// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ #include #include #include #include #include #include #include "base/cancelable_callback.h" #include "base/macros.h" #include "base/memory/memory_coordinator_client.h" #include "base/memory/memory_pressure_listener.h" #include "base/memory/ref_counted.h" #include "base/metrics/field_trial.h" #include "base/metrics/user_metrics_action.h" #include "base/observer_list.h" #include "base/strings/string16.h" #include "base/threading/thread_checker.h" #include "base/time/time.h" #include "base/timer/timer.h" #include "build/build_config.h" #include "components/variations/child_process_field_trial_syncer.h" #include "content/child/child_thread_impl.h" #include "content/child/memory/child_memory_coordinator_impl.h" #include "content/common/associated_interface_registry_impl.h" #include "content/common/content_export.h" #include "content/common/frame.mojom.h" #include "content/common/frame_replication_state.h" #include "content/common/frame_sink_provider.mojom.h" #include "content/common/render_frame_message_filter.mojom.h" #include "content/common/render_message_filter.mojom.h" #include "content/common/renderer.mojom.h" #include "content/common/storage_partition_service.mojom.h" #include "content/public/renderer/render_thread.h" #include "content/renderer/gpu/compositor_dependencies.h" #include "content/renderer/layout_test_dependencies.h" #include "gpu/ipc/client/gpu_channel_host.h" #include "media/media_features.h" #include "mojo/public/cpp/bindings/associated_binding.h" #include "mojo/public/cpp/bindings/binding.h" #include "mojo/public/cpp/bindings/thread_safe_interface_ptr.h" #include "net/base/network_change_notifier.h" #include "net/nqe/effective_connection_type.h" #include "third_party/WebKit/public/platform/WebConnectionType.h" #include "third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h" #include "third_party/WebKit/public/web/WebMemoryStatistics.h" #include "ui/gfx/native_widget_types.h" #if defined(OS_MACOSX) #include "third_party/WebKit/public/web/mac/WebScrollbarTheme.h" #endif class SkBitmap; struct WorkerProcessMsg_CreateWorker_Params; namespace blink { namespace scheduler { class WebThreadBase; } class WebMediaStreamCenter; class WebMediaStreamCenterClient; } namespace base { class SingleThreadTaskRunner; class Thread; } namespace cc { class BeginFrameSource; class CompositorFrameSink; class SyntheticBeginFrameSource; class TaskGraphRunner; } namespace device { class Gamepads; } namespace discardable_memory { class ClientDiscardableSharedMemoryManager; } namespace gpu { class GpuChannelHost; } namespace IPC { class MessageFilter; } namespace media { class GpuVideoAcceleratorFactories; } namespace ui { class ChildSharedBitmapManager; class ContextProviderCommandBuffer; class Gpu; } namespace v8 { class Extension; } namespace content { class AppCacheDispatcher; class AecDumpMessageFilter; class AudioInputMessageFilter; class AudioMessageFilter; class AudioRendererMixerManager; class BlobMessageFilter; class BrowserPluginManager; class CacheStorageDispatcher; class CompositorForwardingMessageFilter; class DBMessageFilter; class DevToolsAgentFilter; class DomStorageDispatcher; class FrameSwapMessageQueue; class IndexedDBDispatcher; class InputHandlerManager; class MemoryObserver; class MidiMessageFilter; class P2PSocketDispatcher; class PeerConnectionDependencyFactory; class PeerConnectionTracker; class CategorizedWorkerPool; class RenderThreadObserver; class RendererBlinkPlatformImpl; class RendererGpuVideoAcceleratorFactories; class ResourceDispatchThrottler; class VideoCaptureImplManager; #if defined(OS_ANDROID) class StreamTextureFactory; class SynchronousCompositorFilter; #endif #if defined(COMPILER_MSVC) // See explanation for other RenderViewHostImpl which is the same issue. #pragma warning(push) #pragma warning(disable: 4250) #endif // The RenderThreadImpl class represents a background thread where RenderView // instances live. The RenderThread supports an API that is used by its // consumer to talk indirectly to the RenderViews and supporting objects. // Likewise, it provides an API for the RenderViews to talk back to the main // process (i.e., their corresponding WebContentsImpl). // // Most of the communication occurs in the form of IPC messages. They are // routed to the RenderThread according to the routing IDs of the messages. // The routing IDs correspond to RenderView instances. class CONTENT_EXPORT RenderThreadImpl : public RenderThread, public ChildThreadImpl, public blink::scheduler::RendererScheduler::RAILModeObserver, public ChildMemoryCoordinatorDelegate, public base::MemoryCoordinatorClient, public base::FieldTrialList::Observer, NON_EXPORTED_BASE(public mojom::Renderer), NON_EXPORTED_BASE(public CompositorDependencies) { public: static RenderThreadImpl* Create(const InProcessChildThreadParams& params); static RenderThreadImpl* Create( std::unique_ptr main_message_loop, std::unique_ptr renderer_scheduler); static RenderThreadImpl* current(); static mojom::RenderMessageFilter* current_render_message_filter(); static RendererBlinkPlatformImpl* current_blink_platform_impl(); static void SetRenderMessageFilterForTesting( mojom::RenderMessageFilter* render_message_filter); static void SetRendererBlinkPlatformImplForTesting( RendererBlinkPlatformImpl* blink_platform_impl); ~RenderThreadImpl() override; void Shutdown() override; bool ShouldBeDestroyed() override; // When initializing WebKit, ensure that any schemes needed for the content // module are registered properly. Static to allow sharing with tests. static void RegisterSchemes(); // RenderThread implementation: bool Send(IPC::Message* msg) override; IPC::SyncChannel* GetChannel() override; std::string GetLocale() override; IPC::SyncMessageFilter* GetSyncMessageFilter() override; void AddRoute(int32_t routing_id, IPC::Listener* listener) override; void RemoveRoute(int32_t routing_id) override; int GenerateRoutingID() override; void AddFilter(IPC::MessageFilter* filter) override; void RemoveFilter(IPC::MessageFilter* filter) override; void AddObserver(RenderThreadObserver* observer) override; void RemoveObserver(RenderThreadObserver* observer) override; void SetResourceDispatcherDelegate( ResourceDispatcherDelegate* delegate) override; std::unique_ptr HostAllocateSharedMemoryBuffer( size_t buffer_size) override; cc::SharedBitmapManager* GetSharedBitmapManager() override; void RegisterExtension(v8::Extension* extension) override; void ScheduleIdleHandler(int64_t initial_delay_ms) override; void IdleHandler() override; int64_t GetIdleNotificationDelayInMs() const override; void SetIdleNotificationDelayInMs( int64_t idle_notification_delay_in_ms) override; int PostTaskToAllWebWorkers(const base::Closure& closure) override; bool ResolveProxy(const GURL& url, std::string* proxy_list) override; base::WaitableEvent* GetShutdownEvent() override; int32_t GetClientId() override; scoped_refptr GetTimerTaskRunner() override; scoped_refptr GetLoadingTaskRunner() override; void SetFieldTrialGroup(const std::string& trial_name, const std::string& group_name) override; // IPC::Listener implementation via ChildThreadImpl: void OnAssociatedInterfaceRequest( const std::string& name, mojo::ScopedInterfaceEndpointHandle handle) override; // ChildThread implementation via ChildThreadImpl: scoped_refptr GetIOTaskRunner() override; // CompositorDependencies implementation. bool IsGpuRasterizationForced() override; bool IsAsyncWorkerContextEnabled() override; int GetGpuRasterizationMSAASampleCount() override; bool IsLcdTextEnabled() override; bool IsDistanceFieldTextEnabled() override; bool IsZeroCopyEnabled() override; bool IsPartialRasterEnabled() override; bool IsGpuMemoryBufferCompositorResourcesEnabled() override; bool IsElasticOverscrollEnabled() override; const cc::BufferToTextureTargetMap& GetBufferToTextureTargetMap() override; scoped_refptr GetCompositorMainThreadTaskRunner() override; scoped_refptr GetCompositorImplThreadTaskRunner() override; blink::scheduler::RendererScheduler* GetRendererScheduler() override; cc::TaskGraphRunner* GetTaskGraphRunner() override; bool IsThreadedAnimationEnabled() override; bool IsScrollAnimatorEnabled() override; bool IsSurfaceSynchronizationEnabled() override; // blink::scheduler::RendererScheduler::RAILModeObserver implementation. void OnRAILModeChanged(v8::RAILMode rail_mode) override; // Synchronously establish a channel to the GPU plugin if not previously // established or if it has been lost (for example if the GPU plugin crashed). // If there is a pending asynchronous request, it will be completed by the // time this routine returns. scoped_refptr EstablishGpuChannelSync(); gpu::GpuMemoryBufferManager* GetGpuMemoryBufferManager(); using CompositorFrameSinkCallback = base::Callback)>; void RequestNewCompositorFrameSink( bool use_software, int routing_id, scoped_refptr frame_swap_message_queue, const GURL& url, const CompositorFrameSinkCallback& callback); AssociatedInterfaceRegistry* GetAssociatedInterfaceRegistry(); std::unique_ptr RequestCopyOfOutputForLayoutTest( int32_t routing_id, std::unique_ptr request); // True if we are running layout tests. This currently disables forwarding // various status messages to the console, skips network error pages, and // short circuits size update and focus events. bool layout_test_mode() const { return !!layout_test_deps_; } void set_layout_test_dependencies( std::unique_ptr deps) { layout_test_deps_ = std::move(deps); } discardable_memory::ClientDiscardableSharedMemoryManager* GetDiscardableSharedMemoryManagerForTest() { return discardable_shared_memory_manager_.get(); } RendererBlinkPlatformImpl* blink_platform_impl() const { DCHECK(blink_platform_impl_); return blink_platform_impl_.get(); } CompositorForwardingMessageFilter* compositor_message_filter() const { return compositor_message_filter_.get(); } InputHandlerManager* input_handler_manager() const { return input_handler_manager_.get(); } // Will be null if threaded compositing has not been enabled. scoped_refptr compositor_task_runner() const { return compositor_task_runner_; } AppCacheDispatcher* appcache_dispatcher() const { return appcache_dispatcher_.get(); } DomStorageDispatcher* dom_storage_dispatcher() const { return dom_storage_dispatcher_.get(); } AudioInputMessageFilter* audio_input_message_filter() { return audio_input_message_filter_.get(); } AudioMessageFilter* audio_message_filter() { return audio_message_filter_.get(); } MidiMessageFilter* midi_message_filter() { return midi_message_filter_.get(); } #if defined(OS_ANDROID) SynchronousCompositorFilter* sync_compositor_message_filter() { return sync_compositor_message_filter_.get(); } scoped_refptr GetStreamTexureFactory(); bool EnableStreamTextureCopy(); #endif // Creates the embedder implementation of WebMediaStreamCenter. // The resulting object is owned by WebKit and deleted by WebKit at tear-down. std::unique_ptr CreateMediaStreamCenter( blink::WebMediaStreamCenterClient* client); BrowserPluginManager* browser_plugin_manager() const { return browser_plugin_manager_.get(); } #if BUILDFLAG(ENABLE_WEBRTC) // Returns a factory used for creating RTC PeerConnection objects. PeerConnectionDependencyFactory* GetPeerConnectionDependencyFactory(); PeerConnectionTracker* peer_connection_tracker() { return peer_connection_tracker_.get(); } // Current P2PSocketDispatcher. Set to NULL if P2P API is disabled. P2PSocketDispatcher* p2p_socket_dispatcher() { return p2p_socket_dispatcher_.get(); } #endif VideoCaptureImplManager* video_capture_impl_manager() const { return vc_manager_.get(); } ui::ChildSharedBitmapManager* shared_bitmap_manager() const { DCHECK(shared_bitmap_manager_); return shared_bitmap_manager_.get(); } mojom::RenderFrameMessageFilter* render_frame_message_filter(); mojom::RenderMessageFilter* render_message_filter(); // Get the GPU channel. Returns NULL if the channel is not established or // has been lost. gpu::GpuChannelHost* GetGpuChannel(); // Returns a SingleThreadTaskRunner instance corresponding to the message loop // of the thread on which file operations should be run. Must be called // on the renderer's main thread. scoped_refptr GetFileThreadTaskRunner(); // Returns a SingleThreadTaskRunner instance corresponding to the message loop // of the thread on which media operations should be run. Must be called // on the renderer's main thread. scoped_refptr GetMediaThreadTaskRunner(); // A TaskRunner instance that runs tasks on the raster worker pool. base::TaskRunner* GetWorkerTaskRunner(); // Returns a worker context provider that will be bound on the compositor // thread. scoped_refptr SharedCompositorWorkerContextProvider(); // Causes the idle handler to skip sending idle notifications // on the two next scheduled calls, so idle notifications are // not sent for at least one notification delay. void PostponeIdleNotification(); media::GpuVideoAcceleratorFactories* GetGpuFactories(); scoped_refptr SharedMainThreadContextProvider(); // AudioRendererMixerManager instance which manages renderer side mixer // instances shared based on configured audio parameters. Lazily created on // first call. AudioRendererMixerManager* GetAudioRendererMixerManager(); #if defined(OS_WIN) void PreCacheFontCharacters(const LOGFONT& log_font, const base::string16& str); #endif // For producing custom V8 histograms. Custom histograms are produced if all // RenderViews share the same host, and the host is in the pre-specified set // of hosts we want to produce custom diagrams for. The name for a custom // diagram is the name of the corresponding generic diagram plus a // host-specific suffix. class CONTENT_EXPORT HistogramCustomizer { public: HistogramCustomizer(); ~HistogramCustomizer(); // Called when a top frame of a RenderView navigates. This function updates // RenderThreadImpl's information about whether all RenderViews are // displaying a page from the same host. |host| is the host where a // RenderView navigated, and |view_count| is the number of RenderViews in // this process. void RenderViewNavigatedToHost(const std::string& host, size_t view_count); // Used for customizing some histograms if all RenderViews share the same // host. Returns the current custom histogram name to use for // |histogram_name|, or |histogram_name| if it shouldn't be customized. std::string ConvertToCustomHistogramName(const char* histogram_name) const; private: FRIEND_TEST_ALL_PREFIXES(RenderThreadImplUnittest, IdentifyAlexaTop10NonGoogleSite); friend class RenderThreadImplUnittest; // Converts a host name to a suffix for histograms std::string HostToCustomHistogramSuffix(const std::string& host); // Helper function to identify a certain set of top pages bool IsAlexaTop10NonGoogleSite(const std::string& host); // Used for updating the information on which is the common host which all // RenderView's share (if any). If there is no common host, this function is // called with an empty string. void SetCommonHost(const std::string& host); // The current common host of the RenderViews; empty string if there is no // common host. std::string common_host_; // The corresponding suffix. std::string common_host_histogram_suffix_; // Set of histograms for which we want to produce a custom histogram if // possible. std::set custom_histograms_; DISALLOW_COPY_AND_ASSIGN(HistogramCustomizer); }; HistogramCustomizer* histogram_customizer() { return &histogram_customizer_; } // Retrieve current gamepad data. void SampleGamepads(device::Gamepads* data); // Called by a RenderWidget when it is created or destroyed. This // allows the process to know when there are no visible widgets. void WidgetCreated(); // Note: A widget must not be hidden when it is destroyed - ensure that // WidgetRestored is called before WidgetDestroyed for any hidden widget. void WidgetDestroyed(); void WidgetHidden(); void WidgetRestored(); void AddEmbeddedWorkerRoute(int32_t routing_id, IPC::Listener* listener); void RemoveEmbeddedWorkerRoute(int32_t routing_id); void RegisterPendingFrameCreate( const service_manager::BindSourceInfo& source_info, int routing_id, mojom::FrameRequest frame, mojom::FrameHostInterfaceBrokerPtr host); mojom::StoragePartitionService* GetStoragePartitionService(); // ChildMemoryCoordinatorDelegate implementation. void OnTrimMemoryImmediately() override; struct RendererMemoryMetrics { size_t partition_alloc_kb; size_t blink_gc_kb; size_t malloc_mb; size_t discardable_kb; size_t v8_main_thread_isolate_mb; size_t total_allocated_mb; size_t non_discardable_total_allocated_mb; size_t total_allocated_per_render_view_mb; }; bool GetRendererMemoryMetrics(RendererMemoryMetrics* memory_metrics) const; bool NeedsToRecordFirstActivePaint() const { return needs_to_record_first_active_paint_; } protected: RenderThreadImpl( const InProcessChildThreadParams& params, std::unique_ptr scheduler, const scoped_refptr& resource_task_queue); RenderThreadImpl( std::unique_ptr main_message_loop, std::unique_ptr scheduler); private: // IPC::Listener void OnChannelError() override; // ChildThread bool OnControlMessageReceived(const IPC::Message& msg) override; void OnProcessBackgrounded(bool backgrounded) override; void OnProcessPurgeAndSuspend() override; void RecordAction(const base::UserMetricsAction& action) override; void RecordComputedAction(const std::string& action) override; bool IsMainThread(); // base::MemoryCoordinatorClient implementation: void OnMemoryStateChange(base::MemoryState state) override; void OnPurgeMemory() override; void RecordPurgeMemory(RendererMemoryMetrics before); void ClearMemory(); void Init( const scoped_refptr& resource_task_queue); void InitializeCompositorThread(); void InitializeWebKit( const scoped_refptr& resource_task_queue); void OnTransferBitmap(const SkBitmap& bitmap, int resource_id); void OnGetAccessibilityTree(); // base::FieldTrialList::Observer: void OnFieldTrialGroupFinalized(const std::string& trial_name, const std::string& group_name) override; // mojom::Renderer: void CreateView(mojom::CreateViewParamsPtr params) override; void CreateFrame(mojom::CreateFrameParamsPtr params) override; void CreateFrameProxy(int32_t routing_id, int32_t render_view_routing_id, int32_t opener_routing_id, int32_t parent_routing_id, const FrameReplicationState& replicated_state) override; void OnNetworkConnectionChanged( net::NetworkChangeNotifier::ConnectionType type, double max_bandwidth_mbps) override; void OnNetworkQualityChanged(net::EffectiveConnectionType type, base::TimeDelta http_rtt, base::TimeDelta transport_rtt, double bandwidth_kbps) override; void SetWebKitSharedTimersSuspended(bool suspend) override; void UpdateScrollbarTheme( mojom::UpdateScrollbarThemeParamsPtr params) override; void OnSystemColorsChanged(int32_t aqua_color_variant, const std::string& highlight_text_color, const std::string& highlight_color) override; void PurgePluginListCache(bool reload_pages) override; void OnMemoryPressure( base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level); void OnCreateNewSharedWorker( const WorkerProcessMsg_CreateWorker_Params& params); bool RendererIsHidden() const; void OnRendererHidden(); void OnRendererVisible(); void RecordPurgeAndSuspendMemoryGrowthMetrics( const char* suffix, int foregrounded_count_when_purged); void ReleaseFreeMemory(); void OnSyncMemoryPressure( base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level); std::unique_ptr CreateExternalBeginFrameSource( int routing_id); std::unique_ptr CreateSyntheticBeginFrameSource(); void OnRendererInterfaceRequest(mojom::RendererAssociatedRequest request); std::unique_ptr discardable_shared_memory_manager_; // These objects live solely on the render thread. std::unique_ptr appcache_dispatcher_; std::unique_ptr dom_storage_dispatcher_; std::unique_ptr main_thread_indexed_db_dispatcher_; std::unique_ptr renderer_scheduler_; std::unique_ptr blink_platform_impl_; std::unique_ptr resource_dispatch_throttler_; std::unique_ptr main_thread_cache_storage_dispatcher_; // Used on the renderer and IPC threads. scoped_refptr blob_message_filter_; scoped_refptr db_message_filter_; scoped_refptr audio_input_message_filter_; scoped_refptr audio_message_filter_; scoped_refptr midi_message_filter_; scoped_refptr devtools_agent_message_filter_; std::unique_ptr browser_plugin_manager_; #if BUILDFLAG(ENABLE_WEBRTC) std::unique_ptr peer_connection_factory_; // This is used to communicate to the browser process the status // of all the peer connections created in the renderer. std::unique_ptr peer_connection_tracker_; // Dispatches all P2P sockets. scoped_refptr p2p_socket_dispatcher_; // Used for communicating registering AEC dump consumers with the browser and // receving AEC dump file handles when AEC dump is enabled. An AEC dump is // diagnostic audio data for WebRTC stored locally when enabled by the user in // chrome://webrtc-internals. scoped_refptr aec_dump_message_filter_; #endif // Used on the render thread. std::unique_ptr vc_manager_; std::unique_ptr shared_bitmap_manager_; // The count of RenderWidgets running through this thread. int widget_count_; // The count of hidden RenderWidgets running through this thread. int hidden_widget_count_; // The current value of the idle notification timer delay. int64_t idle_notification_delay_in_ms_; // The number of idle handler calls that skip sending idle notifications. int idle_notifications_to_skip_; bool webkit_shared_timer_suspended_; // Used to control layout test specific behavior. std::unique_ptr layout_test_deps_; // Timer that periodically calls IdleHandler. base::RepeatingTimer idle_timer_; // The channel from the renderer process to the GPU process. scoped_refptr gpu_channel_; // The message loop of the renderer main thread. // This message loop should be destructed before the RenderThreadImpl // shuts down Blink. std::unique_ptr main_message_loop_; // A lazily initiated thread on which file operations are run. std::unique_ptr file_thread_; // May be null if overridden by ContentRendererClient. std::unique_ptr compositor_thread_; // Utility class to provide GPU functionalities to media. // TODO(dcastagna): This should be just one scoped_ptr once // http://crbug.com/580386 is fixed. // NOTE(dcastagna): At worst this accumulates a few bytes per context lost. std::vector> gpu_factories_; // Thread for running multimedia operations (e.g., video decoding). std::unique_ptr media_thread_; // Will point to appropriate task runner after initialization, // regardless of whether |compositor_thread_| is overriden. scoped_refptr compositor_task_runner_; // Pool of workers used for raster operations (e.g., tile rasterization). scoped_refptr categorized_worker_pool_; base::CancelableCallback main_input_callback_; scoped_refptr input_event_filter_; std::unique_ptr input_handler_manager_; scoped_refptr compositor_message_filter_; #if defined(OS_ANDROID) scoped_refptr sync_compositor_message_filter_; scoped_refptr stream_texture_factory_; #endif scoped_refptr shared_main_thread_contexts_; base::ObserverList observers_; scoped_refptr shared_worker_context_provider_; std::unique_ptr audio_renderer_mixer_manager_; HistogramCustomizer histogram_customizer_; std::unique_ptr memory_pressure_listener_; std::unique_ptr memory_observer_; std::unique_ptr memory_coordinator_; std::unique_ptr gpu_; scoped_refptr main_thread_compositor_task_runner_; // Compositor settings. bool is_gpu_rasterization_forced_; bool is_async_worker_context_enabled_; int gpu_rasterization_msaa_sample_count_; bool is_lcd_text_enabled_; bool is_distance_field_text_enabled_; bool is_zero_copy_enabled_; bool is_gpu_memory_buffer_compositor_resources_enabled_; bool is_partial_raster_enabled_; bool is_elastic_overscroll_enabled_; cc::BufferToTextureTargetMap buffer_to_texture_target_map_; bool is_threaded_animation_enabled_; bool is_scroll_animator_enabled_; bool is_surface_synchronization_enabled_; class PendingFrameCreate : public base::RefCounted { public: PendingFrameCreate( const service_manager::BindSourceInfo& source_info, int routing_id, mojom::FrameRequest frame_request, mojom::FrameHostInterfaceBrokerPtr frame_host_interface_broker); const service_manager::BindSourceInfo& browser_info() const { return browser_info_; } mojom::FrameRequest TakeFrameRequest() { return std::move(frame_request_); } mojom::FrameHostInterfaceBrokerPtr TakeInterfaceBroker() { frame_host_interface_broker_.set_connection_error_handler( base::Closure()); return std::move(frame_host_interface_broker_); } private: friend class base::RefCounted; ~PendingFrameCreate(); // Mojo error handler. void OnConnectionError(); service_manager::BindSourceInfo browser_info_; int routing_id_; mojom::FrameRequest frame_request_; mojom::FrameHostInterfaceBrokerPtr frame_host_interface_broker_; }; using PendingFrameCreateMap = std::map>; PendingFrameCreateMap pending_frame_creates_; mojom::StoragePartitionServicePtr storage_partition_service_; AssociatedInterfaceRegistryImpl associated_interfaces_; mojo::AssociatedBinding renderer_binding_; mojom::RenderFrameMessageFilterAssociatedPtr render_frame_message_filter_; mojom::RenderMessageFilterAssociatedPtr render_message_filter_; RendererMemoryMetrics purge_and_suspend_memory_metrics_; bool needs_to_record_first_active_paint_; int process_foregrounded_count_; int32_t client_id_; variations::ChildProcessFieldTrialSyncer field_trial_syncer_; mojom::FrameSinkProviderPtr frame_sink_provider_; DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); }; #if defined(COMPILER_MSVC) #pragma warning(pop) #endif } // namespace content #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_