// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef IPC_IPC_CHANNEL_FACTORY_H_ #define IPC_IPC_CHANNEL_FACTORY_H_ #include "base/files/file_path.h" #include "base/message_loop/message_loop.h" #include "ipc/ipc_channel_handle.h" #include "ipc/ipc_export.h" namespace IPC { // A ChannelFactory listens on a UNIX domain socket. When a client connects to // the socket, it accept()s the connection and passes the new FD to the // delegate. The delegate is then responsible for creating a new IPC::Channel // for the FD. class IPC_EXPORT ChannelFactory : public base::MessageLoopForIO::Watcher { public: class Delegate { public: // Called when a client connects to the factory. It is the delegate's // responsibility to create an IPC::Channel for the handle, or else close // the file descriptor contained therein. virtual void OnClientConnected(const ChannelHandle& handle) = 0; // Called when an error occurs and the channel is closed. virtual void OnListenError() = 0; }; ChannelFactory(const base::FilePath& path, Delegate* delegate); virtual ~ChannelFactory(); // Call this to start listening on the socket. bool Listen(); // Close and unlink the socket, and stop accepting connections. void Close(); private: bool CreateSocket(); virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE; virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE; base::MessageLoopForIO::FileDescriptorWatcher server_listen_connection_watcher_; base::FilePath path_; Delegate* delegate_; int listen_fd_; DISALLOW_COPY_AND_ASSIGN(ChannelFactory); }; } // namespace IPC #endif // IPC_IPC_CHANNEL_FACTORY_H_