_ = true; // In the current implementation it is sufficient to cancel the pending // tasks only. The tasks that are run by the update engine will stop // making progress naturally, as the main task runner stops running task // actions. Upon the browser shutdown, the resources employed by the active // tasks will leak, as the operating system kills the thread associated with // the update engine task runner. Further refactoring may be needed in this // area, to cancel the running tasks by canceling the current action update. // This behavior would be expected, correct, and result in no resource leaks // in all cases, in shutdown or not. // // Cancel the pending tasks. These tasks are safe to cancel and delete since // they have not picked up by the update engine, and not shared with any // task runner yet. while (!task_queue_.empty()) { auto task = task_queue_.front(); task_queue_.pop_front(); task->Cancel(); } } void UpdateClientImpl::SendUninstallPing(const std::string& id, const base::Version& version, int reason, Callback callback) { DCHECK(thread_checker_.CalledOnValidThread()); RunTask(base::MakeRefCounted( update_engine_.get(), id, version, reason, base::BindOnce(&UpdateClientImpl::OnTaskComplete, base::Unretained(this), std::move(callback)))); } scoped_refptr UpdateClientFactory( scoped_refptr config) { return base::MakeRefCounted( config, base::MakeRefCounted(config), &UpdateChecker::Create, &CrxDownloader::Create); } void RegisterPrefs(PrefRegistrySimple* registry) { PersistedData::RegisterPrefs(registry); } // This function has the exact same implementation as RegisterPrefs. We have // this implementation here to make the intention more clear that is local user // profile access is needed. void RegisterProfilePrefs(PrefRegistrySimple* registry) { PersistedData::RegisterPrefs(registry); } } // namespace update_client