// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_CONFIG_GPU_CRASH_KEYS_H_ #define GPU_CONFIG_GPU_CRASH_KEYS_H_ #include "build/build_config.h" namespace gpu { namespace crash_keys { // Keys that can be used for crash reporting. #if !defined(OS_ANDROID) extern const char kGPUVendorID[]; extern const char kGPUDeviceID[]; #endif extern const char kGPUDriverVersion[]; extern const char kGPUPixelShaderVersion[]; extern const char kGPUVertexShaderVersion[]; #if defined(OS_MACOSX) extern const char kGPUGLVersion[]; #elif defined(OS_POSIX) extern const char kGPUVendor[]; extern const char kGPURenderer[]; #endif } // namespace crash_keys } // namespace gpu #endif // GPU_CONFIG_GPU_CRASH_KEYS_H_