// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_CONFIG_GPU_INFO_H_ #define GPU_CONFIG_GPU_INFO_H_ // Provides access to the GPU information for the system // on which chrome is currently running. #include #include #include #include "base/time/time.h" #include "base/version.h" #include "build/build_config.h" #include "gpu/config/dx_diag_node.h" #include "gpu/gpu_export.h" #include "ui/gfx/geometry/size.h" #if defined(USE_X11) typedef unsigned long VisualID; #endif namespace gpu { // Video profile. This *must* match media::VideoCodecProfile. enum VideoCodecProfile { VIDEO_CODEC_PROFILE_UNKNOWN = -1, VIDEO_CODEC_PROFILE_MIN = VIDEO_CODEC_PROFILE_UNKNOWN, H264PROFILE_BASELINE = 0, H264PROFILE_MAIN, H264PROFILE_EXTENDED, H264PROFILE_HIGH, H264PROFILE_HIGH10PROFILE, H264PROFILE_HIGH422PROFILE, H264PROFILE_HIGH444PREDICTIVEPROFILE, H264PROFILE_SCALABLEBASELINE, H264PROFILE_SCALABLEHIGH, H264PROFILE_STEREOHIGH, H264PROFILE_MULTIVIEWHIGH, VP8PROFILE_ANY, VP9PROFILE_PROFILE0, VP9PROFILE_PROFILE1, VP9PROFILE_PROFILE2, VP9PROFILE_PROFILE3, HEVCPROFILE_MAIN, HEVCPROFILE_MAIN10, HEVCPROFILE_MAIN_STILL_PICTURE, DOLBYVISION_PROFILE0, DOLBYVISION_PROFILE4, DOLBYVISION_PROFILE5, DOLBYVISION_PROFILE7, THEORAPROFILE_ANY, AV1PROFILE_PROFILE0, VIDEO_CODEC_PROFILE_MAX = AV1PROFILE_PROFILE0, }; // Specification of a decoding profile supported by a hardware decoder. struct GPU_EXPORT VideoDecodeAcceleratorSupportedProfile { VideoCodecProfile profile; gfx::Size max_resolution; gfx::Size min_resolution; bool encrypted_only; }; using VideoDecodeAcceleratorSupportedProfiles = std::vector; struct GPU_EXPORT VideoDecodeAcceleratorCapabilities { VideoDecodeAcceleratorCapabilities(); VideoDecodeAcceleratorCapabilities( const VideoDecodeAcceleratorCapabilities& other); ~VideoDecodeAcceleratorCapabilities(); VideoDecodeAcceleratorSupportedProfiles supported_profiles; uint32_t flags; }; // Specification of an encoding profile supported by a hardware encoder. struct GPU_EXPORT VideoEncodeAcceleratorSupportedProfile { VideoCodecProfile profile; gfx::Size max_resolution; uint32_t max_framerate_numerator; uint32_t max_framerate_denominator; }; using VideoEncodeAcceleratorSupportedProfiles = std::vector; struct GPU_EXPORT GPUInfo { struct GPU_EXPORT GPUDevice { GPUDevice(); ~GPUDevice(); // The DWORD (uint32_t) representing the graphics card vendor id. uint32_t vendor_id; // The DWORD (uint32_t) representing the graphics card device id. // Device ids are unique to vendor, not to one another. uint32_t device_id; // Whether this GPU is the currently used one. // Currently this field is only supported and meaningful on OS X. bool active; // The strings that describe the GPU. // In Linux these strings are obtained through libpci. // In Win/MacOSX, these two strings are not filled at the moment. // In Android, these are respectively GL_VENDOR and GL_RENDERER. std::string vendor_string; std::string device_string; }; GPUInfo(); GPUInfo(const GPUInfo& other); ~GPUInfo(); // The currently active gpu. const GPUDevice& active_gpu() const; // The amount of time taken to get from the process starting to the message // loop being pumped. base::TimeDelta initialization_time; // Computer has NVIDIA Optimus bool optimus; // Computer has AMD Dynamic Switchable Graphics bool amd_switchable; // Primary GPU, for exmaple, the discrete GPU in a dual GPU machine. GPUDevice gpu; // Secondary GPUs, for example, the integrated GPU in a dual GPU machine. std::vector secondary_gpus; // The vendor of the graphics driver currently installed. std::string driver_vendor; // The version of the graphics driver currently installed. std::string driver_version; // The date of the graphics driver currently installed. std::string driver_date; // The version of the pixel/fragment shader used by the gpu. std::string pixel_shader_version; // The version of the vertex shader used by the gpu. std::string vertex_shader_version; // The maximum multisapling sample count, either through ES3 or // EXT_multisampled_render_to_texture MSAA. std::string max_msaa_samples; // The machine model identifier. They can contain any character, including // whitespaces. Currently it is supported on MacOSX and Android. // Android examples: "Naxus 5", "XT1032". // On MacOSX, the version is stripped out of the model identifier, for // example, the original identifier is "MacBookPro7,2", and we put // "MacBookPro" as machine_model_name, and "7.2" as machine_model_version. std::string machine_model_name; // The version of the machine model. Currently it is supported on MacOSX. // See machine_model_name's comment. std::string machine_model_version; // The GL_VERSION string. std::string gl_version; // The GL_VENDOR string. std::string gl_vendor; // The GL_RENDERER string. std::string gl_renderer; // The GL_EXTENSIONS string. std::string gl_extensions; // GL window system binding vendor. "" if not available. std::string gl_ws_vendor; // GL window system binding version. "" if not available. std::string gl_ws_version; // GL window system binding extensions. "" if not available. std::string gl_ws_extensions; // GL reset notification strategy as defined by GL_ARB_robustness. 0 if GPU // reset detection or notification not available. uint32_t gl_reset_notification_strategy; bool software_rendering; // Whether the driver uses direct rendering. True on most platforms, false on // X11 when using remote X. bool direct_rendering; // Whether the gpu process is running in a sandbox. bool sandboxed; // True if the GPU is running in the browser process instead of its own. bool in_process_gpu; // True if the GPU process is using the passthrough command decoder. bool passthrough_cmd_decoder; // True if we use direct composition surfaces on Windows. bool direct_composition = false; // True if the current set of outputs supports overlays. bool supports_overlays = false; // True only on android when extensions for threaded mailbox sharing are // present. Threaded mailbox sharing is used on Android only, so this check // is only implemented on Android. bool can_support_threaded_texture_mailbox = false; #if defined(OS_WIN) // The information returned by the DirectX Diagnostics Tool. DxDiagNode dx_diagnostics; // True if the GPU driver supports DX12. bool supports_dx12 = false; // True if the GPU driver supports Vulkan. bool supports_vulkan = false; #endif VideoDecodeAcceleratorCapabilities video_decode_accelerator_capabilities; VideoEncodeAcceleratorSupportedProfiles video_encode_accelerator_supported_profiles; bool jpeg_decode_accelerator_supported; #if defined(USE_X11) VisualID system_visual; VisualID rgba_visual; #endif // Note: when adding new members, please remember to update EnumerateFields // in gpu_info.cc. // In conjunction with EnumerateFields, this allows the embedder to // enumerate the values in this structure without having to embed // references to its specific member variables. This simplifies the // addition of new fields to this type. class Enumerator { public: // The following methods apply to the "current" object. Initially this // is the root object, but calls to BeginGPUDevice/EndGPUDevice and // BeginAuxAttributes/EndAuxAttributes change the object to which these // calls should apply. virtual void AddInt64(const char* name, int64_t value) = 0; virtual void AddInt(const char* name, int value) = 0; virtual void AddString(const char* name, const std::string& value) = 0; virtual void AddBool(const char* name, bool value) = 0; virtual void AddTimeDeltaInSecondsF(const char* name, const base::TimeDelta& value) = 0; // Markers indicating that a GPUDevice is being described. virtual void BeginGPUDevice() = 0; virtual void EndGPUDevice() = 0; // Markers indicating that a VideoDecodeAcceleratorSupportedProfile is // being described. virtual void BeginVideoDecodeAcceleratorSupportedProfile() = 0; virtual void EndVideoDecodeAcceleratorSupportedProfile() = 0; // Markers indicating that a VideoEncodeAcceleratorSupportedProfile is // being described. virtual void BeginVideoEncodeAcceleratorSupportedProfile() = 0; virtual void EndVideoEncodeAcceleratorSupportedProfile() = 0; // Markers indicating that "auxiliary" attributes of the GPUInfo // (according to the DevTools protocol) are being described. virtual void BeginAuxAttributes() = 0; virtual void EndAuxAttributes() = 0; protected: virtual ~Enumerator() = default; }; // Outputs the fields in this structure to the provided enumerator. void EnumerateFields(Enumerator* enumerator) const; }; } // namespace gpu #endif // GPU_CONFIG_GPU_INFO_H_