// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/renderer/render_thread_impl.h" #include #include #include #include #include #include "base/allocator/allocator_extension.h" #include "base/at_exit.h" #include "base/command_line.h" #include "base/debug/crash_logging.h" #include "base/lazy_instance.h" #include "base/logging.h" #include "base/macros.h" #include "base/memory/discardable_memory_allocator.h" #include "base/memory/memory_coordinator_client_registry.h" #include "base/memory/ptr_util.h" #include "base/memory/shared_memory.h" #include "base/metrics/field_trial.h" #include "base/metrics/histogram_macros.h" #include "base/path_service.h" #include "base/process/process_metrics.h" #include "base/run_loop.h" #include "base/strings/string16.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_split.h" #include "base/strings/sys_string_conversions.h" #include "base/strings/utf_string_conversions.h" #include "base/threading/sequenced_worker_pool.h" #include "base/threading/simple_thread.h" #include "base/threading/thread_local.h" #include "base/threading/thread_restrictions.h" #include "base/threading/thread_task_runner_handle.h" #include "base/trace_event/memory_dump_manager.h" #include "base/trace_event/trace_event.h" #include "base/values.h" #include "build/build_config.h" #include "cc/base/histograms.h" #include "cc/base/switches.h" #include "cc/blink/web_layer_impl.h" #include "cc/output/buffer_to_texture_target_map.h" #include "cc/output/compositor_frame_sink.h" #include "cc/output/copy_output_request.h" #include "cc/output/vulkan_in_process_context_provider.h" #include "cc/raster/task_graph_runner.h" #include "cc/trees/layer_tree_host_common.h" #include "cc/trees/layer_tree_settings.h" #include "components/discardable_memory/client/client_discardable_shared_memory_manager.h" #include "content/child/appcache/appcache_dispatcher.h" #include "content/child/appcache/appcache_frontend_impl.h" #include "content/child/blob_storage/blob_message_filter.h" #include "content/child/child_histogram_message_filter.h" #include "content/child/child_resource_message_filter.h" #include "content/child/child_shared_bitmap_manager.h" #include "content/child/content_child_helpers.h" #include "content/child/db_message_filter.h" #include "content/child/indexed_db/indexed_db_dispatcher.h" #include "content/child/memory/child_memory_coordinator_impl.h" #include "content/child/resource_dispatcher.h" #include "content/child/resource_scheduling_filter.h" #include "content/child/runtime_features.h" #include "content/child/thread_safe_sender.h" #include "content/child/web_database_observer_impl.h" #include "content/child/worker_thread_registry.h" #include "content/common/child_process_messages.h" #include "content/common/content_constants_internal.h" #include "content/common/dom_storage/dom_storage_messages.h" #include "content/common/frame_messages.h" #include "content/common/frame_owner_properties.h" #include "content/common/render_process_messages.h" #include "content/common/resource_messages.h" #include "content/common/site_isolation_policy.h" #include "content/common/view_messages.h" #include "content/common/worker_messages.h" #include "content/public/common/content_constants.h" #include "content/public/common/content_features.h" #include "content/public/common/content_paths.h" #include "content/public/common/content_switches.h" #include "content/public/common/renderer_preferences.h" #include "content/public/common/url_constants.h" #include "content/public/renderer/content_renderer_client.h" #include "content/public/renderer/render_thread_observer.h" #include "content/public/renderer/render_view_visitor.h" #include "content/renderer/browser_plugin/browser_plugin_manager.h" #include "content/renderer/cache_storage/cache_storage_dispatcher.h" #include "content/renderer/cache_storage/cache_storage_message_filter.h" #include "content/renderer/categorized_worker_pool.h" #include "content/renderer/devtools/devtools_agent_filter.h" #include "content/renderer/dom_storage/dom_storage_dispatcher.h" #include "content/renderer/dom_storage/webstoragearea_impl.h" #include "content/renderer/dom_storage/webstoragenamespace_impl.h" #include "content/renderer/gpu/compositor_external_begin_frame_source.h" #include "content/renderer/gpu/compositor_forwarding_message_filter.h" #include "content/renderer/gpu/frame_swap_message_queue.h" #include "content/renderer/gpu/renderer_compositor_frame_sink.h" #include "content/renderer/input/input_event_filter.h" #include "content/renderer/input/input_handler_manager.h" #include "content/renderer/input/main_thread_input_event_filter.h" #include "content/renderer/media/audio_input_message_filter.h" #include "content/renderer/media/audio_message_filter.h" #include "content/renderer/media/audio_renderer_mixer_manager.h" #include "content/renderer/media/media_stream_center.h" #include "content/renderer/media/midi_message_filter.h" #include "content/renderer/media/render_media_client.h" #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" #include "content/renderer/media/video_capture_impl_manager.h" #include "content/renderer/net_info_helper.h" #include "content/renderer/p2p/socket_dispatcher.h" #include "content/renderer/render_frame_proxy.h" #include "content/renderer/render_process_impl.h" #include "content/renderer/render_view_impl.h" #include "content/renderer/renderer_blink_platform_impl.h" #include "content/renderer/scheduler/resource_dispatch_throttler.h" #include "content/renderer/service_worker/embedded_worker_dispatcher.h" #include "content/renderer/service_worker/embedded_worker_instance_client_impl.h" #include "content/renderer/service_worker/service_worker_context_client.h" #include "content/renderer/service_worker/service_worker_context_message_filter.h" #include "content/renderer/shared_worker/embedded_shared_worker_stub.h" #include "gin/public/debug.h" #include "gpu/GLES2/gl2extchromium.h" #include "gpu/command_buffer/client/shared_memory_limits.h" #include "gpu/ipc/client/command_buffer_proxy_impl.h" #include "gpu/ipc/client/gpu_channel_host.h" #include "ipc/ipc_channel_handle.h" #include "ipc/ipc_channel_mojo.h" #include "ipc/ipc_platform_file.h" #include "media/base/media.h" #include "media/media_features.h" #include "media/renderers/gpu_video_accelerator_factories.h" #include "mojo/public/cpp/bindings/strong_binding.h" #include "net/base/net_errors.h" #include "net/base/port_util.h" #include "net/base/registry_controlled_domains/registry_controlled_domain.h" #include "net/base/url_util.h" #include "ppapi/features/features.h" #include "services/service_manager/public/cpp/connector.h" #include "services/service_manager/public/cpp/interface_provider.h" #include "services/service_manager/public/cpp/interface_registry.h" #include "services/ui/public/cpp/gpu/context_provider_command_buffer.h" #include "services/ui/public/interfaces/constants.mojom.h" #include "skia/ext/event_tracer_impl.h" #include "skia/ext/skia_memory_dump_provider.h" #include "third_party/WebKit/public/platform/WebCache.h" #include "third_party/WebKit/public/platform/WebImageGenerator.h" #include "third_party/WebKit/public/platform/WebMemoryCoordinator.h" #include "third_party/WebKit/public/platform/WebString.h" #include "third_party/WebKit/public/platform/WebThread.h" #include "third_party/WebKit/public/platform/scheduler/child/compositor_worker_scheduler.h" #include "third_party/WebKit/public/platform/scheduler/child/webthread_impl_for_worker_scheduler.h" #include "third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h" #include "third_party/WebKit/public/web/WebDatabase.h" #include "third_party/WebKit/public/web/WebDocument.h" #include "third_party/WebKit/public/web/WebFrame.h" #include "third_party/WebKit/public/web/WebKit.h" #include "third_party/WebKit/public/web/WebNetworkStateNotifier.h" #include "third_party/WebKit/public/web/WebRuntimeFeatures.h" #include "third_party/WebKit/public/web/WebScriptController.h" #include "third_party/WebKit/public/web/WebSecurityPolicy.h" #include "third_party/WebKit/public/web/WebView.h" #include "third_party/skia/include/core/SkGraphics.h" #include "ui/base/layout.h" #include "ui/base/ui_base_switches.h" #include "ui/gl/gl_switches.h" #if defined(OS_ANDROID) #include #include "content/renderer/android/synchronous_compositor_filter.h" #include "content/renderer/android/synchronous_compositor_frame_sink.h" #include "content/renderer/media/android/stream_texture_factory.h" #include "media/base/android/media_codec_util.h" #endif #if defined(OS_MACOSX) #include "base/mac/mac_util.h" #include "content/renderer/theme_helper_mac.h" #include "content/renderer/webscrollbarbehavior_impl_mac.h" #endif #if defined(OS_WIN) #include #include #endif #if BUILDFLAG(ENABLE_WEBRTC) #include "content/renderer/media/aec_dump_message_filter.h" #include "content/renderer/media/peer_connection_tracker.h" #include "content/renderer/media/rtc_peer_connection_handler.h" #include "content/renderer/media/webrtc/peer_connection_dependency_factory.h" #endif #ifdef ENABLE_VTUNE_JIT_INTERFACE #include "v8/src/third_party/vtune/v8-vtune.h" #endif #if !defined(TOOLKIT_QT) #include "content/public/common/service_manager_connection.h" #include "content/renderer/mus/render_widget_window_tree_client_factory.h" #include "content/renderer/mus/renderer_window_tree_client.h" #endif #include "services/ui/public/cpp/gpu/gpu.h" #if defined(ENABLE_IPC_FUZZER) #include "content/common/external_ipc_dumper.h" #endif #if defined(OS_MACOSX) #include #else #include #endif using base::ThreadRestrictions; using blink::WebDocument; using blink::WebFrame; using blink::WebNetworkStateNotifier; using blink::WebRuntimeFeatures; using blink::WebScriptController; using blink::WebSecurityPolicy; using blink::WebString; using blink::WebView; using blink::scheduler::WebThreadImplForWorkerScheduler; namespace content { namespace { const int64_t kInitialIdleHandlerDelayMs = 1000; const int64_t kLongIdleHandlerDelayMs = 30 * 1000; #if defined(OS_ANDROID) // On Android, resource messages can each take ~1.5ms to dispatch on the browser // IO thread. Limiting the message rate to 3/frame at 60hz ensures that the // induced work takes but a fraction (~1/4) of the overall frame budget. const int kMaxResourceRequestsPerFlushWhenThrottled = 3; #else const int kMaxResourceRequestsPerFlushWhenThrottled = 8; #endif const double kThrottledResourceRequestFlushPeriodS = 1. / 60.; // Maximum allocation size allowed for image scaling filters that // require pre-scaling. Skia will fallback to a filter that doesn't // require pre-scaling if the default filter would require an // allocation that exceeds this limit. const size_t kImageCacheSingleAllocationByteLimit = 64 * 1024 * 1024; // Unique identifier for each output surface created. uint32_t g_next_compositor_frame_sink_id = 1; // An implementation of mojom::RenderMessageFilter which can be mocked out // for tests which may indirectly send messages over this interface. mojom::RenderMessageFilter* g_render_message_filter_for_testing; // Keep the global RenderThreadImpl in a TLS slot so it is impossible to access // incorrectly from the wrong thread. base::LazyInstance > lazy_tls = LAZY_INSTANCE_INITIALIZER; // v8::MemoryPressureLevel should correspond to base::MemoryPressureListener. static_assert(static_cast( base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE) == v8::MemoryPressureLevel::kNone, "none level not align"); static_assert(static_cast( base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE) == v8::MemoryPressureLevel::kModerate, "moderate level not align"); static_assert(static_cast( base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL) == v8::MemoryPressureLevel::kCritical, "critical level not align"); // WebMemoryPressureLevel should correspond to base::MemoryPressureListener. static_assert(static_cast( base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE) == blink::WebMemoryPressureLevelNone, "blink::WebMemoryPressureLevelNone not align"); static_assert(static_cast( base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE) == blink::WebMemoryPressureLevelModerate, "blink::WebMemoryPressureLevelModerate not align"); static_assert(static_cast( base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL) == blink::WebMemoryPressureLevelCritical, "blink::WebMemoryPressureLevelCritical not align"); class WebThreadForCompositor : public WebThreadImplForWorkerScheduler { public: explicit WebThreadForCompositor(base::Thread::Options options) : WebThreadImplForWorkerScheduler("Compositor", options) { Init(); } ~WebThreadForCompositor() override {} private: // WebThreadImplForWorkerScheduler: std::unique_ptr CreateWorkerScheduler() override { return base::MakeUnique( thread()); } DISALLOW_COPY_AND_ASSIGN(WebThreadForCompositor); }; void* CreateHistogram( const char *name, int min, int max, size_t buckets) { if (min <= 0) min = 1; std::string histogram_name; RenderThreadImpl* render_thread_impl = RenderThreadImpl::current(); if (render_thread_impl) { // Can be null in tests. histogram_name = render_thread_impl-> histogram_customizer()->ConvertToCustomHistogramName(name); } else { histogram_name = std::string(name); } base::HistogramBase* histogram = base::Histogram::FactoryGet( histogram_name, min, max, buckets, base::Histogram::kUmaTargetedHistogramFlag); return histogram; } void AddHistogramSample(void* hist, int sample) { base::Histogram* histogram = static_cast(hist); histogram->Add(sample); } class FrameFactoryImpl : public mojom::FrameFactory { public: FrameFactoryImpl() : routing_id_highmark_(-1) {} private: // mojom::FrameFactory: void CreateFrame(int32_t frame_routing_id, mojom::FrameRequest frame_request, mojom::FrameHostPtr frame_host) override { // TODO(morrita): This is for investigating http://crbug.com/415059 and // should be removed once it is fixed. CHECK_LT(routing_id_highmark_, frame_routing_id); routing_id_highmark_ = frame_routing_id; RenderFrameImpl* frame = RenderFrameImpl::FromRoutingID(frame_routing_id); // We can receive a GetServiceProviderForFrame message for a frame not yet // created due to a race between the message and a // mojom::Renderer::CreateView IPC that triggers creation of the RenderFrame // we want. if (!frame) { RenderThreadImpl::current()->RegisterPendingFrameCreate( frame_routing_id, std::move(frame_request), std::move(frame_host)); return; } frame->BindFrame(std::move(frame_request), std::move(frame_host)); } private: int32_t routing_id_highmark_; }; void CreateFrameFactory(mojom::FrameFactoryRequest request) { mojo::MakeStrongBinding(base::MakeUnique(), std::move(request)); } scoped_refptr CreateOffscreenContext( scoped_refptr gpu_channel_host, const gpu::SharedMemoryLimits& limits, bool support_locking, ui::command_buffer_metrics::ContextType type, int32_t stream_id, gpu::GpuStreamPriority stream_priority) { DCHECK(gpu_channel_host); // This is used to create a few different offscreen contexts: // - The shared main thread context (offscreen) used by blink for canvas. // - The worker context (offscreen) used for GPU raster and video decoding. // This is for an offscreen context, so the default framebuffer doesn't need // alpha, depth, stencil, antialiasing. gpu::gles2::ContextCreationAttribHelper attributes; attributes.alpha_size = -1; attributes.depth_size = 0; attributes.stencil_size = 0; attributes.samples = 0; attributes.sample_buffers = 0; attributes.bind_generates_resource = false; attributes.lose_context_when_out_of_memory = true; const bool automatic_flushes = false; return make_scoped_refptr(new ui::ContextProviderCommandBuffer( std::move(gpu_channel_host), stream_id, stream_priority, gpu::kNullSurfaceHandle, GURL("chrome://gpu/RenderThreadImpl::CreateOffscreenContext/" + ui::command_buffer_metrics::ContextTypeToString(type)), automatic_flushes, support_locking, limits, attributes, nullptr, type)); } bool IsRunningInMash() { const base::CommandLine* cmdline = base::CommandLine::ForCurrentProcess(); return cmdline->HasSwitch(switches::kIsRunningInMash); } } // namespace // For measuring memory usage after each task. Behind a command line flag. class MemoryObserver : public base::MessageLoop::TaskObserver { public: MemoryObserver() {} ~MemoryObserver() override {} void WillProcessTask(const base::PendingTask& pending_task) override {} void DidProcessTask(const base::PendingTask& pending_task) override { LOCAL_HISTOGRAM_MEMORY_KB("Memory.RendererUsed", GetMemoryUsageKB()); } private: DISALLOW_COPY_AND_ASSIGN(MemoryObserver); }; RenderThreadImpl::HistogramCustomizer::HistogramCustomizer() { custom_histograms_.insert("V8.MemoryExternalFragmentationTotal"); custom_histograms_.insert("V8.MemoryHeapSampleTotalCommitted"); custom_histograms_.insert("V8.MemoryHeapSampleTotalUsed"); custom_histograms_.insert("V8.MemoryHeapUsed"); custom_histograms_.insert("V8.MemoryHeapCommitted"); } RenderThreadImpl::HistogramCustomizer::~HistogramCustomizer() {} void RenderThreadImpl::HistogramCustomizer::RenderViewNavigatedToHost( const std::string& host, size_t view_count) { if (base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kDisableHistogramCustomizer)) { return; } // Check if all RenderViews are displaying a page from the same host. If there // is only one RenderView, the common host is this view's host. If there are // many, check if this one shares the common host of the other // RenderViews. It's ok to not detect some cases where the RenderViews share a // common host. This information is only used for producing custom histograms. if (view_count == 1) SetCommonHost(host); else if (host != common_host_) SetCommonHost(std::string()); } std::string RenderThreadImpl::HistogramCustomizer::ConvertToCustomHistogramName( const char* histogram_name) const { std::string name(histogram_name); if (!common_host_histogram_suffix_.empty() && custom_histograms_.find(name) != custom_histograms_.end()) name += common_host_histogram_suffix_; return name; } void RenderThreadImpl::HistogramCustomizer::SetCommonHost( const std::string& host) { if (host != common_host_) { common_host_ = host; common_host_histogram_suffix_ = HostToCustomHistogramSuffix(host); blink::mainThreadIsolate()->SetCreateHistogramFunction(CreateHistogram); } } std::string RenderThreadImpl::HistogramCustomizer::HostToCustomHistogramSuffix( const std::string& host) { if (host == "mail.google.com") return ".gmail"; if (host == "docs.google.com" || host == "drive.google.com") return ".docs"; if (host == "plus.google.com") return ".plus"; if (host == "inbox.google.com") return ".inbox"; if (host == "calendar.google.com") return ".calendar"; if (host == "www.youtube.com") return ".youtube"; if (IsAlexaTop10NonGoogleSite(host)) return ".top10"; return std::string(); } bool RenderThreadImpl::HistogramCustomizer::IsAlexaTop10NonGoogleSite( const std::string& host) { // The Top10 sites have different TLD and/or subdomains depending on the // localization. if (host == "sina.com.cn") return true; std::string sanitized_host = net::registry_controlled_domains::GetDomainAndRegistry( host, net::registry_controlled_domains::INCLUDE_PRIVATE_REGISTRIES); if (sanitized_host == "facebook.com") return true; if (sanitized_host == "baidu.com") return true; if (sanitized_host == "qq.com") return true; if (sanitized_host == "twitter.com") return true; if (sanitized_host == "taobao.com") return true; if (sanitized_host == "live.com") return true; if (!sanitized_host.empty()) { std::vector host_tokens = base::SplitStringPiece( sanitized_host, ".", base::TRIM_WHITESPACE, base::SPLIT_WANT_NONEMPTY); if (host_tokens.size() >= 2) { if ((host_tokens[0] == "yahoo") || (host_tokens[0] == "amazon") || (host_tokens[0] == "wikipedia")) { return true; } } } return false; } // static RenderThreadImpl* RenderThreadImpl::Create( const InProcessChildThreadParams& params) { std::unique_ptr renderer_scheduler = blink::scheduler::RendererScheduler::Create(); scoped_refptr test_task_counter; return new RenderThreadImpl( params, std::move(renderer_scheduler), test_task_counter); } // static RenderThreadImpl* RenderThreadImpl::Create( std::unique_ptr main_message_loop, std::unique_ptr renderer_scheduler) { return new RenderThreadImpl(std::move(main_message_loop), std::move(renderer_scheduler)); } // static RenderThreadImpl* RenderThreadImpl::current() { return lazy_tls.Pointer()->Get(); } // static mojom::RenderMessageFilter* RenderThreadImpl::current_render_message_filter() { if (g_render_message_filter_for_testing) return g_render_message_filter_for_testing; DCHECK(current()); return current()->render_message_filter(); } // static const scoped_refptr& RenderThreadImpl::current_thread_safe_render_message_filter() { DCHECK(current()); return current()->thread_safe_render_message_filter(); } // static void RenderThreadImpl::SetRenderMessageFilterForTesting( mojom::RenderMessageFilter* render_message_filter) { g_render_message_filter_for_testing = render_message_filter; } // In single-process mode used for debugging, we don't pass a renderer client // ID via command line because RenderThreadImpl lives in the same process as // the browser RenderThreadImpl::RenderThreadImpl( const InProcessChildThreadParams& params, std::unique_ptr scheduler, const scoped_refptr& resource_task_queue) : ChildThreadImpl(Options::Builder() .InBrowserProcess(params) .AutoStartServiceManagerConnection(false) .ConnectToBrowser(true) .Build()), renderer_scheduler_(std::move(scheduler)), categorized_worker_pool_(new CategorizedWorkerPool()), renderer_binding_(this), client_id_(1) { Init(resource_task_queue); } // When we run plugins in process, we actually run them on the render thread, // which means that we need to make the render thread pump UI events. RenderThreadImpl::RenderThreadImpl( std::unique_ptr main_message_loop, std::unique_ptr scheduler) : ChildThreadImpl(Options::Builder() .AutoStartServiceManagerConnection(false) .ConnectToBrowser(true) .Build()), renderer_scheduler_(std::move(scheduler)), main_message_loop_(std::move(main_message_loop)), categorized_worker_pool_(new CategorizedWorkerPool()), is_scroll_animator_enabled_(false), renderer_binding_(this) { scoped_refptr test_task_counter; DCHECK(base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kRendererClientId)); base::StringToInt(base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII( switches::kRendererClientId), &client_id_); Init(test_task_counter); } void RenderThreadImpl::Init( const scoped_refptr& resource_task_queue) { TRACE_EVENT0("startup", "RenderThreadImpl::Init"); base::trace_event::TraceLog::GetInstance()->SetThreadSortIndex( base::PlatformThread::CurrentId(), kTraceEventRendererMainThreadSortIndex); #if defined(USE_EXTERNAL_POPUP_MENU) // On Mac and Android Java UI, the select popups are rendered by the browser. blink::WebView::setUseExternalPopupMenus(true); #endif lazy_tls.Pointer()->Set(this); // Register this object as the main thread. ChildProcess::current()->set_main_thread(this); #if !defined(TOOLKIT_QT) if (IsRunningInMash()) { gpu_ = ui::Gpu::Create(GetServiceManagerConnection()->GetConnector(), GetIOTaskRunner()); } else { gpu_ = ui::Gpu::Create(GetRemoteInterfaces(), GetIOTaskRunner()); } #else gpu_ = ui::Gpu::Create(GetRemoteInterfaces(), GetIOTaskRunner()); #endif channel()->GetThreadSafeRemoteAssociatedInterface( &thread_safe_render_message_filter_); shared_bitmap_manager_.reset( new ChildSharedBitmapManager(thread_safe_render_message_filter_)); InitializeWebKit(resource_task_queue); // In single process the single process is all there is. webkit_shared_timer_suspended_ = false; widget_count_ = 0; hidden_widget_count_ = 0; idle_notification_delay_in_ms_ = kInitialIdleHandlerDelayMs; idle_notifications_to_skip_ = 0; appcache_dispatcher_.reset( new AppCacheDispatcher(Get(), new AppCacheFrontendImpl())); dom_storage_dispatcher_.reset(new DomStorageDispatcher()); main_thread_indexed_db_dispatcher_.reset(new IndexedDBDispatcher()); main_thread_cache_storage_dispatcher_.reset( new CacheStorageDispatcher(thread_safe_sender())); embedded_worker_dispatcher_.reset(new EmbeddedWorkerDispatcher()); // Note: This may reorder messages from the ResourceDispatcher with respect to // other subsystems. resource_dispatch_throttler_.reset(new ResourceDispatchThrottler( static_cast(this), renderer_scheduler_.get(), base::TimeDelta::FromSecondsD(kThrottledResourceRequestFlushPeriodS), kMaxResourceRequestsPerFlushWhenThrottled)); resource_dispatcher()->set_message_sender(resource_dispatch_throttler_.get()); media_stream_center_ = nullptr; blob_message_filter_ = new BlobMessageFilter(GetFileThreadTaskRunner()); AddFilter(blob_message_filter_.get()); db_message_filter_ = new DBMessageFilter(); AddFilter(db_message_filter_.get()); vc_manager_.reset(new VideoCaptureImplManager()); browser_plugin_manager_.reset(new BrowserPluginManager()); AddObserver(browser_plugin_manager_.get()); #if BUILDFLAG(ENABLE_WEBRTC) peer_connection_tracker_.reset(new PeerConnectionTracker()); AddObserver(peer_connection_tracker_.get()); p2p_socket_dispatcher_ = new P2PSocketDispatcher(GetIOTaskRunner().get()); AddFilter(p2p_socket_dispatcher_.get()); peer_connection_factory_.reset( new PeerConnectionDependencyFactory(p2p_socket_dispatcher_.get())); aec_dump_message_filter_ = new AecDumpMessageFilter( GetIOTaskRunner(), message_loop()->task_runner()); AddFilter(aec_dump_message_filter_.get()); #endif // BUILDFLAG(ENABLE_WEBRTC) audio_input_message_filter_ = new AudioInputMessageFilter(GetIOTaskRunner()); AddFilter(audio_input_message_filter_.get()); audio_message_filter_ = new AudioMessageFilter(GetIOTaskRunner()); AddFilter(audio_message_filter_.get()); midi_message_filter_ = new MidiMessageFilter(GetIOTaskRunner()); AddFilter(midi_message_filter_.get()); AddFilter((new CacheStorageMessageFilter(thread_safe_sender()))->GetFilter()); AddFilter((new ServiceWorkerContextMessageFilter())->GetFilter()); #if defined(USE_AURA) && !defined(TOOLKIT_QT) if (IsRunningInMash() && !base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kNoUseMusInRenderer)) { CreateRenderWidgetWindowTreeClientFactory(GetServiceManagerConnection()); } #endif // Must be called before RenderThreadStarted() below. StartServiceManagerConnection(); GetContentClient()->renderer()->RenderThreadStarted(); GetAssociatedInterfaceRegistry()->AddInterface( base::Bind(&RenderThreadImpl::OnRendererInterfaceRequest, base::Unretained(this))); InitSkiaEventTracer(); base::trace_event::MemoryDumpManager::GetInstance()->RegisterDumpProvider( skia::SkiaMemoryDumpProvider::GetInstance(), "Skia", nullptr); const base::CommandLine& command_line = *base::CommandLine::ForCurrentProcess(); #if defined(ENABLE_IPC_FUZZER) if (command_line.HasSwitch(switches::kIpcDumpDirectory)) { base::FilePath dump_directory = command_line.GetSwitchValuePath(switches::kIpcDumpDirectory); IPC::ChannelProxy::OutgoingMessageFilter* filter = LoadExternalIPCDumper(dump_directory); GetChannel()->set_outgoing_message_filter(filter); } #endif cc::SetClientNameForMetrics("Renderer"); is_threaded_animation_enabled_ = !command_line.HasSwitch(cc::switches::kDisableThreadedAnimation); is_zero_copy_enabled_ = command_line.HasSwitch(switches::kEnableZeroCopy); is_partial_raster_enabled_ = !command_line.HasSwitch(switches::kDisablePartialRaster); is_gpu_memory_buffer_compositor_resources_enabled_ = command_line.HasSwitch( switches::kEnableGpuMemoryBufferCompositorResources); #if defined(OS_MACOSX) base::ScopedCFTypeRef key( base::SysUTF8ToCFStringRef("NSScrollViewRubberbanding")); Boolean key_exists = false; Boolean value = CFPreferencesGetAppBooleanValue( key, kCFPreferencesCurrentApplication, &key_exists); is_elastic_overscroll_enabled_ = !key_exists || value; #else is_elastic_overscroll_enabled_ = false; #endif std::string image_texture_target_string = command_line.GetSwitchValueASCII(switches::kContentImageTextureTarget); buffer_to_texture_target_map_ = cc::StringToBufferToTextureTargetMap(image_texture_target_string); if (command_line.HasSwitch(switches::kDisableLCDText)) { is_lcd_text_enabled_ = false; } else if (command_line.HasSwitch(switches::kEnableLCDText)) { is_lcd_text_enabled_ = true; } else { #if defined(OS_ANDROID) is_lcd_text_enabled_ = false; #else is_lcd_text_enabled_ = true; #endif } is_gpu_rasterization_forced_ = command_line.HasSwitch(switches::kForceGpuRasterization); is_async_worker_context_enabled_ = command_line.HasSwitch(switches::kEnableGpuAsyncWorkerContext); if (command_line.HasSwitch(switches::kGpuRasterizationMSAASampleCount)) { std::string string_value = command_line.GetSwitchValueASCII( switches::kGpuRasterizationMSAASampleCount); bool parsed_msaa_sample_count = base::StringToInt(string_value, &gpu_rasterization_msaa_sample_count_); DCHECK(parsed_msaa_sample_count) << string_value; DCHECK_GE(gpu_rasterization_msaa_sample_count_, 0); } else { gpu_rasterization_msaa_sample_count_ = -1; } if (command_line.HasSwitch(switches::kDisableDistanceFieldText)) { is_distance_field_text_enabled_ = false; } else if (command_line.HasSwitch(switches::kEnableDistanceFieldText)) { is_distance_field_text_enabled_ = true; } else { is_distance_field_text_enabled_ = false; } // Note that under Linux, the media library will normally already have // been initialized by the Zygote before this instance became a Renderer. media::InitializeMediaLibrary(); #if defined(OS_ANDROID) if (!command_line.HasSwitch(switches::kDisableAcceleratedVideoDecode) && media::MediaCodecUtil::IsMediaCodecAvailable()) { media::EnablePlatformDecoderSupport(); } #endif memory_pressure_listener_.reset(new base::MemoryPressureListener( base::Bind(&RenderThreadImpl::OnMemoryPressure, base::Unretained(this)), base::Bind(&RenderThreadImpl::OnSyncMemoryPressure, base::Unretained(this)))); if (base::FeatureList::IsEnabled(features::kMemoryCoordinator)) { // Disable MemoryPressureListener when memory coordinator is enabled. base::MemoryPressureListener::SetNotificationsSuppressed(true); // TODO(bashi): Revisit how to manage the lifetime of // ChildMemoryCoordinatorImpl. // https://codereview.chromium.org/2094583002/#msg52 mojom::MemoryCoordinatorHandlePtr parent_coordinator; GetRemoteInterfaces()->GetInterface(mojo::MakeRequest(&parent_coordinator)); memory_coordinator_ = CreateChildMemoryCoordinator( std::move(parent_coordinator), this); } int num_raster_threads = 0; std::string string_value = command_line.GetSwitchValueASCII(switches::kNumRasterThreads); bool parsed_num_raster_threads = base::StringToInt(string_value, &num_raster_threads); DCHECK(parsed_num_raster_threads) << string_value; DCHECK_GT(num_raster_threads, 0); // TODO(vmpstr): If the flag sticks, we should clean it up and always have // image decode tasks. are_image_decode_tasks_enabled_ = true; categorized_worker_pool_->Start(num_raster_threads); discardable_memory::mojom::DiscardableSharedMemoryManagerPtr manager_ptr; if (IsRunningInMash()) { #if defined(USE_AURA) && !defined(TOOLKIT_QT) GetServiceManagerConnection()->GetConnector()->BindInterface( ui::mojom::kServiceName, &manager_ptr); #else NOTREACHED(); #endif } else { ChildThread::Get()->GetRemoteInterfaces()->GetInterface( mojo::MakeRequest(&manager_ptr)); } discardable_shared_memory_manager_ = base::MakeUnique< discardable_memory::ClientDiscardableSharedMemoryManager>( std::move(manager_ptr), GetIOTaskRunner()); // TODO(boliu): In single process, browser main loop should set up the // discardable memory manager, and should skip this if kSingleProcess. // See crbug.com/503724. base::DiscardableMemoryAllocator::SetInstance( discardable_shared_memory_manager_.get()); GetContentClient()->renderer()->ExposeInterfacesToBrowser( GetInterfaceRegistry()); GetInterfaceRegistry()->AddInterface(base::Bind(&CreateFrameFactory)); GetInterfaceRegistry()->AddInterface( base::Bind(&EmbeddedWorkerInstanceClientImpl::Create, base::Unretained(embedded_worker_dispatcher_.get()))); GetRemoteInterfaces()->GetInterface( mojo::MakeRequest(&storage_partition_service_)); #if defined(OS_LINUX) ChildProcess::current()->SetIOThreadPriority(base::ThreadPriority::DISPLAY); ChildThreadImpl::current()->SetThreadPriority( categorized_worker_pool_->background_worker_thread_id(), base::ThreadPriority::BACKGROUND); #endif record_purge_suspend_metric_closure_.Reset(base::Bind( &RenderThreadImpl::RecordPurgeAndSuspendMetrics, base::Unretained(this))); record_purge_suspend_growth_metric_closure_.Reset( base::Bind(&RenderThreadImpl::RecordPurgeAndSuspendMemoryGrowthMetrics, base::Unretained(this))); needs_to_record_first_active_paint_ = false; base::MemoryCoordinatorClientRegistry::GetInstance()->Register(this); // If this renderer doesn't run inside the browser process, enable // SequencedWorkerPool. Otherwise, it should already have been enabled. // TODO(fdoray): Remove this once the SequencedWorkerPool to TaskScheduler // redirection experiment concludes https://crbug.com/622400. if (!command_line.HasSwitch(switches::kSingleProcess)) base::SequencedWorkerPool::EnableForProcess(); } RenderThreadImpl::~RenderThreadImpl() { } void RenderThreadImpl::Shutdown() { // In a multi-process mode, we immediately exit the renderer. // Historically we had a graceful shutdown sequence here but it was // 1) a waste of performance and 2) a source of lots of complicated // crashes caused by shutdown ordering. Immediate exit eliminates // those problems. // // In a single-process mode, we cannot call _exit(0) in Shutdown() because // it will exit the process before the browser side is ready to exit. if (!base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kSingleProcess)) base::Process::TerminateCurrentProcessImmediately(0); } bool RenderThreadImpl::ShouldBeDestroyed() { DCHECK(base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kSingleProcess)); // In a single-process mode, it is unsafe to destruct this renderer thread // because we haven't run the shutdown sequence. Hence we leak the render // thread. // // In this case, we also need to disable at-exit callbacks because some of // the at-exit callbacks are expected to run after the renderer thread // has been destructed. base::AtExitManager::DisableAllAtExitManagers(); return false; } bool RenderThreadImpl::Send(IPC::Message* msg) { // There are cases where we want to pump asynchronous messages while waiting // synchronously for the replies to the message to be sent here. However, this // may create an opportunity for re-entrancy into WebKit and other subsystems, // so we need to take care to disable callbacks, timers, and pending network // loads that could trigger such callbacks. bool pumping_events = false; if (msg->is_sync()) { if (msg->is_caller_pumping_messages()) { pumping_events = true; } } if (pumping_events) { renderer_scheduler_->SuspendTimerQueue(); WebView::willEnterModalLoop(); } bool rv = ChildThreadImpl::Send(msg); if (pumping_events) { WebView::didExitModalLoop(); renderer_scheduler_->ResumeTimerQueue(); } return rv; } IPC::SyncChannel* RenderThreadImpl::GetChannel() { return channel(); } std::string RenderThreadImpl::GetLocale() { // The browser process should have passed the locale to the renderer via the // --lang command line flag. const base::CommandLine& parsed_command_line = *base::CommandLine::ForCurrentProcess(); const std::string& lang = parsed_command_line.GetSwitchValueASCII(switches::kLang); DCHECK(!lang.empty()); return lang; } IPC::SyncMessageFilter* RenderThreadImpl::GetSyncMessageFilter() { return sync_message_filter(); } scoped_refptr RenderThreadImpl::GetIOTaskRunner() { return ChildProcess::current()->io_task_runner(); } void RenderThreadImpl::AddRoute(int32_t routing_id, IPC::Listener* listener) { ChildThreadImpl::GetRouter()->AddRoute(routing_id, listener); auto it = pending_frame_creates_.find(routing_id); if (it == pending_frame_creates_.end()) return; RenderFrameImpl* frame = RenderFrameImpl::FromRoutingID(routing_id); if (!frame) return; scoped_refptr create(it->second); frame->BindFrame(it->second->TakeFrameRequest(), it->second->TakeFrameHost()); pending_frame_creates_.erase(it); } void RenderThreadImpl::RemoveRoute(int32_t routing_id) { ChildThreadImpl::GetRouter()->RemoveRoute(routing_id); } void RenderThreadImpl::AddEmbeddedWorkerRoute(int32_t routing_id, IPC::Listener* listener) { AddRoute(routing_id, listener); if (devtools_agent_message_filter_.get()) { devtools_agent_message_filter_->AddEmbeddedWorkerRouteOnMainThread( routing_id); } } void RenderThreadImpl::RemoveEmbeddedWorkerRoute(int32_t routing_id) { RemoveRoute(routing_id); if (devtools_agent_message_filter_.get()) { devtools_agent_message_filter_->RemoveEmbeddedWorkerRouteOnMainThread( routing_id); } } void RenderThreadImpl::RegisterPendingFrameCreate( int routing_id, mojom::FrameRequest frame_request, mojom::FrameHostPtr frame_host) { std::pair result = pending_frame_creates_.insert(std::make_pair( routing_id, make_scoped_refptr(new PendingFrameCreate( routing_id, std::move(frame_request), std::move(frame_host))))); CHECK(result.second) << "Inserting a duplicate item."; } mojom::StoragePartitionService* RenderThreadImpl::GetStoragePartitionService() { return storage_partition_service_.get(); } int RenderThreadImpl::GenerateRoutingID() { int32_t routing_id = MSG_ROUTING_NONE; render_message_filter()->GenerateRoutingID(&routing_id); return routing_id; } void RenderThreadImpl::AddFilter(IPC::MessageFilter* filter) { channel()->AddFilter(filter); } void RenderThreadImpl::RemoveFilter(IPC::MessageFilter* filter) { channel()->RemoveFilter(filter); } void RenderThreadImpl::AddObserver(RenderThreadObserver* observer) { observers_.AddObserver(observer); observer->RegisterMojoInterfaces(&associated_interfaces_); } void RenderThreadImpl::RemoveObserver(RenderThreadObserver* observer) { observer->UnregisterMojoInterfaces(&associated_interfaces_); observers_.RemoveObserver(observer); } void RenderThreadImpl::SetResourceDispatcherDelegate( ResourceDispatcherDelegate* delegate) { resource_dispatcher()->set_delegate(delegate); } void RenderThreadImpl::InitializeCompositorThread() { base::Thread::Options options; #if defined(OS_ANDROID) options.priority = base::ThreadPriority::DISPLAY; #endif compositor_thread_.reset(new WebThreadForCompositor(options)); blink_platform_impl_->SetCompositorThread(compositor_thread_.get()); compositor_task_runner_ = compositor_thread_->GetTaskRunner(); compositor_task_runner_->PostTask( FROM_HERE, base::Bind(base::IgnoreResult(&ThreadRestrictions::SetIOAllowed), false)); #if defined(OS_LINUX) ChildThreadImpl::current()->SetThreadPriority(compositor_thread_->threadId(), base::ThreadPriority::DISPLAY); #endif SynchronousInputHandlerProxyClient* synchronous_input_handler_proxy_client = nullptr; #if defined(OS_ANDROID) if (GetContentClient()->UsingSynchronousCompositing()) { sync_compositor_message_filter_ = new SynchronousCompositorFilter(compositor_task_runner_); AddFilter(sync_compositor_message_filter_.get()); synchronous_input_handler_proxy_client = sync_compositor_message_filter_.get(); } #endif scoped_refptr compositor_input_event_filter( new InputEventFilter(main_input_callback_.callback(), main_thread_compositor_task_runner_, compositor_task_runner_)); InputHandlerManagerClient* input_handler_manager_client = compositor_input_event_filter.get(); input_event_filter_ = compositor_input_event_filter; input_handler_manager_.reset(new InputHandlerManager( compositor_task_runner_, input_handler_manager_client, synchronous_input_handler_proxy_client, renderer_scheduler_.get())); } void RenderThreadImpl::InitializeWebKit( const scoped_refptr& resource_task_queue) { DCHECK(!blink_platform_impl_); const base::CommandLine& command_line = *base::CommandLine::ForCurrentProcess(); #ifdef ENABLE_VTUNE_JIT_INTERFACE if (command_line.HasSwitch(switches::kEnableVtune)) gin::Debug::SetJitCodeEventHandler(vTune::GetVtuneCodeEventHandler()); #endif SetRuntimeFeaturesDefaultsAndUpdateFromArgs(command_line); GetContentClient() ->renderer() ->SetRuntimeFeaturesDefaultsBeforeBlinkInitialization(); blink_platform_impl_.reset(new RendererBlinkPlatformImpl( renderer_scheduler_.get(), GetRemoteInterfaces()->GetWeakPtr())); blink::initialize(blink_platform_impl_.get()); v8::Isolate* isolate = blink::mainThreadIsolate(); isolate->SetCreateHistogramFunction(CreateHistogram); isolate->SetAddHistogramSampleFunction(AddHistogramSample); renderer_scheduler_->SetRAILModeObserver(this); main_thread_compositor_task_runner_ = renderer_scheduler_->CompositorTaskRunner(); main_input_callback_.Reset( base::Bind(base::IgnoreResult(&RenderThreadImpl::OnMessageReceived), base::Unretained(this))); scoped_refptr resource_task_queue2; if (resource_task_queue) { resource_task_queue2 = resource_task_queue; } else { resource_task_queue2 = renderer_scheduler_->LoadingTaskRunner(); } // Add a filter that forces resource messages to be dispatched via a // particular task runner. scoped_refptr filter( new ResourceSchedulingFilter( resource_task_queue2, resource_dispatcher())); channel()->AddFilter(filter.get()); resource_dispatcher()->SetResourceSchedulingFilter(filter); // The ChildResourceMessageFilter and the ResourceDispatcher need to use the // same queue to ensure tasks are executed in the expected order. child_resource_message_filter()->SetMainThreadTaskRunner( resource_task_queue2); resource_dispatcher()->SetMainThreadTaskRunner(resource_task_queue2); if (!command_line.HasSwitch(switches::kDisableThreadedCompositing)) InitializeCompositorThread(); if (!input_event_filter_.get()) { // Always provide an input event filter implementation to ensure consistent // input event scheduling and prioritization. // TODO(jdduke): Merge InputEventFilter, InputHandlerManager and // MainThreadInputEventFilter, crbug.com/436057. input_event_filter_ = new MainThreadInputEventFilter( main_input_callback_.callback(), main_thread_compositor_task_runner_); } AddFilter(input_event_filter_.get()); scoped_refptr compositor_impl_side_task_runner; if (compositor_task_runner_) compositor_impl_side_task_runner = compositor_task_runner_; else compositor_impl_side_task_runner = base::ThreadTaskRunnerHandle::Get(); compositor_message_filter_ = new CompositorForwardingMessageFilter( compositor_impl_side_task_runner.get()); AddFilter(compositor_message_filter_.get()); RenderThreadImpl::RegisterSchemes(); RenderMediaClient::Initialize(); devtools_agent_message_filter_ = new DevToolsAgentFilter(); AddFilter(devtools_agent_message_filter_.get()); if (GetContentClient()->renderer()->RunIdleHandlerWhenWidgetsHidden()) { ScheduleIdleHandler(kLongIdleHandlerDelayMs); } else { // If we do not track widget visibility, then assume conservatively that // the isolate is in background. This reduces memory usage. isolate->IsolateInBackgroundNotification(); } renderer_scheduler_->SetTimerQueueSuspensionWhenBackgroundedEnabled( GetContentClient() ->renderer() ->AllowTimerSuspensionWhenProcessBackgrounded()); SkGraphics::SetResourceCacheSingleAllocationByteLimit( kImageCacheSingleAllocationByteLimit); // Hook up blink's codecs so skia can call them SkGraphics::SetImageGeneratorFromEncodedDataFactory( blink::WebImageGenerator::create); if (command_line.HasSwitch(switches::kMemoryMetrics)) { memory_observer_.reset(new MemoryObserver()); message_loop()->AddTaskObserver(memory_observer_.get()); } if (command_line.HasSwitch(switches::kExplicitlyAllowedPorts)) { std::string allowed_ports = command_line.GetSwitchValueASCII(switches::kExplicitlyAllowedPorts); net::SetExplicitlyAllowedPorts(allowed_ports); } } void RenderThreadImpl::RegisterSchemes() { // chrome: WebString chrome_scheme(WebString::fromASCII(kChromeUIScheme)); WebSecurityPolicy::registerURLSchemeAsDisplayIsolated(chrome_scheme); WebSecurityPolicy::registerURLSchemeAsNotAllowingJavascriptURLs( chrome_scheme); // chrome-devtools: WebString devtools_scheme(WebString::fromASCII(kChromeDevToolsScheme)); WebSecurityPolicy::registerURLSchemeAsDisplayIsolated(devtools_scheme); // view-source: WebString view_source_scheme(WebString::fromASCII(kViewSourceScheme)); WebSecurityPolicy::registerURLSchemeAsDisplayIsolated(view_source_scheme); } void RenderThreadImpl::RecordAction(const base::UserMetricsAction& action) { Send(new ViewHostMsg_UserMetricsRecordAction(action.str_)); } void RenderThreadImpl::RecordComputedAction(const std::string& action) { Send(new ViewHostMsg_UserMetricsRecordAction(action)); } std::unique_ptr RenderThreadImpl::HostAllocateSharedMemoryBuffer(size_t size) { return ChildThreadImpl::AllocateSharedMemory(size); } cc::SharedBitmapManager* RenderThreadImpl::GetSharedBitmapManager() { return shared_bitmap_manager(); } void RenderThreadImpl::RegisterExtension(v8::Extension* extension) { WebScriptController::registerExtension(extension); } void RenderThreadImpl::ScheduleIdleHandler(int64_t initial_delay_ms) { idle_notification_delay_in_ms_ = initial_delay_ms; idle_timer_.Stop(); idle_timer_.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(initial_delay_ms), this, &RenderThreadImpl::IdleHandler); } void RenderThreadImpl::IdleHandler() { bool run_in_foreground_tab = (widget_count_ > hidden_widget_count_) && GetContentClient()->renderer()-> RunIdleHandlerWhenWidgetsHidden(); if (run_in_foreground_tab) { if (idle_notifications_to_skip_ > 0) { --idle_notifications_to_skip_; } else { ReleaseFreeMemory(); } ScheduleIdleHandler(kLongIdleHandlerDelayMs); return; } ReleaseFreeMemory(); // Continue the idle timer if the webkit shared timer is not suspended or // something is left to do. bool continue_timer = !webkit_shared_timer_suspended_; // Schedule next invocation. When the tab is originally hidden, an invocation // is scheduled for kInitialIdleHandlerDelayMs in // RenderThreadImpl::WidgetHidden in order to race to a minimal heap. // After that, idle calls can be much less frequent, so run at a maximum of // once every kLongIdleHandlerDelayMs. // Dampen the delay using the algorithm (if delay is in seconds): // delay = delay + 1 / (delay + 2) // Using floor(delay) has a dampening effect such as: // 30s, 30, 30, 31, 31, 31, 31, 32, 32, ... // If the delay is in milliseconds, the above formula is equivalent to: // delay_ms / 1000 = delay_ms / 1000 + 1 / (delay_ms / 1000 + 2) // which is equivalent to // delay_ms = delay_ms + 1000*1000 / (delay_ms + 2000). if (continue_timer) { ScheduleIdleHandler( std::max(kLongIdleHandlerDelayMs, idle_notification_delay_in_ms_ + 1000000 / (idle_notification_delay_in_ms_ + 2000))); } else { idle_timer_.Stop(); } for (auto& observer : observers_) observer.IdleNotification(); } int64_t RenderThreadImpl::GetIdleNotificationDelayInMs() const { return idle_notification_delay_in_ms_; } void RenderThreadImpl::SetIdleNotificationDelayInMs( int64_t idle_notification_delay_in_ms) { idle_notification_delay_in_ms_ = idle_notification_delay_in_ms; } int RenderThreadImpl::PostTaskToAllWebWorkers(const base::Closure& closure) { return WorkerThreadRegistry::Instance()->PostTaskToAllThreads(closure); } bool RenderThreadImpl::ResolveProxy(const GURL& url, std::string* proxy_list) { bool result = false; Send(new ViewHostMsg_ResolveProxy(url, &result, proxy_list)); return result; } void RenderThreadImpl::PostponeIdleNotification() { idle_notifications_to_skip_ = 2; } media::GpuVideoAcceleratorFactories* RenderThreadImpl::GetGpuFactories() { DCHECK(IsMainThread()); if (!gpu_factories_.empty()) { scoped_refptr shared_context_provider = gpu_factories_.back()->ContextProviderMainThread(); if (shared_context_provider) { cc::ContextProvider::ScopedContextLock lock( shared_context_provider.get()); if (lock.ContextGL()->GetGraphicsResetStatusKHR() == GL_NO_ERROR) { return gpu_factories_.back().get(); } else { scoped_refptr media_task_runner = GetMediaThreadTaskRunner(); media_task_runner->PostTask( FROM_HERE, base::Bind( base::IgnoreResult( &RendererGpuVideoAcceleratorFactories::CheckContextLost), base::Unretained(gpu_factories_.back().get()))); } } } const base::CommandLine* cmd_line = base::CommandLine::ForCurrentProcess(); scoped_refptr gpu_channel_host = EstablishGpuChannelSync(); if (!gpu_channel_host) return nullptr; // This context is only used to create textures and mailbox them, so // use lower limits than the default. gpu::SharedMemoryLimits limits = gpu::SharedMemoryLimits::ForMailboxContext(); bool support_locking = true; scoped_refptr media_context_provider = CreateOffscreenContext(gpu_channel_host, limits, support_locking, ui::command_buffer_metrics::RENDER_WORKER_CONTEXT, gpu::GPU_STREAM_DEFAULT, gpu::GpuStreamPriority::NORMAL); if (!media_context_provider->BindToCurrentThread()) return nullptr; scoped_refptr media_task_runner = GetMediaThreadTaskRunner(); const bool enable_video_accelerator = !cmd_line->HasSwitch(switches::kDisableAcceleratedVideoDecode); const bool enable_gpu_memory_buffer_video_frames = #if defined(OS_MACOSX) || defined(OS_LINUX) !cmd_line->HasSwitch(switches::kDisableGpuMemoryBufferVideoFrames) && !cmd_line->HasSwitch(switches::kDisableGpuCompositing) && !gpu_channel_host->gpu_info().software_rendering; #else cmd_line->HasSwitch(switches::kEnableGpuMemoryBufferVideoFrames); #endif gpu_factories_.push_back(RendererGpuVideoAcceleratorFactories::Create( std::move(gpu_channel_host), base::ThreadTaskRunnerHandle::Get(), media_task_runner, std::move(media_context_provider), enable_gpu_memory_buffer_video_frames, buffer_to_texture_target_map_, enable_video_accelerator)); return gpu_factories_.back().get(); } scoped_refptr RenderThreadImpl::SharedMainThreadContextProvider() { DCHECK(IsMainThread()); if (shared_main_thread_contexts_ && shared_main_thread_contexts_->ContextGL()->GetGraphicsResetStatusKHR() == GL_NO_ERROR) return shared_main_thread_contexts_; scoped_refptr gpu_channel_host( EstablishGpuChannelSync()); if (!gpu_channel_host) { shared_main_thread_contexts_ = nullptr; return nullptr; } bool support_locking = false; shared_main_thread_contexts_ = CreateOffscreenContext( std::move(gpu_channel_host), gpu::SharedMemoryLimits(), support_locking, ui::command_buffer_metrics::RENDERER_MAINTHREAD_CONTEXT, gpu::GPU_STREAM_DEFAULT, gpu::GpuStreamPriority::NORMAL); if (!shared_main_thread_contexts_->BindToCurrentThread()) shared_main_thread_contexts_ = nullptr; return shared_main_thread_contexts_; } #if defined(OS_ANDROID) scoped_refptr RenderThreadImpl::GetStreamTexureFactory() { DCHECK(IsMainThread()); if (!stream_texture_factory_.get() || stream_texture_factory_->ContextGL()->GetGraphicsResetStatusKHR() != GL_NO_ERROR) { scoped_refptr shared_context_provider = SharedMainThreadContextProvider(); if (!shared_context_provider) { stream_texture_factory_ = nullptr; return nullptr; } DCHECK(shared_context_provider->GetCommandBufferProxy()); DCHECK(shared_context_provider->GetCommandBufferProxy()->channel()); stream_texture_factory_ = StreamTextureFactory::Create(std::move(shared_context_provider)); } return stream_texture_factory_; } bool RenderThreadImpl::EnableStreamTextureCopy() { return sync_compositor_message_filter_.get(); } #endif AudioRendererMixerManager* RenderThreadImpl::GetAudioRendererMixerManager() { if (!audio_renderer_mixer_manager_) { audio_renderer_mixer_manager_ = AudioRendererMixerManager::Create(); } return audio_renderer_mixer_manager_.get(); } base::WaitableEvent* RenderThreadImpl::GetShutdownEvent() { return ChildProcess::current()->GetShutDownEvent(); } int32_t RenderThreadImpl::GetClientId() { return client_id_; } scoped_refptr RenderThreadImpl::GetTimerTaskRunner() { return renderer_scheduler_->TimerTaskRunner(); } scoped_refptr RenderThreadImpl::GetLoadingTaskRunner() { return renderer_scheduler_->LoadingTaskRunner(); } void RenderThreadImpl::OnAssociatedInterfaceRequest( const std::string& name, mojo::ScopedInterfaceEndpointHandle handle) { if (associated_interfaces_.CanBindRequest(name)) associated_interfaces_.BindRequest(name, std::move(handle)); else ChildThreadImpl::OnAssociatedInterfaceRequest(name, std::move(handle)); } bool RenderThreadImpl::IsGpuRasterizationForced() { return is_gpu_rasterization_forced_; } bool RenderThreadImpl::IsAsyncWorkerContextEnabled() { return is_async_worker_context_enabled_; } int RenderThreadImpl::GetGpuRasterizationMSAASampleCount() { return gpu_rasterization_msaa_sample_count_; } bool RenderThreadImpl::IsLcdTextEnabled() { return is_lcd_text_enabled_; } bool RenderThreadImpl::IsDistanceFieldTextEnabled() { return is_distance_field_text_enabled_; } bool RenderThreadImpl::IsZeroCopyEnabled() { return is_zero_copy_enabled_; } bool RenderThreadImpl::IsPartialRasterEnabled() { return is_partial_raster_enabled_; } bool RenderThreadImpl::IsGpuMemoryBufferCompositorResourcesEnabled() { return is_gpu_memory_buffer_compositor_resources_enabled_; } bool RenderThreadImpl::IsElasticOverscrollEnabled() { return is_elastic_overscroll_enabled_; } const cc::BufferToTextureTargetMap& RenderThreadImpl::GetBufferToTextureTargetMap() { return buffer_to_texture_target_map_; } scoped_refptr RenderThreadImpl::GetCompositorMainThreadTaskRunner() { return main_thread_compositor_task_runner_; } scoped_refptr RenderThreadImpl::GetCompositorImplThreadTaskRunner() { return compositor_task_runner_; } gpu::GpuMemoryBufferManager* RenderThreadImpl::GetGpuMemoryBufferManager() { return gpu_->gpu_memory_buffer_manager(); } blink::scheduler::RendererScheduler* RenderThreadImpl::GetRendererScheduler() { return renderer_scheduler_.get(); } std::unique_ptr RenderThreadImpl::CreateExternalBeginFrameSource(int routing_id) { const base::CommandLine* cmd = base::CommandLine::ForCurrentProcess(); if (cmd->HasSwitch(switches::kDisableGpuVsync)) { std::string display_vsync_string = cmd->GetSwitchValueASCII(switches::kDisableGpuVsync); if (display_vsync_string != "gpu") { // In disable gpu vsync mode, also let the renderer tick as fast as it // can. The top level begin frame source will also be running as a back // to back begin frame source, but using a synthetic begin frame source // here reduces latency when in this mode (at least for frames // starting--it potentially increases it for input on the other hand.) base::SingleThreadTaskRunner* compositor_impl_side_task_runner = compositor_task_runner_ ? compositor_task_runner_.get() : base::ThreadTaskRunnerHandle::Get().get(); return base::MakeUnique( base::MakeUnique( compositor_impl_side_task_runner)); } } return base::MakeUnique( compositor_message_filter_.get(), sync_message_filter(), routing_id); } cc::TaskGraphRunner* RenderThreadImpl::GetTaskGraphRunner() { return categorized_worker_pool_->GetTaskGraphRunner(); } bool RenderThreadImpl::AreImageDecodeTasksEnabled() { return are_image_decode_tasks_enabled_; } bool RenderThreadImpl::IsThreadedAnimationEnabled() { return is_threaded_animation_enabled_; } bool RenderThreadImpl::IsScrollAnimatorEnabled() { return is_scroll_animator_enabled_; } void RenderThreadImpl::OnRAILModeChanged(v8::RAILMode rail_mode) { blink::mainThreadIsolate()->SetRAILMode(rail_mode); blink::setRAILModeOnWorkerThreadIsolates(rail_mode); } bool RenderThreadImpl::IsMainThread() { return !!current(); } void RenderThreadImpl::OnChannelError() { // In single-process mode, the renderer can't be restarted after shutdown. // So, if we get a channel error, crash the whole process right now to get a // more informative stack, since we will otherwise just crash later when we // try to restart it. CHECK(!base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kSingleProcess)); ChildThreadImpl::OnChannelError(); } bool RenderThreadImpl::OnControlMessageReceived(const IPC::Message& msg) { for (auto& observer : observers_) { if (observer.OnControlMessageReceived(msg)) return true; } // Some messages are handled by delegates. if (appcache_dispatcher_->OnMessageReceived(msg) || dom_storage_dispatcher_->OnMessageReceived(msg) || embedded_worker_dispatcher_->OnMessageReceived(msg)) { return true; } bool handled = true; IPC_BEGIN_MESSAGE_MAP(RenderThreadImpl, msg) IPC_MESSAGE_HANDLER(WorkerProcessMsg_CreateWorker, OnCreateNewSharedWorker) IPC_MESSAGE_UNHANDLED(handled = false) IPC_END_MESSAGE_MAP() return handled; } void RenderThreadImpl::OnProcessBackgrounded(bool backgrounded) { ChildThreadImpl::OnProcessBackgrounded(backgrounded); if (backgrounded) { renderer_scheduler_->OnRendererBackgrounded(); needs_to_record_first_active_paint_ = false; } else { renderer_scheduler_->OnRendererForegrounded(); record_purge_suspend_metric_closure_.Cancel(); record_purge_suspend_metric_closure_.Reset( base::Bind(&RenderThreadImpl::RecordPurgeAndSuspendMetrics, base::Unretained(this))); record_purge_suspend_growth_metric_closure_.Cancel(); record_purge_suspend_growth_metric_closure_.Reset( base::Bind(&RenderThreadImpl::RecordPurgeAndSuspendMemoryGrowthMetrics, base::Unretained(this))); } } void RenderThreadImpl::OnProcessPurgeAndSuspend() { ChildThreadImpl::OnProcessPurgeAndSuspend(); if (!RendererIsHidden()) return; if (base::FeatureList::IsEnabled(features::kPurgeAndSuspend)) { base::MemoryCoordinatorClientRegistry::GetInstance()->PurgeMemory(); } // Since purging is not a synchronous task (e.g. v8 GC, oilpan GC, ...), // we need to wait until the task is finished. So wait 15 seconds and // update purge+suspend UMA histogram. // TODO(tasak): use MemoryCoordinator's callback to report purge+suspend // UMA when MemoryCoordinator is available. GetRendererScheduler()->DefaultTaskRunner()->PostDelayedTask( FROM_HERE, record_purge_suspend_metric_closure_.callback(), base::TimeDelta::FromSeconds(15)); needs_to_record_first_active_paint_ = true; } // TODO(tasak): Replace the following GetMallocUsage() with memory-infra // when it is possible to run memory-infra without tracing. #if defined(OS_WIN) namespace { static size_t GetMallocUsage() { // Iterate through whichever heap the CRT is using. HANDLE crt_heap = reinterpret_cast(_get_heap_handle()); if (crt_heap == NULL) return 0; if (!::HeapLock(crt_heap)) return 0 ; size_t malloc_usage = 0; PROCESS_HEAP_ENTRY heap_entry; heap_entry.lpData = NULL; while (::HeapWalk(crt_heap, &heap_entry) != 0) { if ((heap_entry.wFlags & PROCESS_HEAP_ENTRY_BUSY) != 0) malloc_usage += heap_entry.cbData; } ::HeapUnlock(crt_heap); return malloc_usage; } } // namespace #elif defined(OS_MACOSX) || defined(OS_IOS) namespace { static size_t GetMallocUsage() { malloc_statistics_t stats = {0}; malloc_zone_statistics(nullptr, &stats); return stats.size_in_use; } } // namespace #endif void RenderThreadImpl::GetRendererMemoryMetrics( RendererMemoryMetrics* memory_metrics) const { DCHECK(memory_metrics); blink::WebMemoryStatistics blink_stats = blink::WebMemoryStatistics::Get(); memory_metrics->partition_alloc_kb = blink_stats.partitionAllocTotalAllocatedBytes / 1024; memory_metrics->blink_gc_kb = blink_stats.blinkGCTotalAllocatedBytes / 1024; #if defined(OS_LINUX) || defined(OS_ANDROID) struct mallinfo minfo = mallinfo(); #if defined(USE_TCMALLOC) size_t malloc_usage = minfo.uordblks; #else size_t malloc_usage = minfo.hblkhd + minfo.arena; #endif #else size_t malloc_usage = GetMallocUsage(); #endif memory_metrics->malloc_mb = malloc_usage / 1024 / 1024; discardable_memory::ClientDiscardableSharedMemoryManager::Statistics discardable_stats = discardable_shared_memory_manager_->GetStatistics(); size_t discardable_usage = discardable_stats.total_size - discardable_stats.freelist_size; memory_metrics->discardable_kb = discardable_usage / 1024; size_t v8_usage = 0; if (v8::Isolate* isolate = blink::mainThreadIsolate()) { v8::HeapStatistics v8_heap_statistics; isolate->GetHeapStatistics(&v8_heap_statistics); v8_usage = v8_heap_statistics.total_heap_size(); } // TODO(tasak): Currently only memory usage of mainThreadIsolate() is // reported. We should collect memory usages of all isolates using // memory-infra. memory_metrics->v8_main_thread_isolate_mb = v8_usage / 1024 / 1024; size_t total_allocated = blink_stats.partitionAllocTotalAllocatedBytes + blink_stats.blinkGCTotalAllocatedBytes + malloc_usage + v8_usage + discardable_usage; memory_metrics->total_allocated_mb = total_allocated / 1024 / 1024; memory_metrics->non_discardable_total_allocated_mb = (total_allocated - discardable_usage) / 1024 / 1024; memory_metrics->total_allocated_per_render_view_mb = total_allocated / RenderView::GetRenderViewCount() / 1024 / 1024; } // TODO(tasak): Once it is possible to use memory-infra without tracing, // we should collect the metrics using memory-infra. // TODO(tasak): We should also report a difference between the memory usages // before and after purging by using memory-infra. void RenderThreadImpl::RecordPurgeAndSuspendMetrics() { // If this renderer is resumed, we should not update UMA. if (!RendererIsHidden()) return; // TODO(tasak): Compare memory metrics between purge-enabled renderers and // purge-disabled renderers (A/B testing). RendererMemoryMetrics memory_metrics; GetRendererMemoryMetrics(&memory_metrics); UMA_HISTOGRAM_MEMORY_KB("PurgeAndSuspend.Memory.PartitionAllocKB", memory_metrics.partition_alloc_kb); UMA_HISTOGRAM_MEMORY_KB("PurgeAndSuspend.Memory.BlinkGCKB", memory_metrics.blink_gc_kb); UMA_HISTOGRAM_MEMORY_MB("PurgeAndSuspend.Memory.MallocMB", memory_metrics.malloc_mb); UMA_HISTOGRAM_MEMORY_KB("PurgeAndSuspend.Memory.DiscardableKB", memory_metrics.discardable_kb); UMA_HISTOGRAM_MEMORY_MB("PurgeAndSuspend.Memory.V8MainThreadIsolateMB", memory_metrics.v8_main_thread_isolate_mb); UMA_HISTOGRAM_MEMORY_MB("PurgeAndSuspend.Memory.TotalAllocatedMB", memory_metrics.total_allocated_mb); purge_and_suspend_memory_metrics_ = memory_metrics; // record how many memory usage increases after purged. GetRendererScheduler()->DefaultTaskRunner()->PostDelayedTask( FROM_HERE, record_purge_suspend_growth_metric_closure_.callback(), base::TimeDelta::FromMinutes(5)); GetRendererScheduler()->DefaultTaskRunner()->PostDelayedTask( FROM_HERE, record_purge_suspend_growth_metric_closure_.callback(), base::TimeDelta::FromMinutes(10)); GetRendererScheduler()->DefaultTaskRunner()->PostDelayedTask( FROM_HERE, record_purge_suspend_growth_metric_closure_.callback(), base::TimeDelta::FromMinutes(15)); } #define GET_MEMORY_GROWTH(current, previous, allocator) \ (current.allocator > previous.allocator \ ? current.allocator - previous.allocator \ : 0) void RenderThreadImpl::RecordPurgeAndSuspendMemoryGrowthMetrics() const { // If this renderer is resumed, we should not update UMA. if (!RendererIsHidden()) return; RendererMemoryMetrics memory_metrics; GetRendererMemoryMetrics(&memory_metrics); UMA_HISTOGRAM_MEMORY_KB( "PurgeAndSuspend.Experimental.MemoryGrowth.PartitionAllocKB", GET_MEMORY_GROWTH(memory_metrics, purge_and_suspend_memory_metrics_, partition_alloc_kb)); UMA_HISTOGRAM_MEMORY_KB( "PurgeAndSuspend.Experimental.MemoryGrowth.BlinkGCKB", GET_MEMORY_GROWTH(memory_metrics, purge_and_suspend_memory_metrics_, blink_gc_kb)); UMA_HISTOGRAM_MEMORY_KB( "PurgeAndSuspend.Experimental.MemoryGrowth.MallocKB", GET_MEMORY_GROWTH(memory_metrics, purge_and_suspend_memory_metrics_, malloc_mb) * 1024); UMA_HISTOGRAM_MEMORY_KB( "PurgeAndSuspend.Experimental.MemoryGrowth.DiscardableKB", GET_MEMORY_GROWTH(memory_metrics, purge_and_suspend_memory_metrics_, discardable_kb)); UMA_HISTOGRAM_MEMORY_KB( "PurgeAndSuspend.Experimental.MemoryGrowth.V8MainThreadIsolateKB", GET_MEMORY_GROWTH(memory_metrics, purge_and_suspend_memory_metrics_, v8_main_thread_isolate_mb) * 1024); UMA_HISTOGRAM_MEMORY_KB( "PurgeAndSuspend.Experimental.MemoryGrowth.TotalAllocatedKB", GET_MEMORY_GROWTH(memory_metrics, purge_and_suspend_memory_metrics_, total_allocated_mb) * 1024); } scoped_refptr RenderThreadImpl::EstablishGpuChannelSync() { TRACE_EVENT0("gpu", "RenderThreadImpl::EstablishGpuChannelSync"); if (gpu_channel_) { // Do nothing if we already have a GPU channel or are already // establishing one. if (!gpu_channel_->IsLost()) return gpu_channel_; // Recreate the channel if it has been lost. gpu_channel_->DestroyChannel(); gpu_channel_ = nullptr; } gpu_channel_ = gpu_->EstablishGpuChannelSync(); if (gpu_channel_) GetContentClient()->SetGpuInfo(gpu_channel_->gpu_info()); return gpu_channel_; } std::unique_ptr RenderThreadImpl::CreateCompositorFrameSink( const cc::FrameSinkId& frame_sink_id, bool use_software, int routing_id, scoped_refptr frame_swap_message_queue, const GURL& url) { const base::CommandLine& command_line = *base::CommandLine::ForCurrentProcess(); if (command_line.HasSwitch(switches::kDisableGpuCompositing)) use_software = true; #if defined(USE_AURA) && !defined(TOOLKIT_QT) if (!use_software && IsRunningInMash() && !command_line.HasSwitch(switches::kNoUseMusInRenderer)) { return RendererWindowTreeClient::Get(routing_id) ->CreateCompositorFrameSink( frame_sink_id, gpu_->CreateContextProvider(EstablishGpuChannelSync()), GetGpuMemoryBufferManager()); } #endif uint32_t compositor_frame_sink_id = g_next_compositor_frame_sink_id++; if (command_line.HasSwitch(switches::kEnableVulkan)) { scoped_refptr vulkan_context_provider = cc::VulkanInProcessContextProvider::Create(); if (vulkan_context_provider) { DCHECK(!layout_test_mode()); return base::MakeUnique( routing_id, compositor_frame_sink_id, CreateExternalBeginFrameSource(routing_id), std::move(vulkan_context_provider), std::move(frame_swap_message_queue)); } } // Create a gpu process channel and verify we want to use GPU compositing // before creating any context providers. scoped_refptr gpu_channel_host; if (!use_software) { gpu_channel_host = EstablishGpuChannelSync(); if (!gpu_channel_host) { // Cause the compositor to wait and try again. return nullptr; } // We may get a valid channel, but with a software renderer. In that case, // disable GPU compositing. if (gpu_channel_host->gpu_info().software_rendering) use_software = true; } if (use_software) { DCHECK(!layout_test_mode()); return base::MakeUnique( routing_id, compositor_frame_sink_id, CreateExternalBeginFrameSource(routing_id), nullptr, nullptr, nullptr, shared_bitmap_manager(), std::move(frame_swap_message_queue)); } scoped_refptr worker_context_provider = SharedCompositorWorkerContextProvider(); if (!worker_context_provider) { // Cause the compositor to wait and try again. return nullptr; } // The renderer compositor context doesn't do a lot of stuff, so we don't // expect it to need a lot of space for commands or transfer. Raster and // uploads happen on the worker context instead. gpu::SharedMemoryLimits limits = gpu::SharedMemoryLimits::ForMailboxContext(); // This is for an offscreen context for the compositor. So the default // framebuffer doesn't need alpha, depth, stencil, antialiasing. gpu::gles2::ContextCreationAttribHelper attributes; attributes.alpha_size = -1; attributes.depth_size = 0; attributes.stencil_size = 0; attributes.samples = 0; attributes.sample_buffers = 0; attributes.bind_generates_resource = false; attributes.lose_context_when_out_of_memory = true; constexpr bool automatic_flushes = false; constexpr bool support_locking = false; // The compositor context shares resources with the worker context unless // the worker is async. ui::ContextProviderCommandBuffer* share_context = worker_context_provider.get(); if (IsAsyncWorkerContextEnabled()) share_context = nullptr; scoped_refptr context_provider( new ui::ContextProviderCommandBuffer( gpu_channel_host, gpu::GPU_STREAM_DEFAULT, gpu::GpuStreamPriority::NORMAL, gpu::kNullSurfaceHandle, url, automatic_flushes, support_locking, limits, attributes, share_context, ui::command_buffer_metrics::RENDER_COMPOSITOR_CONTEXT)); if (layout_test_deps_) { return layout_test_deps_->CreateCompositorFrameSink( routing_id, std::move(gpu_channel_host), std::move(context_provider), std::move(worker_context_provider), GetGpuMemoryBufferManager(), this); } #if defined(OS_ANDROID) if (sync_compositor_message_filter_) { return base::MakeUnique( std::move(context_provider), std::move(worker_context_provider), GetGpuMemoryBufferManager(), shared_bitmap_manager(), routing_id, compositor_frame_sink_id, CreateExternalBeginFrameSource(routing_id), sync_compositor_message_filter_.get(), std::move(frame_swap_message_queue)); } #endif return base::WrapUnique(new RendererCompositorFrameSink( routing_id, compositor_frame_sink_id, CreateExternalBeginFrameSource(routing_id), std::move(context_provider), std::move(worker_context_provider), GetGpuMemoryBufferManager(), nullptr, std::move(frame_swap_message_queue))); } AssociatedInterfaceRegistry* RenderThreadImpl::GetAssociatedInterfaceRegistry() { return &associated_interfaces_; } std::unique_ptr RenderThreadImpl::RequestCopyOfOutputForLayoutTest( int32_t routing_id, std::unique_ptr request) { DCHECK(layout_test_deps_); return layout_test_deps_->RequestCopyOfOutput(routing_id, std::move(request)); } blink::WebMediaStreamCenter* RenderThreadImpl::CreateMediaStreamCenter( blink::WebMediaStreamCenterClient* client) { #if BUILDFLAG(ENABLE_WEBRTC) if (!media_stream_center_) { media_stream_center_ = GetContentClient()->renderer() ->OverrideCreateWebMediaStreamCenter(client); if (!media_stream_center_) { std::unique_ptr media_stream_center( new MediaStreamCenter(client, GetPeerConnectionDependencyFactory())); media_stream_center_ = media_stream_center.release(); } } #endif return media_stream_center_; } #if BUILDFLAG(ENABLE_WEBRTC) PeerConnectionDependencyFactory* RenderThreadImpl::GetPeerConnectionDependencyFactory() { return peer_connection_factory_.get(); } #endif mojom::RenderFrameMessageFilter* RenderThreadImpl::render_frame_message_filter() { if (!render_frame_message_filter_) GetChannel()->GetRemoteAssociatedInterface(&render_frame_message_filter_); return render_frame_message_filter_.get(); } mojom::RenderMessageFilter* RenderThreadImpl::render_message_filter() { if (!render_message_filter_) GetChannel()->GetRemoteAssociatedInterface(&render_message_filter_); return render_message_filter_.get(); } const scoped_refptr& RenderThreadImpl::thread_safe_render_message_filter() { return thread_safe_render_message_filter_; } gpu::GpuChannelHost* RenderThreadImpl::GetGpuChannel() { if (!gpu_channel_) return nullptr; if (gpu_channel_->IsLost()) return nullptr; return gpu_channel_.get(); } void RenderThreadImpl::CreateView(mojom::CreateViewParamsPtr params) { CompositorDependencies* compositor_deps = this; is_scroll_animator_enabled_ = params->web_preferences.enable_scroll_animator; // When bringing in render_view, also bring in webkit's glue and jsbindings. RenderViewImpl::Create(compositor_deps, *params, RenderWidget::ShowCallback()); } void RenderThreadImpl::CreateFrame(mojom::CreateFrameParamsPtr params) { // Debug cases of https://crbug.com/626802. base::debug::SetCrashKeyValue("newframe_routing_id", base::IntToString(params->routing_id)); base::debug::SetCrashKeyValue("newframe_proxy_id", base::IntToString(params->proxy_routing_id)); base::debug::SetCrashKeyValue("newframe_opener_id", base::IntToString(params->opener_routing_id)); base::debug::SetCrashKeyValue("newframe_parent_id", base::IntToString(params->parent_routing_id)); base::debug::SetCrashKeyValue("newframe_widget_id", base::IntToString( params->widget_params->routing_id)); base::debug::SetCrashKeyValue("newframe_widget_hidden", params->widget_params->hidden ? "yes" : "no"); base::debug::SetCrashKeyValue("newframe_replicated_origin", params->replication_state.origin.Serialize()); base::debug::SetCrashKeyValue("newframe_oopifs_possible", SiteIsolationPolicy::AreCrossProcessFramesPossible() ? "yes" : "no"); CompositorDependencies* compositor_deps = this; RenderFrameImpl::CreateFrame( params->routing_id, params->proxy_routing_id, params->opener_routing_id, params->parent_routing_id, params->previous_sibling_routing_id, params->replication_state, compositor_deps, *params->widget_params, params->frame_owner_properties); } void RenderThreadImpl::CreateFrameProxy( int32_t routing_id, int32_t render_view_routing_id, int32_t opener_routing_id, int32_t parent_routing_id, const FrameReplicationState& replicated_state) { // Debug cases of https://crbug.com/575245. base::debug::SetCrashKeyValue("newproxy_proxy_id", base::IntToString(routing_id)); base::debug::SetCrashKeyValue("newproxy_view_id", base::IntToString(render_view_routing_id)); base::debug::SetCrashKeyValue("newproxy_opener_id", base::IntToString(opener_routing_id)); base::debug::SetCrashKeyValue("newproxy_parent_id", base::IntToString(parent_routing_id)); RenderFrameProxy::CreateFrameProxy( routing_id, render_view_routing_id, RenderFrameImpl::ResolveOpener(opener_routing_id), parent_routing_id, replicated_state); } void RenderThreadImpl::OnNetworkConnectionChanged( net::NetworkChangeNotifier::ConnectionType type, double max_bandwidth_mbps) { bool online = type != net::NetworkChangeNotifier::CONNECTION_NONE; WebNetworkStateNotifier::setOnLine(online); for (auto& observer : observers_) observer.NetworkStateChanged(online); WebNetworkStateNotifier::setWebConnection( NetConnectionTypeToWebConnectionType(type), max_bandwidth_mbps); } void RenderThreadImpl::SetWebKitSharedTimersSuspended(bool suspend) { #if defined(OS_ANDROID) if (suspend) { renderer_scheduler_->SuspendTimerQueue(); } else { renderer_scheduler_->ResumeTimerQueue(); } webkit_shared_timer_suspended_ = suspend; #else NOTREACHED(); #endif } void RenderThreadImpl::UpdateScrollbarTheme( mojom::UpdateScrollbarThemeParamsPtr params) { #if defined(OS_MACOSX) static_cast( blink_platform_impl_->scrollbarBehavior()) ->set_jump_on_track_click(params->jump_on_track_click); blink::WebScrollbarTheme::updateScrollbarsWithNSDefaults( params->initial_button_delay, params->autoscroll_button_delay, params->preferred_scroller_style, params->redraw, params->button_placement); #else NOTREACHED(); #endif } void RenderThreadImpl::OnSystemColorsChanged( int32_t aqua_color_variant, const std::string& highlight_text_color, const std::string& highlight_color) { #if defined(OS_MACOSX) SystemColorsDidChange(aqua_color_variant, highlight_text_color, highlight_color); #else NOTREACHED(); #endif } void RenderThreadImpl::PurgePluginListCache(bool reload_pages) { #if BUILDFLAG(ENABLE_PLUGINS) // The call below will cause a GetPlugins call with refresh=true, but at this // point we already know that the browser has refreshed its list, so disable // refresh temporarily to prevent each renderer process causing the list to be // regenerated. blink_platform_impl_->set_plugin_refresh_allowed(false); blink::resetPluginCache(reload_pages); blink_platform_impl_->set_plugin_refresh_allowed(true); for (auto& observer : observers_) observer.PluginListChanged(); #else NOTREACHED(); #endif } void RenderThreadImpl::OnCreateNewSharedWorker( const WorkerProcessMsg_CreateWorker_Params& params) { // EmbeddedSharedWorkerStub will self-destruct. new EmbeddedSharedWorkerStub( params.url, params.name, params.content_security_policy, params.security_policy_type, params.creation_address_space, params.pause_on_start, params.route_id); } void RenderThreadImpl::OnMemoryPressure( base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) { TRACE_EVENT0("memory","RenderThreadImpl::OnMemoryPressure"); if (blink_platform_impl_) { blink::WebMemoryCoordinator::onMemoryPressure( static_cast(memory_pressure_level)); } if (memory_pressure_level == base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL) { ReleaseFreeMemory(); ClearMemory(); } } void RenderThreadImpl::OnMemoryStateChange(base::MemoryState state) { if (blink_platform_impl_) { blink::WebMemoryCoordinator::onMemoryStateChange( static_cast(state)); } } void RenderThreadImpl::OnPurgeMemory() { OnTrimMemoryImmediately(); ReleaseFreeMemory(); ClearMemory(); if (blink_platform_impl_) blink::WebMemoryCoordinator::onPurgeMemory(); } void RenderThreadImpl::ClearMemory() { // Do not call into blink if it is not initialized. if (blink_platform_impl_) { // Purge Skia font cache, by setting it to 0 and then again to the // previous limit. size_t font_cache_limit = SkGraphics::SetFontCacheLimit(0); SkGraphics::SetFontCacheLimit(font_cache_limit); } } scoped_refptr RenderThreadImpl::GetFileThreadTaskRunner() { DCHECK(message_loop()->task_runner()->BelongsToCurrentThread()); if (!file_thread_) { file_thread_.reset(new base::Thread("Renderer::FILE")); file_thread_->Start(); } return file_thread_->task_runner(); } scoped_refptr RenderThreadImpl::GetMediaThreadTaskRunner() { DCHECK(message_loop()->task_runner()->BelongsToCurrentThread()); if (!media_thread_) { media_thread_.reset(new base::Thread("Media")); media_thread_->Start(); } return media_thread_->task_runner(); } base::TaskRunner* RenderThreadImpl::GetWorkerTaskRunner() { return categorized_worker_pool_.get(); } scoped_refptr RenderThreadImpl::SharedCompositorWorkerContextProvider() { DCHECK(IsMainThread()); // Try to reuse existing shared worker context provider. if (shared_worker_context_provider_) { // Note: If context is lost, delete reference after releasing the lock. cc::ContextProvider::ScopedContextLock lock( shared_worker_context_provider_.get()); if (shared_worker_context_provider_->ContextGL() ->GetGraphicsResetStatusKHR() == GL_NO_ERROR) return shared_worker_context_provider_; } scoped_refptr gpu_channel_host( EstablishGpuChannelSync()); if (!gpu_channel_host) { shared_worker_context_provider_ = nullptr; return shared_worker_context_provider_; } int32_t stream_id = gpu::GPU_STREAM_DEFAULT; gpu::GpuStreamPriority stream_priority = gpu::GpuStreamPriority::NORMAL; if (is_async_worker_context_enabled_) { stream_id = gpu_channel_host->GenerateStreamID(); stream_priority = gpu::GpuStreamPriority::LOW; } bool support_locking = true; shared_worker_context_provider_ = CreateOffscreenContext( std::move(gpu_channel_host), gpu::SharedMemoryLimits(), support_locking, ui::command_buffer_metrics::RENDER_WORKER_CONTEXT, stream_id, stream_priority); if (!shared_worker_context_provider_->BindToCurrentThread()) shared_worker_context_provider_ = nullptr; return shared_worker_context_provider_; } void RenderThreadImpl::SampleGamepads(blink::WebGamepads* data) { blink_platform_impl_->sampleGamepads(*data); } bool RenderThreadImpl::RendererIsHidden() const { return widget_count_ > 0 && hidden_widget_count_ == widget_count_; } void RenderThreadImpl::WidgetCreated() { bool renderer_was_hidden = RendererIsHidden(); widget_count_++; if (renderer_was_hidden) OnRendererVisible(); } void RenderThreadImpl::WidgetDestroyed() { // TODO(rmcilroy): Remove the restriction that destroyed widgets must be // unhidden before WidgetDestroyed is called. DCHECK_GT(widget_count_, 0); DCHECK_GT(widget_count_, hidden_widget_count_); widget_count_--; if (RendererIsHidden()) OnRendererHidden(); } void RenderThreadImpl::WidgetHidden() { DCHECK_LT(hidden_widget_count_, widget_count_); hidden_widget_count_++; if (RendererIsHidden()) OnRendererHidden(); } void RenderThreadImpl::WidgetRestored() { bool renderer_was_hidden = RendererIsHidden(); DCHECK_GT(hidden_widget_count_, 0); hidden_widget_count_--; if (renderer_was_hidden) OnRendererVisible(); } void RenderThreadImpl::OnRendererHidden() { blink::mainThreadIsolate()->IsolateInBackgroundNotification(); // TODO(rmcilroy): Remove IdleHandler and replace it with an IdleTask // scheduled by the RendererScheduler - http://crbug.com/469210. if (!GetContentClient()->renderer()->RunIdleHandlerWhenWidgetsHidden()) return; ScheduleIdleHandler(kInitialIdleHandlerDelayMs); } void RenderThreadImpl::OnRendererVisible() { blink::mainThreadIsolate()->IsolateInForegroundNotification(); if (!GetContentClient()->renderer()->RunIdleHandlerWhenWidgetsHidden()) return; ScheduleIdleHandler(kLongIdleHandlerDelayMs); } void RenderThreadImpl::ReleaseFreeMemory() { base::allocator::ReleaseFreeMemory(); discardable_shared_memory_manager_->ReleaseFreeMemory(); if (blink_platform_impl_) blink::decommitFreeableMemory(); } RenderThreadImpl::PendingFrameCreate::PendingFrameCreate( int routing_id, mojom::FrameRequest frame_request, mojom::FrameHostPtr frame_host) : routing_id_(routing_id), frame_request_(std::move(frame_request)), frame_host_(std::move(frame_host)) { // The RenderFrame may be deleted before the CreateFrame message is received. // In that case, the RenderFrameHost should cancel the create, which is // detected by setting an error handler on |frame_host_|. frame_host_.set_connection_error_handler(base::Bind( &RenderThreadImpl::PendingFrameCreate::OnConnectionError, base::Unretained(this))); } RenderThreadImpl::PendingFrameCreate::~PendingFrameCreate() { } void RenderThreadImpl::PendingFrameCreate::OnConnectionError() { size_t erased = RenderThreadImpl::current()->pending_frame_creates_.erase(routing_id_); DCHECK_EQ(1u, erased); } void RenderThreadImpl::OnSyncMemoryPressure( base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) { if (!blink::mainThreadIsolate()) return; v8::MemoryPressureLevel v8_memory_pressure_level = static_cast(memory_pressure_level); // In order to reduce performance impact, translate critical level to // moderate level for foregroud renderer. if (!RendererIsHidden() && v8_memory_pressure_level == v8::MemoryPressureLevel::kCritical) v8_memory_pressure_level = v8::MemoryPressureLevel::kModerate; blink::mainThreadIsolate()->MemoryPressureNotification( v8_memory_pressure_level); blink::MemoryPressureNotificationToWorkerThreadIsolates( v8_memory_pressure_level); } // Note that this would be called only when memory_coordinator is enabled. // OnSyncMemoryPressure() is never called in that case. void RenderThreadImpl::OnTrimMemoryImmediately() { if (blink::mainThreadIsolate()) { blink::mainThreadIsolate()->MemoryPressureNotification( v8::MemoryPressureLevel::kCritical); blink::MemoryPressureNotificationToWorkerThreadIsolates( v8::MemoryPressureLevel::kCritical); } } void RenderThreadImpl::OnRendererInterfaceRequest( mojom::RendererAssociatedRequest request) { DCHECK(!renderer_binding_.is_bound()); renderer_binding_.Bind(std::move(request)); } } // namespace content