// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_FIELD_TRIAL_SYNCHRONIZER_H_ #define CONTENT_BROWSER_FIELD_TRIAL_SYNCHRONIZER_H_ #include #include #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/metrics/field_trial.h" #include "components/variations/variations_ids_provider.h" namespace content { class RenderProcessHost; // This class is used by the browser process to communicate FieldTrial setting // (field trial name and group) and Variation header to any previously started // renderers. // // This class registers itself as an observer of FieldTrialList. FieldTrialList // notifies this class by calling it's OnFieldTrialGroupFinalized method when a // group is selected (finalized) for a FieldTrial and OnFieldTrialGroupFinalized // method sends the FieldTrial's name and the group to all renderer processes. // Each renderer process creates the FieldTrial, and by using a 100% probability // for the FieldTrial, forces the FieldTrial to have the same group string. // This class also registers itself as a VariationsIdsProvider Observer // and updates the renderers if the variations header changes. class FieldTrialSynchronizer : public base::RefCountedThreadSafe, public base::FieldTrialList::Observer, public variations::VariationsIdsProvider::Observer { public: // Construction also sets up the global singleton instance. This instance is // used to communicate between the UI and other threads, and is destroyed only // as the main thread (browser_main) terminates, which means all other threads // have completed, and will not need this instance any further. It adds itself // as an observer of FieldTrialList so that it gets notified whenever a group // is finalized in the browser process. FieldTrialSynchronizer(); // FieldTrialList::Observer methods: // This method is called by the FieldTrialList singleton when a trial's group // is finalized. This method contacts all renderers (by calling // NotifyAllRenderers) to create a FieldTrial that carries the randomly // selected state from the browser process into all the renderer processes. void OnFieldTrialGroupFinalized(const std::string& name, const std::string& group_name) override; // VariationsIdsProvider::Observer methods: void VariationIdsHeaderUpdated() override; // Sends the current variations header to |host|'s renderer. static void UpdateRendererVariationsHeader(RenderProcessHost* host); private: // Notify all renderer processes about the |group_name| that is finalized for // the given field trail (|field_trial_name|). This is called on UI thread. void NotifyAllRenderersOfFieldTrial(const std::string& field_trial_name, const std::string& group_name); static void NotifyAllRenderersOfVariationsHeader(); friend class base::RefCountedThreadSafe; ~FieldTrialSynchronizer() override; DISALLOW_COPY_AND_ASSIGN(FieldTrialSynchronizer); }; } // namespace content #endif // CONTENT_BROWSER_FIELD_TRIAL_SYNCHRONIZER_H_