// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/child/child_process.h" #include #include "base/bind.h" #include "base/lazy_instance.h" #include "base/message_loop/message_pump_type.h" #include "base/process/process_handle.h" #include "base/single_thread_task_runner.h" #include "base/task/thread_pool/thread_pool_instance.h" #include "base/threading/thread.h" #include "base/threading/thread_local.h" #include "build/build_config.h" #include "content/child/child_thread_impl.h" #include "content/common/android/cpu_time_metrics.h" #include "content/common/mojo_core_library_support.h" #include "mojo/public/cpp/system/dynamic_library_support.h" #include "services/service_manager/sandbox/sandbox_type.h" #include "services/tracing/public/cpp/trace_startup.h" #include "third_party/blink/public/common/features.h" namespace content { namespace { base::LazyInstance>::DestructorAtExit g_lazy_child_process_tls = LAZY_INSTANCE_INITIALIZER; } ChildProcess::ChildProcess(base::ThreadPriority io_thread_priority, const std::string& thread_pool_name, std::unique_ptr thread_pool_init_params) : ref_count_(0), shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, base::WaitableEvent::InitialState::NOT_SIGNALED), io_thread_("Chrome_ChildIOThread") { DCHECK(!g_lazy_child_process_tls.Pointer()->Get()); g_lazy_child_process_tls.Pointer()->Set(this); #if defined(OS_LINUX) const base::CommandLine& command_line = *base::CommandLine::ForCurrentProcess(); if (IsMojoCoreSharedLibraryEnabled()) { // If we're in a child process on Linux and dynamic Mojo Core is in use, we // expect early process startup code (see ContentMainRunnerImpl::Run()) to // have already loaded the library via |mojo::LoadCoreLibrary()|, rendering // this call safe even from within a strict sandbox. MojoInitializeFlags flags = MOJO_INITIALIZE_FLAG_NONE; if (service_manager::IsUnsandboxedSandboxType( service_manager::SandboxTypeFromCommandLine(command_line))) { flags |= MOJO_INITIALIZE_FLAG_FORCE_DIRECT_SHARED_MEMORY_ALLOCATION; } CHECK_EQ(MOJO_RESULT_OK, mojo::InitializeCoreLibrary(flags)); } #endif // Initialize ThreadPoolInstance if not already done. A ThreadPoolInstance may // already exist when ChildProcess is instantiated in the browser process or // in a test process. if (!base::ThreadPoolInstance::Get()) { if (thread_pool_init_params) { base::ThreadPoolInstance::Create(thread_pool_name); base::ThreadPoolInstance::Get()->Start(*thread_pool_init_params.get()); } else { base::ThreadPoolInstance::CreateAndStartWithDefaultParams( thread_pool_name); } DCHECK(base::ThreadPoolInstance::Get()); initialized_thread_pool_ = true; } tracing::InitTracingPostThreadPoolStartAndFeatureList(); #if defined(OS_ANDROID) SetupCpuTimeMetrics(); #endif // We can't recover from failing to start the IO thread. base::Thread::Options thread_options(base::MessagePumpType::IO, 0); thread_options.priority = io_thread_priority; #if defined(OS_ANDROID) // TODO(reveman): Remove this in favor of setting it explicitly for each type // of process. if (base::FeatureList::IsEnabled( blink::features::kBlinkCompositorUseDisplayThreadPriority)) { thread_options.priority = base::ThreadPriority::DISPLAY; } #endif CHECK(io_thread_.StartWithOptions(thread_options)); } ChildProcess::~ChildProcess() { DCHECK(g_lazy_child_process_tls.Pointer()->Get() == this); // Signal this event before destroying the child process. That way all // background threads can cleanup. // For example, in the renderer the RenderThread instances will be able to // notice shutdown before the render process begins waiting for them to exit. shutdown_event_.Signal(); if (main_thread_) { // null in unittests. main_thread_->Shutdown(); if (main_thread_->ShouldBeDestroyed()) { main_thread_.reset(); } else { // Leak the main_thread_. See a comment in // RenderThreadImpl::ShouldBeDestroyed. main_thread_.release(); } } g_lazy_child_process_tls.Pointer()->Set(nullptr); io_thread_.Stop(); if (initialized_thread_pool_) { DCHECK(base::ThreadPoolInstance::Get()); base::ThreadPoolInstance::Get()->Shutdown(); } } ChildThreadImpl* ChildProcess::main_thread() { return main_thread_.get(); } void ChildProcess::set_main_thread(ChildThreadImpl* thread) { main_thread_.reset(thread); } void ChildProcess::AddRefProcess() { DCHECK(!main_thread_.get() || // null in unittests. main_thread_->main_thread_runner()->BelongsToCurrentThread()); ref_count_++; } void ChildProcess::ReleaseProcess() { DCHECK(!main_thread_.get() || // null in unittests. main_thread_->main_thread_runner()->BelongsToCurrentThread()); DCHECK(ref_count_); if (--ref_count_) return; if (main_thread_) // null in unittests. main_thread_->OnProcessFinalRelease(); } ChildProcess* ChildProcess::current() { return g_lazy_child_process_tls.Pointer()->Get(); } base::WaitableEvent* ChildProcess::GetShutDownEvent() { return &shutdown_event_; } } // namespace content