// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_BROWSER_MAIN_LOOP_H_ #define CONTENT_BROWSER_BROWSER_MAIN_LOOP_H_ #include #include "base/files/file_path.h" #include "base/gtest_prod_util.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/task/task_scheduler/task_scheduler.h" #include "base/timer/timer.h" #include "build/build_config.h" #include "content/browser/browser_process_sub_thread.h" #include "content/public/browser/browser_main_runner.h" #include "media/media_buildflags.h" #include "mojo/public/cpp/bindings/binding_set.h" #include "services/viz/public/interfaces/compositing/compositing_mode_watcher.mojom.h" #include "ui/base/ui_features.h" #if defined(OS_CHROMEOS) #include "content/browser/media/keyboard_mic_registration.h" #endif #if defined(USE_AURA) namespace aura { class Env; } #endif namespace base { class CommandLine; class FilePath; class HighResolutionTimerManager; class MemoryPressureMonitor; class MessageLoop; class PowerMonitor; class SingleThreadTaskRunner; class SystemMonitor; namespace trace_event { class TraceEventSystemStatsMonitor; } // namespace trace_event } // namespace base namespace discardable_memory { class DiscardableSharedMemoryManager; } namespace gpu { class GpuChannelEstablishFactory; } namespace media { class AudioManager; class AudioSystem; #if defined(OS_WIN) class SystemMessageWindowWin; #elif defined(OS_LINUX) && defined(USE_UDEV) class DeviceMonitorLinux; #endif class UserInputMonitor; #if defined(OS_MACOSX) class DeviceMonitorMac; #endif } // namespace media namespace midi { class MidiService; } // namespace midi namespace mojo { namespace core { class ScopedIPCSupport; } // namespace core } // namespace mojo namespace net { class NetworkChangeNotifier; } // namespace net namespace viz { class CompositingModeReporterImpl; class FrameSinkManagerImpl; class HostFrameSinkManager; class ServerSharedBitmapManager; } namespace content { class BrowserMainParts; class BrowserOnlineStateObserver; class BrowserThreadImpl; class LoaderDelegateImpl; class MediaStreamManager; class ResourceDispatcherHostImpl; class SaveFileManager; class ScreenlockMonitor; class ServiceManagerContext; class SpeechRecognitionManagerImpl; class StartupTaskRunner; class SwapMetricsDriver; class TracingControllerImpl; struct MainFunctionParams; namespace responsiveness { class Watcher; } // namespace responsiveness #if defined(OS_ANDROID) class ScreenOrientationDelegate; #endif #if defined(USE_X11) namespace internal { class GpuDataManagerVisualProxy; } #endif // Implements the main browser loop stages called from BrowserMainRunner. // See comments in browser_main_parts.h for additional info. class CONTENT_EXPORT BrowserMainLoop { public: // Returns the current instance. This is used to get access to the getters // that return objects which are owned by this class. static BrowserMainLoop* GetInstance(); static media::AudioManager* GetAudioManager(); // The TaskScheduler instance must exist but not to be started when building // BrowserMainLoop. explicit BrowserMainLoop( const MainFunctionParams& parameters, std::unique_ptr fence); virtual ~BrowserMainLoop(); void Init(); // Return value is exit status. Anything other than RESULT_CODE_NORMAL_EXIT // is considered an error. int EarlyInitialization(); // Initializes the toolkit. Returns whether the toolkit initialization was // successful or not. bool InitializeToolkit(); void PreMainMessageLoopStart(); void MainMessageLoopStart(); void PostMainMessageLoopStart(); void PreShutdown(); // Create and start running the tasks we need to complete startup. Note that // this can be called more than once (currently only on Android) if we get a // request for synchronous startup while the tasks created by asynchronous // startup are still running. void CreateStartupTasks(); // Perform the default message loop run logic. void RunMainMessageLoopParts(); // Performs the shutdown sequence, starting with PostMainMessageLoopRun // through stopping threads to PostDestroyThreads. void ShutdownThreadsAndCleanUp(); int GetResultCode() const { return result_code_; } media::AudioManager* audio_manager() const; bool AudioServiceOutOfProcess() const; media::AudioSystem* audio_system() const { return audio_system_.get(); } MediaStreamManager* media_stream_manager() const { return media_stream_manager_.get(); } media::UserInputMonitor* user_input_monitor() const { return user_input_monitor_.get(); } #if defined(OS_CHROMEOS) KeyboardMicRegistration* keyboard_mic_registration() { return &keyboard_mic_registration_; } #endif discardable_memory::DiscardableSharedMemoryManager* discardable_shared_memory_manager() const { return discardable_shared_memory_manager_.get(); } midi::MidiService* midi_service() const { return midi_service_.get(); } base::FilePath GetStartupTraceFileName() const; const base::FilePath& startup_trace_file() const { return startup_trace_file_; } // Returns the task runner for tasks that that are critical to producing a new // CompositorFrame on resize. On Mac this will be the task runner provided by // WindowResizeHelperMac, on other platforms it will just be the thread task // runner. scoped_refptr GetResizeTaskRunner(); gpu::GpuChannelEstablishFactory* gpu_channel_establish_factory() const; #if defined(OS_ANDROID) void SynchronouslyFlushStartupTasks(); #endif // OS_ANDROID #if !defined(OS_ANDROID) // TODO(fsamuel): We should find an object to own HostFrameSinkManager on all // platforms including Android. See http://crbug.com/732507. viz::HostFrameSinkManager* host_frame_sink_manager() const { return host_frame_sink_manager_.get(); } // TODO(crbug.com/657959): This will be removed once there are no users, as // SurfaceManager is being moved out of process. viz::FrameSinkManagerImpl* GetFrameSinkManager() const; // This returns null when the display compositor is out of process. viz::ServerSharedBitmapManager* GetServerSharedBitmapManager() const; #endif // Fulfills a mojo pointer to the singleton CompositingModeReporter. void GetCompositingModeReporter( viz::mojom::CompositingModeReporterRequest request); void StopStartupTracingTimer(); #if defined(OS_MACOSX) && !defined(OS_IOS) media::DeviceMonitorMac* device_monitor_mac() const { return device_monitor_mac_.get(); } #endif BrowserMainParts* parts() { return parts_.get(); } private: FRIEND_TEST_ALL_PREFIXES(BrowserMainLoopTest, CreateThreadsInSingleProcess); void InitializeMainThread(); // Called just before creating the threads int PreCreateThreads(); // Create all secondary threads. int CreateThreads(); // Called just after creating the threads. int PostCreateThreads(); // Called right after the browser threads have been started. int BrowserThreadsStarted(); int PreMainMessageLoopRun(); void MainMessageLoopRun(); void InitializeMojo(); void InitStartupTracingForDuration(); void EndStartupTracing(); void InitializeAudio(); bool UsingInProcessGpu() const; void InitializeMemoryManagementComponent(); // Quick reference for initialization order: // Constructor // Init() // EarlyInitialization() // InitializeToolkit() // PreMainMessageLoopStart() // MainMessageLoopStart() // InitializeMainThread() // PostMainMessageLoopStart() // CreateStartupTasks() // PreCreateThreads() // CreateThreads() // PostCreateThreads() // BrowserThreadsStarted() // InitializeMojo() // InitStartupTracingForDuration() // PreMainMessageLoopRun() // Members initialized on construction --------------------------------------- const MainFunctionParams& parameters_; const base::CommandLine& parsed_command_line_; int result_code_; bool created_threads_; // True if the non-UI threads were created. // //content must be initialized single-threaded until // BrowserMainLoop::CreateThreads() as things initialized before it require an // initialize-once happens-before relationship with all eventual content tasks // running on other threads. This ScopedExecutionFence ensures that no tasks // posted to TaskScheduler gets to run before CreateThreads(); satisfying this // requirement even though the TaskScheduler is created and started before // content is entered. std::unique_ptr scoped_execution_fence_; // Members initialized in |MainMessageLoopStart()| --------------------------- std::unique_ptr main_message_loop_; // Members initialized in |PostMainMessageLoopStart()| ----------------------- std::unique_ptr io_thread_; std::unique_ptr system_monitor_; std::unique_ptr power_monitor_; std::unique_ptr hi_res_timer_manager_; std::unique_ptr network_change_notifier_; std::unique_ptr screenlock_monitor_; // Per-process listener for online state changes. std::unique_ptr online_state_observer_; std::unique_ptr system_stats_monitor_; #if defined(USE_AURA) std::unique_ptr env_; #endif #if defined(OS_ANDROID) // Android implementation of ScreenOrientationDelegate std::unique_ptr screen_orientation_delegate_; #endif // Members initialized in |InitStartupTracingForDuration()| ------------------ base::FilePath startup_trace_file_; // This timer initiates trace file saving. base::OneShotTimer startup_trace_timer_; // Members initialized in |Init()| ------------------------------------------- // Destroy |parts_| before |main_message_loop_| (required) and before other // classes constructed in content (but after |main_thread_|). std::unique_ptr parts_; // Members initialized in |InitializeMainThread()| --------------------------- // This must get destroyed before other threads that are created in |parts_|. std::unique_ptr main_thread_; // Members initialized in |CreateStartupTasks()| ----------------------------- std::unique_ptr startup_task_runner_; // Members initialized in |PreCreateThreads()| ------------------------------- // Torn down in ShutdownThreadsAndCleanUp. std::unique_ptr memory_pressure_monitor_; std::unique_ptr swap_metrics_driver_; #if defined(USE_X11) std::unique_ptr gpu_data_manager_visual_proxy_; #endif // Members initialized in |BrowserThreadsStarted()| -------------------------- std::unique_ptr service_manager_context_; std::unique_ptr mojo_ipc_support_; // |user_input_monitor_| has to outlive |audio_manager_|, so declared first. std::unique_ptr user_input_monitor_; // |audio_manager_| is not instantiated when the audio service runs out of // process. std::unique_ptr audio_manager_; std::unique_ptr audio_system_; #if defined(OS_CHROMEOS) KeyboardMicRegistration keyboard_mic_registration_; #endif std::unique_ptr midi_service_; // Must be deleted on the IO thread. std::unique_ptr speech_recognition_manager_; #if defined(OS_WIN) std::unique_ptr system_message_window_; #elif defined(OS_LINUX) && defined(USE_UDEV) std::unique_ptr device_monitor_linux_; #elif defined(OS_MACOSX) && !defined(OS_IOS) std::unique_ptr device_monitor_mac_; #endif std::unique_ptr loader_delegate_; std::unique_ptr resource_dispatcher_host_; std::unique_ptr media_stream_manager_; std::unique_ptr discardable_shared_memory_manager_; scoped_refptr save_file_manager_; std::unique_ptr tracing_controller_; scoped_refptr responsiveness_watcher_; #if !defined(OS_ANDROID) // A SharedBitmapManager used to sharing and mapping IDs to shared memory // between processes for software compositing. When the display compositor is // in the browser process, then |server_shared_bitmap_manager_| is set, and // when it is in the viz process, then it is null. std::unique_ptr server_shared_bitmap_manager_; std::unique_ptr host_frame_sink_manager_; // This is owned here so that SurfaceManager will be accessible in process // when display is in the same process. Other than using SurfaceManager, // access to |in_process_frame_sink_manager_| should happen via // |host_frame_sink_manager_| instead which uses Mojo. See // http://crbug.com/657959. std::unique_ptr frame_sink_manager_impl_; // Reports on the compositing mode in the system for clients to submit // resources of the right type. This is null if the display compositor // is not in this process. std::unique_ptr compositing_mode_reporter_impl_; #endif // DO NOT add members here. Add them to the right categories above. DISALLOW_COPY_AND_ASSIGN(BrowserMainLoop); }; } // namespace content #endif // CONTENT_BROWSER_BROWSER_MAIN_LOOP_H_