// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ #define MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ #include #include "base/memory/read_only_shared_memory_region.h" #include "base/sync_socket.h" #include "media/base/audio_parameters.h" #include "media/base/media_export.h" namespace media { class AudioProcessorControls; // Contains IPC notifications for the state of the server side // (AudioInputController) audio state changes and when an AudioInputController // has been created. Implemented by AudioInputDevice. class MEDIA_EXPORT AudioInputIPCDelegate { public: // Called when an AudioInputController has been created. // See media/mojo/mojom/audio_data_pipe.mojom for documentation of // |handle| and |socket_handle|. virtual void OnStreamCreated( base::ReadOnlySharedMemoryRegion shared_memory_region, base::SyncSocket::ScopedHandle socket_handle, bool initially_muted) = 0; // Called when state of an audio stream has changed. virtual void OnError() = 0; // Called when an audio stream is muted or unmuted. virtual void OnMuted(bool is_muted) = 0; // Called when the AudioInputIPC object is going away and/or when the // IPC channel has been closed and no more IPC requests can be made. // Implementations should delete their owned AudioInputIPC instance // immediately. virtual void OnIPCClosed() = 0; protected: virtual ~AudioInputIPCDelegate(); }; // Provides IPC functionality for an AudioInputIPCDelegate (e.g., an // AudioInputDevice). The implementation should asynchronously deliver the // messages to an AudioInputController object (or create one in the case of // CreateStream()), that may live in a separate process. class MEDIA_EXPORT AudioInputIPC { public: virtual ~AudioInputIPC(); // Sends a request to create an AudioInputController object in the peer // process, and configures it to use the specified audio |params|. The // |total_segments| indidates number of equal-lengthed segments in the shared // memory buffer. Once the stream has been created, the implementation will // notify |delegate| by calling OnStreamCreated(). virtual void CreateStream(AudioInputIPCDelegate* delegate, const AudioParameters& params, bool automatic_gain_control, uint32_t total_segments) = 0; // Corresponds to a call to AudioInputController::Record() on the server side. virtual void RecordStream() = 0; // Sets the volume of the audio stream. virtual void SetVolume(double volume) = 0; // Sets the output device from which to cancel echo, if supported. The // |output_device_id| can be gotten from a device enumeration. Must not be // called before the stream has been successfully created. virtual void SetOutputDeviceForAec(const std::string& output_device_id) = 0; // If the input has built-in processing, returns a pointer to processing // controls. Valid after the stream has been created. virtual AudioProcessorControls* GetProcessorControls(); // Closes the audio stream, which should shut down the corresponding // AudioInputController in the peer process. virtual void CloseStream() = 0; }; } // namespace media #endif // MEDIA_AUDIO_AUDIO_INPUT_IPC_H_