// Copyright (c) 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/config/gpu_feature_info.h" #include #include "gpu/config/gpu_blocklist.h" #include "gpu/config/gpu_driver_bug_list.h" #include "gpu/config/gpu_driver_bug_workaround_type.h" #include "ui/gl/gl_context.h" namespace gpu { GpuFeatureInfo::GpuFeatureInfo() { for (auto& status : status_values) status = kGpuFeatureStatusUndefined; } GpuFeatureInfo::GpuFeatureInfo(const GpuFeatureInfo&) = default; GpuFeatureInfo::GpuFeatureInfo(GpuFeatureInfo&&) = default; GpuFeatureInfo::~GpuFeatureInfo() = default; GpuFeatureInfo& GpuFeatureInfo::operator=(const GpuFeatureInfo&) = default; GpuFeatureInfo& GpuFeatureInfo::operator=(GpuFeatureInfo&&) = default; void GpuFeatureInfo::ApplyToGLContext(gl::GLContext* gl_context) const { DCHECK(gl_context); gl::GLWorkarounds gl_workarounds; if (IsWorkaroundEnabled(gpu::CLEAR_TO_ZERO_OR_ONE_BROKEN)) { gl_workarounds.clear_to_zero_or_one_broken = true; } if (IsWorkaroundEnabled(RESET_TEXIMAGE2D_BASE_LEVEL)) { gl_workarounds.reset_teximage2d_base_level = true; } gl_context->SetGLWorkarounds(gl_workarounds); gl_context->SetDisabledGLExtensions(this->disabled_extensions); } bool GpuFeatureInfo::IsWorkaroundEnabled(int32_t workaround) const { return std::find(this->enabled_gpu_driver_bug_workarounds.begin(), this->enabled_gpu_driver_bug_workarounds.end(), workaround) != this->enabled_gpu_driver_bug_workarounds.end(); } bool GpuFeatureInfo::IsInitialized() const { // Check if any feature status is undefined. return status_values[GPU_FEATURE_TYPE_ACCELERATED_GL] != kGpuFeatureStatusUndefined; } } // namespace gpu