// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/audio/audio_system.h" namespace media { static AudioSystem* g_last_created = nullptr; AudioSystem::~AudioSystem() {} AudioSystem* AudioSystem::Get() { return g_last_created; } void AudioSystem::SetInstance(AudioSystem* audio_system) { DCHECK(audio_system); if (g_last_created && audio_system) { // We create multiple instances of AudioSystem only when testing. // We should not encounter this case in production. LOG(WARNING) << "Multiple instances of AudioSystem detected"; } g_last_created = audio_system; } void AudioSystem::ClearInstance(const AudioSystem* audio_system) { DCHECK(audio_system); if (g_last_created != audio_system) { // We create multiple instances of AudioSystem only when testing. // We should not encounter this case in production. LOG(WARNING) << "Multiple instances of AudioSystem detected"; } else { g_last_created = nullptr; } } } // namespace media