// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ipc/ipc_channel_nacl.h" #include #include #include #include #include "base/bind.h" #include "base/logging.h" #include "base/message_loop/message_loop_proxy.h" #include "base/synchronization/lock.h" #include "base/task_runner_util.h" #include "base/threading/simple_thread.h" #include "ipc/file_descriptor_set_posix.h" #include "ipc/ipc_logging.h" #include "native_client/src/public/imc_syscalls.h" #include "native_client/src/public/imc_types.h" namespace IPC { struct MessageContents { std::vector data; std::vector fds; }; namespace { bool ReadDataOnReaderThread(int pipe, MessageContents* contents) { DCHECK(pipe >= 0); if (pipe < 0) return false; contents->data.resize(Channel::kReadBufferSize); contents->fds.resize(FileDescriptorSet::kMaxDescriptorsPerMessage); NaClAbiNaClImcMsgIoVec iov = { &contents->data[0], contents->data.size() }; NaClAbiNaClImcMsgHdr msg = { &iov, 1, &contents->fds[0], contents->fds.size() }; int bytes_read = imc_recvmsg(pipe, &msg, 0); if (bytes_read <= 0) { // NaClIPCAdapter::BlockingReceive returns -1 when the pipe closes (either // due to error or for regular shutdown). contents->data.clear(); contents->fds.clear(); return false; } DCHECK(bytes_read); // Resize the buffers down to the number of bytes and fds we actually read. contents->data.resize(bytes_read); contents->fds.resize(msg.desc_length); return true; } } // namespace class Channel::ChannelImpl::ReaderThreadRunner : public base::DelegateSimpleThread::Delegate { public: // |pipe|: A file descriptor from which we will read using imc_recvmsg. // |data_read_callback|: A callback we invoke (on the main thread) when we // have read data. // |failure_callback|: A callback we invoke when we have a failure reading // from |pipe|. // |main_message_loop|: A proxy for the main thread, where we will invoke the // above callbacks. ReaderThreadRunner( int pipe, base::Callback)> data_read_callback, base::Callback failure_callback, scoped_refptr main_message_loop); // DelegateSimpleThread implementation. Reads data from the pipe in a loop // until either we are told to quit or a read fails. virtual void Run() OVERRIDE; private: int pipe_; base::Callback)> data_read_callback_; base::Callback failure_callback_; scoped_refptr main_message_loop_; DISALLOW_COPY_AND_ASSIGN(ReaderThreadRunner); }; Channel::ChannelImpl::ReaderThreadRunner::ReaderThreadRunner( int pipe, base::Callback)> data_read_callback, base::Callback failure_callback, scoped_refptr main_message_loop) : pipe_(pipe), data_read_callback_(data_read_callback), failure_callback_(failure_callback), main_message_loop_(main_message_loop) { } void Channel::ChannelImpl::ReaderThreadRunner::Run() { while (true) { scoped_ptr msg_contents(new MessageContents); bool success = ReadDataOnReaderThread(pipe_, msg_contents.get()); if (success) { main_message_loop_->PostTask(FROM_HERE, base::Bind(data_read_callback_, base::Passed(&msg_contents))); } else { main_message_loop_->PostTask(FROM_HERE, failure_callback_); // Because the read failed, we know we're going to quit. Don't bother // trying to read again. return; } } } Channel::ChannelImpl::ChannelImpl(const IPC::ChannelHandle& channel_handle, Mode mode, Listener* listener) : ChannelReader(listener), mode_(mode), waiting_connect_(true), pipe_(-1), pipe_name_(channel_handle.name), weak_ptr_factory_(this) { if (!CreatePipe(channel_handle)) { // The pipe may have been closed already. const char *modestr = (mode_ & MODE_SERVER_FLAG) ? "server" : "client"; LOG(WARNING) << "Unable to create pipe named \"" << channel_handle.name << "\" in " << modestr << " mode"; } } Channel::ChannelImpl::~ChannelImpl() { Close(); } bool Channel::ChannelImpl::Connect() { if (pipe_ == -1) { DLOG(INFO) << "Channel creation failed: " << pipe_name_; return false; } // Note that Connect is called on the "Channel" thread (i.e., the same thread // where Channel::Send will be called, and the same thread that should receive // messages). The constructor might be invoked on another thread (see // ChannelProxy for an example of that). Therefore, we must wait until Connect // is called to decide which MessageLoopProxy to pass to ReaderThreadRunner. reader_thread_runner_.reset( new ReaderThreadRunner( pipe_, base::Bind(&Channel::ChannelImpl::DidRecvMsg, weak_ptr_factory_.GetWeakPtr()), base::Bind(&Channel::ChannelImpl::ReadDidFail, weak_ptr_factory_.GetWeakPtr()), base::MessageLoopProxy::current())); reader_thread_.reset( new base::DelegateSimpleThread(reader_thread_runner_.get(), "ipc_channel_nacl reader thread")); reader_thread_->Start(); waiting_connect_ = false; // If there were any messages queued before connection, send them. ProcessOutgoingMessages(); return true; } void Channel::ChannelImpl::Close() { // For now, we assume that at shutdown, the reader thread will be woken with // a failure (see NaClIPCAdapter::BlockingRead and CloseChannel). Or... we // might simply be killed with no chance to clean up anyway :-). // If untrusted code tries to close the channel prior to shutdown, it's likely // to hang. // TODO(dmichael): Can we do anything smarter here to make sure the reader // thread wakes up and quits? reader_thread_->Join(); close(pipe_); pipe_ = -1; reader_thread_runner_.reset(); reader_thread_.reset(); read_queue_.clear(); output_queue_.clear(); } bool Channel::ChannelImpl::Send(Message* message) { DVLOG(2) << "sending message @" << message << " on channel @" << this << " with type " << message->type(); scoped_ptr message_ptr(message); #ifdef IPC_MESSAGE_LOG_ENABLED Logging::GetInstance()->OnSendMessage(message_ptr.get(), ""); #endif // IPC_MESSAGE_LOG_ENABLED message->TraceMessageBegin(); output_queue_.push_back(linked_ptr(message_ptr.release())); if (!waiting_connect_) return ProcessOutgoingMessages(); return true; } void Channel::ChannelImpl::DidRecvMsg(scoped_ptr contents) { // Close sets the pipe to -1. It's possible we'll get a buffer sent to us from // the reader thread after Close is called. If so, we ignore it. if (pipe_ == -1) return; linked_ptr > data(new std::vector); data->swap(contents->data); read_queue_.push_back(data); input_fds_.insert(input_fds_.end(), contents->fds.begin(), contents->fds.end()); contents->fds.clear(); // In POSIX, we would be told when there are bytes to read by implementing // OnFileCanReadWithoutBlocking in MessageLoopForIO::Watcher. In NaCl, we // instead know at this point because the reader thread posted some data to // us. ProcessIncomingMessages(); } void Channel::ChannelImpl::ReadDidFail() { Close(); } bool Channel::ChannelImpl::CreatePipe( const IPC::ChannelHandle& channel_handle) { DCHECK(pipe_ == -1); // There's one possible case in NaCl: // 1) It's a channel wrapping a pipe that is given to us. // We don't support these: // 2) It's for a named channel. // 3) It's for a client that we implement ourself. // 4) It's the initial IPC channel. if (channel_handle.socket.fd == -1) { NOTIMPLEMENTED(); return false; } pipe_ = channel_handle.socket.fd; return true; } bool Channel::ChannelImpl::ProcessOutgoingMessages() { DCHECK(!waiting_connect_); // Why are we trying to send messages if there's // no connection? if (output_queue_.empty()) return true; if (pipe_ == -1) return false; // Write out all the messages. The trusted implementation is guaranteed to not // block. See NaClIPCAdapter::Send for the implementation of imc_sendmsg. while (!output_queue_.empty()) { linked_ptr msg = output_queue_.front(); output_queue_.pop_front(); int fds[FileDescriptorSet::kMaxDescriptorsPerMessage]; const size_t num_fds = msg->file_descriptor_set()->size(); DCHECK(num_fds <= FileDescriptorSet::kMaxDescriptorsPerMessage); msg->file_descriptor_set()->GetDescriptors(fds); NaClAbiNaClImcMsgIoVec iov = { const_cast(msg->data()), msg->size() }; NaClAbiNaClImcMsgHdr msgh = { &iov, 1, fds, num_fds }; ssize_t bytes_written = imc_sendmsg(pipe_, &msgh, 0); DCHECK(bytes_written); // The trusted side shouldn't return 0. if (bytes_written < 0) { // The trusted side should only ever give us an error of EPIPE. We // should never be interrupted, nor should we get EAGAIN. DCHECK(errno == EPIPE); Close(); PLOG(ERROR) << "pipe_ error on " << pipe_ << " Currently writing message of size: " << msg->size(); return false; } else { msg->file_descriptor_set()->CommitAll(); } // Message sent OK! DVLOG(2) << "sent message @" << msg.get() << " with type " << msg->type() << " on fd " << pipe_; } return true; } Channel::ChannelImpl::ReadState Channel::ChannelImpl::ReadData( char* buffer, int buffer_len, int* bytes_read) { *bytes_read = 0; if (pipe_ == -1) return READ_FAILED; if (read_queue_.empty()) return READ_PENDING; while (!read_queue_.empty() && *bytes_read < buffer_len) { linked_ptr > vec(read_queue_.front()); size_t bytes_to_read = buffer_len - *bytes_read; if (vec->size() <= bytes_to_read) { // We can read and discard the entire vector. std::copy(vec->begin(), vec->end(), buffer + *bytes_read); *bytes_read += vec->size(); read_queue_.pop_front(); } else { // Read all the bytes we can and discard them from the front of the // vector. (This can be slowish, since erase has to move the back of the // vector to the front, but it's hopefully a temporary hack and it keeps // the code simple). std::copy(vec->begin(), vec->begin() + bytes_to_read, buffer + *bytes_read); vec->erase(vec->begin(), vec->begin() + bytes_to_read); *bytes_read += bytes_to_read; } } return READ_SUCCEEDED; } bool Channel::ChannelImpl::WillDispatchInputMessage(Message* msg) { uint16 header_fds = msg->header()->num_fds; CHECK(header_fds == input_fds_.size()); if (header_fds == 0) return true; // Nothing to do. // The shenaniganery below with &foo.front() requires input_fds_ to have // contiguous underlying storage (such as a simple array or a std::vector). // This is why the header warns not to make input_fds_ a deque<>. msg->file_descriptor_set()->SetDescriptors(&input_fds_.front(), header_fds); input_fds_.clear(); return true; } bool Channel::ChannelImpl::DidEmptyInputBuffers() { // When the input data buffer is empty, the fds should be too. return input_fds_.empty(); } void Channel::ChannelImpl::HandleInternalMessage(const Message& msg) { // The trusted side IPC::Channel should handle the "hello" handshake; we // should not receive the "Hello" message. NOTREACHED(); } //------------------------------------------------------------------------------ // Channel's methods simply call through to ChannelImpl. Channel::Channel(const IPC::ChannelHandle& channel_handle, Mode mode, Listener* listener) : channel_impl_(new ChannelImpl(channel_handle, mode, listener)) { } Channel::~Channel() { delete channel_impl_; } bool Channel::Connect() { return channel_impl_->Connect(); } void Channel::Close() { channel_impl_->Close(); } base::ProcessId Channel::peer_pid() const { // This shouldn't actually get used in the untrusted side of the proxy, and we // don't have the real pid anyway. return -1; } bool Channel::Send(Message* message) { return channel_impl_->Send(message); } } // namespace IPC