// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/audio_manager_thread.h" #include "base/threading/thread_task_runner_handle.h" #include "build/build_config.h" namespace content { AudioManagerThread::AudioManagerThread() : thread_("AudioThread") { #if defined(OS_WIN) thread_.init_com_with_mta(true); #endif CHECK(thread_.Start()); #if defined(OS_MACOSX) // On Mac, the audio task runner must belong to the main thread. // See http://crbug.com/158170. task_runner_ = base::ThreadTaskRunnerHandle::Get(); #else task_runner_ = thread_.task_runner(); #endif } AudioManagerThread::~AudioManagerThread() {} } // namespace content