// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/config/gpu_info.h" namespace { void EnumerateGPUDevice(gpu::GPUInfo::Enumerator* enumerator, const gpu::GPUInfo::GPUDevice& device) { enumerator->BeginGPUDevice(); enumerator->AddInt("vendorId", device.vendor_id); enumerator->AddInt("deviceId", device.device_id); enumerator->AddString("vendorString", device.vendor_string); enumerator->AddString("deviceString", device.device_string); enumerator->EndGPUDevice(); } } // namespace namespace gpu { GPUInfo::GPUDevice::GPUDevice() : vendor_id(0), device_id(0) { } GPUInfo::GPUDevice::~GPUDevice() { } GPUInfo::GPUInfo() : finalized(false), optimus(false), amd_switchable(false), lenovo_dcute(false), adapter_luid(0), gl_reset_notification_strategy(0), can_lose_context(false), software_rendering(false), sandboxed(false) { } GPUInfo::~GPUInfo() { } void GPUInfo::EnumerateFields(Enumerator* enumerator) const { struct GPUInfoKnownFields { bool finalized; base::TimeDelta initialization_time; bool optimus; bool amd_switchable; bool lenovo_dcute; Version display_link_version; GPUDevice gpu; std::vector secondary_gpus; uint64 adapter_luid; std::string driver_vendor; std::string driver_version; std::string driver_date; std::string pixel_shader_version; std::string vertex_shader_version; std::string machine_model; std::string gl_version; std::string gl_version_string; std::string gl_vendor; std::string gl_renderer; std::string gl_extensions; std::string gl_ws_vendor; std::string gl_ws_version; std::string gl_ws_extensions; uint32 gl_reset_notification_strategy; bool can_lose_context; GpuPerformanceStats performance_stats; bool software_rendering; bool sandboxed; #if defined(OS_WIN) DxDiagNode dx_diagnostics; #endif }; // If this assert fails then most likely something below needs to be updated. // Note that this assert is only approximate. If a new field is added to // GPUInfo which fits within the current padding then it will not be caught. COMPILE_ASSERT( sizeof(GPUInfo) == sizeof(GPUInfoKnownFields), Fields_Have_Changed_In_GPUInfo_So_Update_Below); // Required fields (according to DevTools protocol) first. enumerator->AddString("machineModel", machine_model); EnumerateGPUDevice(enumerator, gpu); for (size_t ii = 0; ii < secondary_gpus.size(); ++ii) { EnumerateGPUDevice(enumerator, secondary_gpus[ii]); } enumerator->BeginAuxAttributes(); enumerator->AddBool("finalized", finalized); enumerator->AddTimeDeltaInSecondsF("initializationTime", initialization_time); enumerator->AddBool("optimus", optimus); enumerator->AddBool("amdSwitchable", amd_switchable); enumerator->AddBool("lenovoDcute", lenovo_dcute); if (display_link_version.IsValid()) { enumerator->AddString("displayLinkVersion", display_link_version.GetString()); } enumerator->AddInt64("adapterLuid", adapter_luid); enumerator->AddString("driverVendor", driver_vendor); enumerator->AddString("driverVersion", driver_version); enumerator->AddString("driverDate", driver_date); enumerator->AddString("pixelShaderVersion", pixel_shader_version); enumerator->AddString("vertexShaderVersion", vertex_shader_version); enumerator->AddString("glVersion", gl_version); enumerator->AddString("glVersionString", gl_version_string); enumerator->AddString("glVendor", gl_vendor); enumerator->AddString("glRenderer", gl_renderer); enumerator->AddString("glExtensions", gl_extensions); enumerator->AddString("glWsVendor", gl_ws_vendor); enumerator->AddString("glWsVersion", gl_ws_version); enumerator->AddString("glWsExtensions", gl_ws_extensions); enumerator->AddInt( "glResetNotificationStrategy", static_cast(gl_reset_notification_strategy)); enumerator->AddBool("can_lose_context", can_lose_context); // TODO(kbr): add performance_stats. enumerator->AddBool("softwareRendering", software_rendering); enumerator->AddBool("sandboxed", sandboxed); // TODO(kbr): add dx_diagnostics on Windows. enumerator->EndAuxAttributes(); } } // namespace gpu