// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/config/gpu_finch_features.h" #include "build/build_config.h" namespace features { // Enable GPU Rasterization by default. This can still be overridden by // --force-gpu-rasterization or --disable-gpu-rasterization. #if defined(OS_MACOSX) || defined(OS_WIN) || defined(OS_CHROMEOS) || \ defined(OS_ANDROID) // DefaultEnableGpuRasterization has launched on Mac, Windows, ChromeOS, and // Android. const base::Feature kDefaultEnableGpuRasterization{ "DefaultEnableGpuRasterization", base::FEATURE_ENABLED_BY_DEFAULT}; #else const base::Feature kDefaultEnableGpuRasterization{ "DefaultEnableGpuRasterization", base::FEATURE_DISABLED_BY_DEFAULT}; #endif // Use the passthrough command decoder by default. This can be overridden with // the --use-cmd-decoder=passthrough or --use-cmd-decoder=validating flags. const base::Feature kDefaultPassthroughCommandDecoder{ "DefaultPassthroughCommandDecoder", base::FEATURE_DISABLED_BY_DEFAULT}; } // namespace features