// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef HEADLESS_PUBLIC_HEADLESS_TAB_SOCKET_H_ #define HEADLESS_PUBLIC_HEADLESS_TAB_SOCKET_H_ #include #include "base/macros.h" #include "base/optional.h" #include "headless/public/headless_export.h" namespace headless { // A bidirectional communications channel between C++ and JS. class HEADLESS_EXPORT HeadlessTabSocket { public: class HEADLESS_EXPORT Listener { public: Listener() {} virtual ~Listener() {} // The |message| and |v8_execution_context_id| may be potentially sent by // untrusted web content so it should be validated carefully. virtual void OnMessageFromContext(const std::string& message, int v8_execution_context_id) = 0; private: DISALLOW_COPY_AND_ASSIGN(Listener); }; // Installs headless tab socket bindings into the specified execution context. // If the bindings are successfully installed then the |callback| is run with // |success| = true, otherwise with |success| = false. virtual void InstallHeadlessTabSocketBindings( int v8_execution_context_id, base::OnceCallback callback) = 0; // Installs headless tab socket bindings into the main frame main world. If // the bindings were installed correctly then |callback| is run with a // non-empty base::Optional containing the main world // v8_execution_context_id, otherwise |callback| is run with an empty // base::Optional. virtual void InstallMainFrameMainWorldHeadlessTabSocketBindings( base::OnceCallback v8_execution_context_id)> callback) = 0; // Note this will fail unless the bindings have been installed. virtual void SendMessageToContext(const std::string& message, int v8_execution_context_id) = 0; virtual void SetListener(Listener* listener) = 0; protected: HeadlessTabSocket() {} virtual ~HeadlessTabSocket() {} private: DISALLOW_COPY_AND_ASSIGN(HeadlessTabSocket); }; } // namespace headless #endif // HEADLESS_PUBLIC_HEADLESS_TAB_SOCKET_H_