// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PUBLIC_BROWSER_ANDROID_COMPOSITOR_H_ #define CONTENT_PUBLIC_BROWSER_ANDROID_COMPOSITOR_H_ #include "base/callback.h" #include "cc/resources/ui_resource_bitmap.h" #include "cc/resources/ui_resource_client.h" #include "content/common/content_export.h" #include "ui/gfx/native_widget_types.h" #include "ui/gfx/rect.h" #include "ui/gfx/size.h" #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" namespace cc { class Layer; } namespace gfx { class JavaBitmap; } namespace content { class CompositorClient; // An interface to the browser-side compositor. class CONTENT_EXPORT Compositor { public: virtual ~Compositor() {} // Performs the global initialization needed before any compositor // instance can be used. This should be called only once. static void Initialize(); // Creates and returns a compositor instance. |root_window| needs to outlive // the compositor as it manages callbacks on the compositor. static Compositor* Create(CompositorClient* client, gfx::NativeWindow root_window); // Attaches the layer tree. virtual void SetRootLayer(scoped_refptr root) = 0; // Set the scale factor from DIP to pixel. virtual void setDeviceScaleFactor(float factor) = 0; // Set the output surface bounds. virtual void SetWindowBounds(const gfx::Size& size) = 0; // Sets the window visibility. When becoming invisible, resources will get // freed and other calls into the compositor are not allowed until after // having been made visible again. virtual void SetVisible(bool visible) = 0; // Set the output surface handle which the compositor renders into. // DEPRECATED: Use SetSurface() which takes a Java Surface object. virtual void SetWindowSurface(ANativeWindow* window) = 0; // Set the output surface which the compositor renders into. virtual void SetSurface(jobject surface) = 0; // Attempts to composite and read back the result into the provided buffer. // The buffer must be at least window width * height * 4 (RGBA) bytes large. // The buffer is not modified if false is returned. virtual bool CompositeAndReadback(void *pixels, const gfx::Rect& rect) = 0; // Composite immediately. Used in single-threaded mode. virtual void Composite() = 0; // Generates a UIResource and returns a UIResourceId. May return 0. virtual cc::UIResourceId GenerateUIResource( const cc::UIResourceBitmap& bitmap) = 0; // Deletes a UIResource. virtual void DeleteUIResource(cc::UIResourceId resource_id) = 0; // Generates an OpenGL texture and returns a texture handle. May return 0 // if the current context is lost. virtual blink::WebGLId GenerateTexture(gfx::JavaBitmap& bitmap) = 0; // Generates an OpenGL compressed texture and returns a texture handle. May // return 0 if the current context is lost. virtual blink::WebGLId GenerateCompressedTexture(gfx::Size& size, int data_size, void* data) = 0; // Deletes an OpenGL texture. virtual void DeleteTexture(blink::WebGLId texture_id) = 0; // Grabs a copy of |texture_id| and saves it into |bitmap|. No scaling is // done. It is assumed that the texture size matches that of the bitmap. virtual bool CopyTextureToBitmap(blink::WebGLId texture_id, gfx::JavaBitmap& bitmap) = 0; // Grabs a copy of |texture_id| and saves it into |bitmap|. No scaling is // done. |src_rect| allows the caller to specify which rect of |texture_id| // to copy to |bitmap|. It needs to match the size of |bitmap|. Returns // true if the |texture_id| was copied into |bitmap|, false if not. virtual bool CopyTextureToBitmap(blink::WebGLId texture_id, const gfx::Rect& src_rect, gfx::JavaBitmap& bitmap) = 0; protected: Compositor() {} }; } // namespace content #endif // CONTENT_PUBLIC_BROWSER_ANDROID_COMPOSITOR_H_