// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/config/gpu_crash_keys.h" namespace gpu { namespace crash_keys { #if !defined(OS_ANDROID) crash_reporter::CrashKeyString<16> gpu_vendor_id("gpu-venid"); crash_reporter::CrashKeyString<16> gpu_device_id("gpu-devid"); #endif // !OS_ANDROID #if defined(OS_WIN) crash_reporter::CrashKeyString<16> gpu_sub_sys_id("gpu-subid"); crash_reporter::CrashKeyString<16> gpu_revision("gpu-rev"); #endif // OS_WIN crash_reporter::CrashKeyString<64> gpu_driver_version("gpu-driver"); crash_reporter::CrashKeyString<16> gpu_pixel_shader_version("gpu-psver"); crash_reporter::CrashKeyString<16> gpu_vertex_shader_version("gpu-vsver"); crash_reporter::CrashKeyString<16> gpu_generation_intel("gpu-generation-intel"); #if defined(OS_MAC) crash_reporter::CrashKeyString<64> gpu_gl_version("gpu-glver"); #elif defined(OS_POSIX) crash_reporter::CrashKeyString<256> gpu_vendor("gpu-gl-vendor"); crash_reporter::CrashKeyString<128> gpu_renderer("gpu-gl-renderer"); #endif crash_reporter::CrashKeyString<4> gpu_gl_context_is_virtual( "gpu-gl-context-is-virtual"); crash_reporter::CrashKeyString<20> available_physical_memory_in_mb( "available-physical-memory-in-mb"); crash_reporter::CrashKeyString<1024> current_shader_0("current-shader-0"); crash_reporter::CrashKeyString<1024> current_shader_1("current-shader-1"); crash_reporter::CrashKeyString<4> gpu_watchdog_kill_after_power_resume( "gpu-watchdog-kill-after-power-resume"); crash_reporter::CrashKeyString<4> gpu_watchdog_crashed_in_gpu_init( "gpu-watchdog-crashed-in-gpu-init"); crash_reporter::CrashKeyString<16> num_of_processors("num-of-processors"); } // namespace crash_keys } // namespace gpu