// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// The chrome.audio
API is provided to allow users to
// get information about and control the audio devices attached to the
// system. This API is currently only implemented for ChromeOS.
namespace audio {
// Type of stream an audio device provides.
enum StreamType {
INPUT,
OUTPUT
};
// Available audio device types.
enum DeviceType {
HEADPHONE,
MIC,
USB,
BLUETOOTH,
HDMI,
INTERNAL_SPEAKER,
INTERNAL_MIC,
FRONT_MIC,
REAR_MIC,
KEYBOARD_MIC,
HOTWORD,
LINEOUT,
POST_MIX_LOOPBACK,
POST_DSP_LOOPBACK,
OTHER
};
[nodoc, deprecated = "Used only with the deprecated $(ref:getInfo)."]
dictionary OutputDeviceInfo {
// The unique identifier of the audio output device.
DOMString id;
// The user-friendly name (e.g. "Bose Amplifier").
DOMString name;
// True if this is the current active device.
boolean isActive;
// True if this is muted.
boolean isMuted;
// The output volume ranging from 0.0 to 100.0.
double volume;
};
[nodoc, deprecated = "Used only with the deprecated $(ref:getInfo)."]
dictionary InputDeviceInfo {
// The unique identifier of the audio input device.
DOMString id;
// The user-friendly name (e.g. "USB Microphone").
DOMString name;
// True if this is the current active device.
boolean isActive;
// True if this is muted.
boolean isMuted;
// The input gain ranging from 0.0 to 100.0.
double gain;
};
dictionary AudioDeviceInfo {
// The unique identifier of the audio device.
DOMString id;
// Stream type associated with this device.
StreamType streamType;
// Type of the device.
DeviceType deviceType;
// The user-friendly name (e.g. "USB Microphone").
DOMString displayName;
// Device name.
DOMString deviceName;
// True if this is the current active device.
boolean isActive;
// The sound level of the device, volume for output, gain for input.
long level;
// The stable/persisted device id string when available.
DOMString? stableDeviceId;
};
dictionary DeviceFilter {
// If set, only audio devices whose stream type is included in this list
// will satisfy the filter.
StreamType[]? streamTypes;
// If set, only audio devices whose active state matches this value will
// satisfy the filter.
boolean? isActive;
};
dictionary DeviceProperties {
// True if this is muted.
[nodoc, deprecated="Use $(ref:setMute) to set mute state."]
boolean? isMuted;
// If this is an output device then this field indicates the output volume.
// If this is an input device then this field is ignored.
[nodoc, deprecated="Use |level| to set output volume."] double? volume;
// If this is an input device then this field indicates the input gain.
// If this is an output device then this field is ignored.
[nodoc, deprecated="Use |level| to set input gain."] double? gain;
//
// The audio device's desired sound level. Defaults to the device's // current sound level. //
//If used with audio input device, represents audio device gain.
//If used with audio output device, represents audio device volume.
long? level; }; dictionary DeviceIdLists { //List of input devices specified by their ID.
//To indicate input devices should be unaffected, leave this property // unset.
DOMString[]? input; //List of output devices specified by their ID.
//To indicate output devices should be unaffected, leave this property // unset.
DOMString[]? output; }; dictionary MuteChangedEvent { // The type of the stream for which the mute value changed. The updated mute // value applies to all devices with this stream type. StreamType streamType; // Whether or not the stream is now muted. boolean isMuted; }; dictionary LevelChangedEvent { // ID of device whose sound level has changed. DOMString deviceId; // The device's new sound level. long level; }; callback GetInfoCallback = void(OutputDeviceInfo[] outputInfo, InputDeviceInfo[] inputInfo); callback GetDevicesCallback = void(AudioDeviceInfo[] devices); callback GetMuteCallback = void(boolean value); callback EmptyCallback = void(); interface Functions { // Gets a list of audio devices filtered based on |filter|. // |filter|: Device properties by which to filter the list of returned // audio devices. If the filter is not set or set to{}
,
// returned device list will contain all available audio devices.
// |callback|: Reports the requested list of audio devices.
static void getDevices(optional DeviceFilter filter,
GetDevicesCallback callback);
// Sets lists of active input and/or output devices.
// |ids|: Specifies IDs of devices that should be active. If either the // input or output list is not set, devices in that category are // unaffected. //
//It is an error to pass in a non-existent device ID.
//NOTE: While the method signature allows device IDs to be // passed as a list of strings, this method of setting active devices // is deprecated and should not be relied upon to work. Please use // $(ref:DeviceIdLists) instead. //
static void setActiveDevices((DeviceIdLists or DOMString[]) ids, EmptyCallback callback); // Sets the properties for the input or output device. static void setProperties(DOMString id, DeviceProperties properties, EmptyCallback callback); // Gets the system-wide mute state for the specified stream type. // |streamType|: Stream type for which mute state should be fetched. // |callback|: Callback reporting whether mute is set or not for specified // stream type. static void getMute(StreamType streamType, GetMuteCallback callback); // Sets mute state for a stream type. The mute state will apply to all audio // devices with the specified audio stream type. // |streamType|: Stream type for which mute state should be set. // |isMuted|: New mute value. static void setMute(StreamType streamType, boolean isMuted, optional EmptyCallback callback); // Gets the information of all audio output and input devices. [nodoc, deprecated="Use $(ref:getDevices) instead."] static void getInfo(GetInfoCallback callback); }; interface Events { // Fired when sound level changes for an active audio device. static void onLevelChanged(LevelChangedEvent event); // Fired when the mute state of the audio input or output changes. // Note that mute state is system-wide and the new value applies to every // audio device with specified stream type. static void onMuteChanged(MuteChangedEvent event); // Fired when audio devices change, either new devices being added, or // existing devices being removed. // |devices|: List of all present audio devices after the change. static void onDeviceListChanged(AudioDeviceInfo[] devices); // Fired when anything changes to the audio device configuration. [nodoc, deprecated="Use more granular $(ref:onLevelChanged), $(ref:onMuteChanged) and $(ref:onDeviceListChanged) instead."] static void onDeviceChanged(); }; };