# Copyright 2014 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. import("//build/config/ui.gni") import("//gpu/vulkan/features.gni") import("//skia/features.gni") import("//third_party/protobuf/proto_library.gni") import("//ui/gl/features.gni") group("service") { if (is_component_build) { public_deps = [ "//gpu" ] } else { public_deps = [ ":service_sources" ] } } group("gles2") { if (is_component_build) { public_deps = [ "//gpu:gles2" ] } else { public_deps = [ ":gles2_sources" ] } } if (is_component_build) { link_target_type = "source_set" } else { link_target_type = "static_library" } target(link_target_type, "service_sources") { # External code should depend on this via //gpu/command_buffer/service above # rather than depending on this directly or the component build will break. visibility = [ "//gpu/*" ] sources = [ "async_api_interface.h", "command_buffer_direct.cc", "command_buffer_direct.h", "command_buffer_service.cc", "command_buffer_service.h", "common_decoder.cc", "common_decoder.h", "decoder_client.h", "gpu_switches.cc", "gpu_switches.h", "image_factory.cc", "image_factory.h", "image_manager.cc", "image_manager.h", "mailbox_manager.h", "memory_tracking.cc", "memory_tracking.h", "scheduler.cc", "scheduler.h", "sequence_id.h", "sync_point_manager.cc", "sync_point_manager.h", "texture_base.cc", "texture_base.h", "transfer_buffer_manager.cc", "transfer_buffer_manager.h", ] configs += [ # TODO(jschuh): crbug.com/167187 fix size_t to int truncations. "//build/config/compiler:no_size_t_to_int_warning", "//build/config:precompiled_headers", "//gpu:gpu_implementation", "//third_party/khronos:khronos_headers", ] public_deps = [ "//base/util/type_safety", "//gpu/command_buffer/common:common_sources", "//url:url", ] deps = [ "//base", "//base/third_party/dynamic_annotations", "//gpu/command_buffer/client:client_sources", "//gpu/config:config_sources", "//gpu/ipc/common:ipc_common_sources", "//gpu/ipc/common:surface_handle_type", "//ui/gfx", "//ui/gfx/geometry", "//ui/gfx/ipc/color", "//ui/gl", ] if (is_android && !is_debug) { # On Android optimize more since this component can be a bottleneck. configs -= [ "//build/config/compiler:default_optimization" ] configs += [ "//build/config/compiler:optimize_max" ] } } target(link_target_type, "gles2_sources") { # External code should depend on this via //gpu/command_buffer/service:gles2 # above rather than depending on this directly or the component build will # break. visibility = [ "//gpu/*" ] sources = [ "abstract_texture.h", "abstract_texture_impl_shared_context_state.cc", "abstract_texture_impl_shared_context_state.h", "buffer_manager.cc", "buffer_manager.h", "client_service_map.h", "context_group.cc", "context_group.h", "context_state.cc", "context_state.h", "context_state_autogen.h", "context_state_impl_autogen.h", "decoder_context.h", "error_state.cc", "error_state.h", "feature_info.cc", "feature_info.h", "framebuffer_completeness_cache.cc", "framebuffer_completeness_cache.h", "framebuffer_manager.cc", "framebuffer_manager.h", "gl_context_virtual.cc", "gl_context_virtual.h", "gl_context_virtual_delegate.h", "gl_state_restorer_impl.cc", "gl_state_restorer_impl.h", "gl_utils.cc", "gl_utils.h", "gles2_cmd_clear_framebuffer.cc", "gles2_cmd_clear_framebuffer.h", "gles2_cmd_copy_tex_image.cc", "gles2_cmd_copy_tex_image.h", "gles2_cmd_copy_texture_chromium.cc", "gles2_cmd_copy_texture_chromium.h", "gles2_cmd_decoder.cc", "gles2_cmd_decoder.h", "gles2_cmd_decoder_autogen.h", "gles2_cmd_decoder_passthrough.cc", "gles2_cmd_decoder_passthrough.h", "gles2_cmd_decoder_passthrough_doer_prototypes.h", "gles2_cmd_decoder_passthrough_doers.cc", "gles2_cmd_decoder_passthrough_handlers.cc", "gles2_cmd_decoder_passthrough_handlers_autogen.cc", "gles2_cmd_srgb_converter.cc", "gles2_cmd_srgb_converter.h", "gles2_cmd_validation.cc", "gles2_cmd_validation.h", "gles2_cmd_validation_autogen.h", "gles2_cmd_validation_implementation_autogen.h", "gles2_query_manager.cc", "gles2_query_manager.h", "gpu_command_buffer_memory_tracker.cc", "gpu_command_buffer_memory_tracker.h", "gpu_fence_manager.cc", "gpu_fence_manager.h", "gpu_state_tracer.cc", "gpu_state_tracer.h", "gpu_tracer.cc", "gpu_tracer.h", "gr_cache_controller.cc", "gr_cache_controller.h", "gr_shader_cache.cc", "gr_shader_cache.h", "id_manager.cc", "id_manager.h", "indexed_buffer_binding_host.cc", "indexed_buffer_binding_host.h", "logger.cc", "logger.h", "mailbox_manager_dummy.cc", "mailbox_manager_dummy.h", "mailbox_manager_factory.cc", "mailbox_manager_factory.h", "mailbox_manager_impl.cc", "mailbox_manager_impl.h", "mailbox_manager_sync.cc", "mailbox_manager_sync.h", "memory_program_cache.cc", "memory_program_cache.h", "multi_draw_manager.cc", "multi_draw_manager.h", "passthrough_abstract_texture_impl.cc", "passthrough_abstract_texture_impl.h", "passthrough_discardable_manager.cc", "passthrough_discardable_manager.h", "passthrough_program_cache.cc", "passthrough_program_cache.h", "program_cache.cc", "program_cache.h", "program_manager.cc", "program_manager.h", "query_manager.cc", "query_manager.h", "raster_cmd_validation.cc", "raster_cmd_validation.h", "raster_cmd_validation_autogen.h", "raster_cmd_validation_implementation_autogen.h", "raster_decoder.cc", "raster_decoder.h", "renderbuffer_manager.cc", "renderbuffer_manager.h", "sampler_manager.cc", "sampler_manager.h", "service_discardable_manager.cc", "service_discardable_manager.h", "service_font_manager.cc", "service_font_manager.h", "service_transfer_cache.cc", "service_transfer_cache.h", "service_utils.cc", "service_utils.h", "shader_manager.cc", "shader_manager.h", "shader_translator.cc", "shader_translator.h", "shader_translator_cache.cc", "shader_translator_cache.h", "shared_context_state.cc", "shared_context_state.h", "shared_image_backing.cc", "shared_image_backing.h", "shared_image_backing_factory.h", "shared_image_backing_factory_gl_texture.cc", "shared_image_backing_factory_gl_texture.h", "shared_image_backing_gl_common.cc", "shared_image_backing_gl_common.h", "shared_image_backing_gl_image.cc", "shared_image_backing_gl_image.h", "shared_image_backing_gl_texture.cc", "shared_image_backing_gl_texture.h", "shared_image_factory.cc", "shared_image_factory.h", "shared_image_manager.cc", "shared_image_manager.h", "shared_image_representation.cc", "shared_image_representation.h", "shared_image_representation_skia_gl.cc", "shared_image_representation_skia_gl.h", "shared_memory_region_wrapper.cc", "shared_memory_region_wrapper.h", "skia_utils.cc", "skia_utils.h", "texture_definition.cc", "texture_definition.h", "texture_manager.cc", "texture_manager.h", "transform_feedback_manager.cc", "transform_feedback_manager.h", "validating_abstract_texture_impl.cc", "validating_abstract_texture_impl.h", "value_validator.h", "vertex_array_manager.cc", "vertex_array_manager.h", "vertex_attrib_manager.cc", "vertex_attrib_manager.h", "webgpu_cmd_validation.cc", "webgpu_cmd_validation.h", "webgpu_cmd_validation_autogen.h", "webgpu_cmd_validation_implementation_autogen.h", "webgpu_decoder.cc", "webgpu_decoder.h", "wrapped_sk_image.cc", "wrapped_sk_image.h", ] if (use_dawn) { sources += [ "dawn_platform.cc", "dawn_platform.h", "dawn_service_memory_transfer_service.cc", "dawn_service_memory_transfer_service.h", "webgpu_decoder_impl.cc", "webgpu_decoder_impl.h", ] } configs += [ "//build/config:precompiled_headers", "//gpu:gpu_gles2_implementation", "//gpu:raster_implementation", "//gpu:webgpu_implementation", "//third_party/khronos:khronos_headers", ] # Prefer mesa GL headers to system headers, which cause problems on Win. include_dirs = [ "//third_party/mesa_headers" ] public_deps = [ "//base/util/type_safety", "//cc/paint", "//gpu/command_buffer/common", "//gpu/command_buffer/common:gles2_sources", "//gpu/command_buffer/common:raster_sources", "//gpu/command_buffer/common:webgpu_sources", "//skia", "//third_party/dawn/src/dawn:dawn_headers", ] deps = [ ":disk_cache_proto", ":service", "//base", "//base/third_party/dynamic_annotations", "//build:chromecast_buildflags", "//build:chromeos_buildflags", "//components/crash/core/common", "//components/viz/common:resource_format_utils", "//gpu/command_buffer/client", "//gpu/command_buffer/common:gles2_utils", "//gpu/config", "//gpu/ipc/common", "//gpu/vulkan:buildflags", "//skia:buildflags", "//third_party/angle:angle_image_util", "//third_party/angle:commit_id", "//third_party/angle:translator", "//third_party/protobuf:protobuf_lite", "//third_party/re2", "//third_party/zlib", "//ui/gfx", "//ui/gfx/geometry", "//ui/gl", "//ui/gl:buildflags", "//ui/gl/init", ] if (use_ozone) { deps += [ "//ui/base:features", "//ui/ozone", ] } if (enable_vulkan) { deps += [ "//components/viz/common:vulkan_context_provider", "//gpu/vulkan", ] if (is_linux || is_chromeos || is_fuchsia || is_android || is_win) { sources += [ "external_semaphore.cc", "external_semaphore.h", "external_semaphore_pool.cc", "external_semaphore_pool.h", "external_vk_image_backing.cc", "external_vk_image_backing.h", "external_vk_image_factory.cc", "external_vk_image_factory.h", "external_vk_image_gl_representation.cc", "external_vk_image_gl_representation.h", "external_vk_image_overlay_representation.cc", "external_vk_image_overlay_representation.h", "external_vk_image_skia_representation.cc", "external_vk_image_skia_representation.h", ] } if (use_ozone) { sources += [ "shared_image_backing_factory_ozone.cc", "shared_image_backing_factory_ozone.h", "shared_image_backing_ozone.cc", "shared_image_backing_ozone.h", "shared_image_representation_gl_ozone.cc", "shared_image_representation_gl_ozone.h", ] } if ((is_linux || is_chromeos) && use_dawn) { sources += [ "external_vk_image_dawn_representation.cc", "external_vk_image_dawn_representation.h", ] } if (use_ozone && use_dawn) { sources += [ "shared_image_representation_dawn_ozone.cc", "shared_image_representation_dawn_ozone.h", ] } if (use_x11) { deps += [ "//ui/base:features" ] } } if (use_dawn) { deps += [ "//third_party/dawn/src/dawn_native", "//third_party/dawn/src/dawn_platform", ] } if (is_mac) { deps += [ "//components/viz/common:metal_context_provider" ] sources += [ "shared_image_backing_factory_iosurface.h", "shared_image_backing_factory_iosurface.mm", ] # Required by gles2_cmd_decoder.cc on Mac. frameworks = [ "Cocoa.framework", "IOSurface.framework", "Metal.framework", "OpenGL.framework", ] } if (skia_use_dawn) { deps += [ "//components/viz/common:dawn_context_provider", "//third_party/dawn/src/dawn:dawn_proc", "//third_party/dawn/src/dawn:dawncpp", ] } if (is_android) { if (!is_debug) { # On Android optimize more since this component can be a bottleneck. configs -= [ "//build/config/compiler:default_optimization" ] configs += [ "//build/config/compiler:optimize_max" ] } sources += [ "ahardwarebuffer_utils.cc", "ahardwarebuffer_utils.h", "image_reader_gl_owner.cc", "image_reader_gl_owner.h", "shared_image_backing_android.cc", "shared_image_backing_android.h", "shared_image_backing_egl_image.cc", "shared_image_backing_egl_image.h", "shared_image_backing_factory_ahardwarebuffer.cc", "shared_image_backing_factory_ahardwarebuffer.h", "shared_image_backing_scoped_hardware_buffer_fence_sync.cc", "shared_image_backing_scoped_hardware_buffer_fence_sync.h", "shared_image_batch_access_manager.cc", "shared_image_batch_access_manager.h", "shared_image_representation_gl_texture_android.cc", "shared_image_representation_gl_texture_android.h", "shared_image_representation_skia_vk_android.cc", "shared_image_representation_skia_vk_android.h", "shared_image_video.cc", "shared_image_video.h", "stream_texture_shared_image_interface.h", "surface_texture_gl_owner.cc", "surface_texture_gl_owner.h", "texture_owner.cc", "texture_owner.h", ] deps += [ "//base" ] # TODO(cblume): http://crbug.com/911313 # Abstract out the platform specific defines. Right now we need the android # platform specific define here to be able to include android specific # functions. defines = [ "VK_USE_PLATFORM_ANDROID_KHR" ] deps += [ "//third_party/libsync" ] if (enable_vulkan) { deps += [ "//gpu/ipc/common:android_image_reader_utils", "//gpu/vulkan", ] } } if (is_win) { sources += [ "shared_image_backing_d3d.cc", "shared_image_backing_d3d.h", "shared_image_backing_factory_d3d.cc", "shared_image_backing_factory_d3d.h", "shared_image_representation_d3d.cc", "shared_image_representation_d3d.h", ] } } proto_library("disk_cache_proto") { sources = [ "disk_cache_proto.proto" ] } if (is_android) { static_library("android_texture_owner_test_support") { testonly = true sources = [ "mock_abstract_texture.cc", "mock_abstract_texture.h", "mock_texture_owner.cc", "mock_texture_owner.h", ] deps = [ ":gles2", "//base/test:test_support", "//gpu:test_support", "//testing/gmock", "//testing/gtest", "//ui/gl", "//ui/gl/init", ] } } if (is_android) { source_set("android_texture_owner_unittests") { testonly = true sources = [ "image_reader_gl_owner_unittest.cc", "surface_texture_gl_owner_unittest.cc", "surface_texture_transform_unittest.cc", ] deps = [ ":android_texture_owner_test_support", ":gles2", "//base/test:test_support", "//gpu:test_support", "//testing/gmock", "//testing/gtest", "//ui/gl", "//ui/gl/init", ] } }