// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EXTENSIONS_COMMON_FEATURES_FEATURE_H_ #define EXTENSIONS_COMMON_FEATURES_FEATURE_H_ #include #include #include "base/strings/string_piece.h" #include "base/values.h" #include "extensions/common/hashed_extension_id.h" #include "extensions/common/manifest.h" class GURL; namespace extensions { class Extension; // Represents a single feature accessible to an extension developer, such as a // top-level manifest key, a permission, or a programmatic API. A feature can // express requirements for where it can be accessed, and supports testing // support for those requirements. If platforms are not specified, then feature // is available on all platforms. // // See //chrome/common/extensions/api/_features.md for a description of feature // usage and types. class Feature { public: // The JavaScript contexts the feature is supported in. enum Context { UNSPECIFIED_CONTEXT, BLESSED_EXTENSION_CONTEXT, UNBLESSED_EXTENSION_CONTEXT, CONTENT_SCRIPT_CONTEXT, WEB_PAGE_CONTEXT, BLESSED_WEB_PAGE_CONTEXT, WEBUI_CONTEXT, SERVICE_WORKER_CONTEXT, LOCK_SCREEN_EXTENSION_CONTEXT, }; // The platforms the feature is supported in. enum Platform { UNSPECIFIED_PLATFORM, CHROMEOS_PLATFORM, LINUX_PLATFORM, MACOSX_PLATFORM, WIN_PLATFORM }; // Whether a feature is available in a given situation or not, and if not, // why not. enum AvailabilityResult { IS_AVAILABLE, NOT_FOUND_IN_WHITELIST, INVALID_URL, INVALID_TYPE, INVALID_CONTEXT, INVALID_LOCATION, INVALID_PLATFORM, INVALID_MIN_MANIFEST_VERSION, INVALID_MAX_MANIFEST_VERSION, INVALID_SESSION_TYPE, NOT_PRESENT, UNSUPPORTED_CHANNEL, FOUND_IN_BLACKLIST, MISSING_COMMAND_LINE_SWITCH, }; // Container for AvailabiltyResult that also exposes a user-visible error // message in cases where the feature is not available. class Availability { public: Availability(AvailabilityResult result, const std::string& message) : result_(result), message_(message) {} AvailabilityResult result() const { return result_; } bool is_available() const { return result_ == IS_AVAILABLE; } const std::string& message() const { return message_; } private: friend class SimpleFeature; friend class Feature; const AvailabilityResult result_; const std::string message_; }; Feature(); virtual ~Feature(); const std::string& name() const { return name_; } // Note that this arg is passed as a StringPiece to avoid a lot of bloat from // inlined std::string code. void set_name(base::StringPiece name); const std::string& alias() const { return alias_; } void set_alias(base::StringPiece alias); const std::string& source() const { return source_; } void set_source(base::StringPiece source); bool no_parent() const { return no_parent_; } // Gets the platform the code is currently running on. static Platform GetCurrentPlatform(); // Tests whether this is an internal API or not. virtual bool IsInternal() const = 0; // Returns true if the feature is available to be parsed into a new extension // manifest. Availability IsAvailableToManifest(const HashedExtensionId& hashed_id, Manifest::Type type, Manifest::Location location, int manifest_version) const { return IsAvailableToManifest(hashed_id, type, location, manifest_version, GetCurrentPlatform()); } virtual Availability IsAvailableToManifest(const HashedExtensionId& hashed_id, Manifest::Type type, Manifest::Location location, int manifest_version, Platform platform) const = 0; // Returns true if the feature is available to |extension|. Availability IsAvailableToExtension(const Extension* extension) const; // Returns true if the feature is available to be used in the specified // extension and context. Availability IsAvailableToContext(const Extension* extension, Context context, const GURL& url) const { return IsAvailableToContext(extension, context, url, GetCurrentPlatform()); } virtual Availability IsAvailableToContext(const Extension* extension, Context context, const GURL& url, Platform platform) const = 0; // Returns true if the feature is available to the current environment, // without needing to know information about an Extension or any other // contextual information. Typically used when the Feature is purely // configured by command line flags and/or Chrome channel. // // Generally try not to use this function. Even if you don't think a Feature // relies on an Extension now - maybe it will, one day, so if there's an // Extension available (or a runtime context, etc) then use the more targeted // method instead. virtual Availability IsAvailableToEnvironment() const = 0; virtual bool IsIdInBlacklist(const HashedExtensionId& hashed_id) const = 0; virtual bool IsIdInWhitelist(const HashedExtensionId& hashed_id) const = 0; protected: std::string name_; std::string alias_; std::string source_; bool no_parent_; }; } // namespace extensions #endif // EXTENSIONS_COMMON_FEATURES_FEATURE_H_