// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/config/gpu_crash_keys.h" namespace gpu { namespace crash_keys { #if !defined(OS_ANDROID) crash_reporter::CrashKeyString<16> gpu_vendor_id("gpu-venid"); crash_reporter::CrashKeyString<16> gpu_device_id("gpu-devid"); #endif crash_reporter::CrashKeyString<64> gpu_driver_version("gpu-driver"); crash_reporter::CrashKeyString<16> gpu_pixel_shader_version("gpu-psver"); crash_reporter::CrashKeyString<16> gpu_vertex_shader_version("gpu-vsver"); #if defined(OS_MACOSX) crash_reporter::CrashKeyString<64> gpu_gl_version("gpu-glver"); #elif defined(OS_POSIX) crash_reporter::CrashKeyString<256> gpu_vendor("gpu-gl-vendor"); crash_reporter::CrashKeyString<128> gpu_renderer("gpu-gl-renderer"); #endif crash_reporter::CrashKeyString<4> gpu_gl_context_is_virtual( "gpu-gl-context-is-virtual"); } // namespace crash_keys } // namespace gpu