// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/command_line.h" #include "base/debug/leak_annotations.h" #include "base/message_loop/message_loop.h" #include "base/optional.h" #include "base/power_monitor/power_monitor.h" #include "base/run_loop.h" #include "base/threading/platform_thread.h" #include "base/timer/hi_res_timer_manager.h" #include "build/build_config.h" #include "content/child/child_process.h" #include "content/common/content_switches_internal.h" #include "content/public/common/content_switches.h" #include "content/public/common/main_function_params.h" #include "content/public/common/sandbox_init.h" #include "content/utility/utility_thread_impl.h" #include "services/service_manager/sandbox/sandbox.h" #if defined(OS_LINUX) #include "services/audio/audio_sandbox_hook_linux.h" #include "services/network/network_sandbox_hook_linux.h" #include "services/service_manager/sandbox/linux/sandbox_linux.h" #endif #if defined(OS_MACOSX) #include "base/message_loop/message_pump_mac.h" #endif #if defined(OS_WIN) #include "base/rand_util.h" #include "sandbox/win/src/sandbox.h" sandbox::TargetServices* g_utility_target_services = nullptr; #endif namespace content { // Mainline routine for running as the utility process. int UtilityMain(const MainFunctionParams& parameters) { const base::MessageLoop::Type message_loop_type = parameters.command_line.HasSwitch(switches::kMessageLoopTypeUi) ? base::MessageLoop::TYPE_UI : base::MessageLoop::TYPE_DEFAULT; #if defined(OS_MACOSX) // On Mac, the TYPE_UI pump for the main thread is an NSApplication loop. In // a sandboxed utility process, NSApp attempts to acquire more Mach resources // than a restrictive sandbox policy should allow. Services that require a // TYPE_UI pump generally just need a NS/CFRunLoop to pump system work // sources, so choose that pump type instead. A NSRunLoop MessagePump is used // for TYPE_UI MessageLoops on non-main threads. base::MessageLoop::InitMessagePumpForUIFactory( []() -> std::unique_ptr { return std::make_unique(); }); #endif // The main message loop of the utility process. base::MessageLoop main_message_loop(message_loop_type); base::PlatformThread::SetName("CrUtilityMain"); if (parameters.command_line.HasSwitch(switches::kUtilityStartupDialog)) WaitForDebugger("Utility"); #if defined(OS_LINUX) // Initializes the sandbox before any threads are created. // TODO(jorgelo): move this after GTK initialization when we enable a strict // Seccomp-BPF policy. auto sandbox_type = service_manager::SandboxTypeFromCommandLine(parameters.command_line); if (parameters.zygote_child || sandbox_type == service_manager::SANDBOX_TYPE_NETWORK || sandbox_type == service_manager::SANDBOX_TYPE_AUDIO) { service_manager::SandboxLinux::PreSandboxHook pre_sandbox_hook; if (sandbox_type == service_manager::SANDBOX_TYPE_NETWORK) pre_sandbox_hook = base::BindOnce(&network::NetworkPreSandboxHook); else if (sandbox_type == service_manager::SANDBOX_TYPE_AUDIO) pre_sandbox_hook = base::BindOnce(&audio::AudioPreSandboxHook); service_manager::Sandbox::Initialize( sandbox_type, std::move(pre_sandbox_hook), service_manager::SandboxLinux::Options()); } #elif defined(OS_WIN) g_utility_target_services = parameters.sandbox_info->target_services; #endif ChildProcess utility_process; base::RunLoop run_loop; utility_process.set_main_thread( new UtilityThreadImpl(run_loop.QuitClosure())); // Both utility process and service utility process would come // here, but the later is launched without connection to service manager, so // there has no base::PowerMonitor be created(See ChildThreadImpl::Init()). // As base::PowerMonitor is necessary to base::HighResolutionTimerManager, for // such case we just disable base::HighResolutionTimerManager for now. // Note that disabling base::HighResolutionTimerManager means high resolution // timer is always disabled no matter on battery or not, but it should have // no any bad influence because currently service utility process is not using // any high resolution timer. // TODO(leonhsl): Once http://crbug.com/646833 got resolved, re-enable // base::HighResolutionTimerManager here for future possible usage of high // resolution timer in service utility process. base::Optional hi_res_timer_manager; if (base::PowerMonitor::Get()) { hi_res_timer_manager.emplace(); } #if defined(OS_WIN) auto sandbox_type = service_manager::SandboxTypeFromCommandLine(parameters.command_line); if (!service_manager::IsUnsandboxedSandboxType(sandbox_type) && sandbox_type != service_manager::SANDBOX_TYPE_CDM) { if (!g_utility_target_services) return false; char buffer; // Ensure RtlGenRandom is warm before the token is lowered; otherwise, // base::RandBytes() will CHECK fail when v8 is initialized. base::RandBytes(&buffer, sizeof(buffer)); g_utility_target_services->LowerToken(); } #endif run_loop.Run(); #if defined(LEAK_SANITIZER) // Invoke LeakSanitizer before shutting down the utility thread, to avoid // reporting shutdown-only leaks. __lsan_do_leak_check(); #endif return 0; } } // namespace content