// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_AUDIO_SYSTEM_H_ #define MEDIA_AUDIO_AUDIO_SYSTEM_H_ #include #include "base/callback.h" #include "base/optional.h" #include "media/audio/audio_device_description.h" #include "media/base/audio_parameters.h" #include "media/base/media_export.h" namespace media { // Provides asynchronous interface to access audio device information class MEDIA_EXPORT AudioSystem { public: // Replies are sent asynchronously to the thread the calls are issued on. // Instance is bound to the thread it's called on the first time. // Attention! Audio system thread may outlive the client // objects; bind callbacks with care. // Non-empty optional AudioParameters are guaranteed to be valid. // If optional AudioParameters are empty, it means the specified device is not // found. This is best-effort: non-empty parameters do not guarantee existence // of the device. // TODO(olka,tommi): fix all AudioManager implementations to always report // when a device is not found, instead of returning sub parameter values. // Non-empty optional matched output device id is guaranteed to be a non-empty // std::string. If optional matched output device id is empty, it means there // is no associated output device. using OnAudioParamsCallback = base::OnceCallback&)>; using OnDeviceIdCallback = base::OnceCallback&)>; using OnInputDeviceInfoCallback = base::OnceCallback&, const base::Optional&)>; using OnBoolCallback = base::OnceCallback; using OnDeviceDescriptionsCallback = base::OnceCallback; virtual ~AudioSystem() = default; virtual void GetInputStreamParameters(const std::string& device_id, OnAudioParamsCallback on_params_cb) = 0; virtual void GetOutputStreamParameters( const std::string& device_id, OnAudioParamsCallback on_params_cb) = 0; virtual void HasInputDevices(OnBoolCallback on_has_devices_cb) = 0; virtual void HasOutputDevices(OnBoolCallback on_has_devices_cb) = 0; // Replies with device descriptions of input audio devices if |for_input| is // true, and of output audio devices otherwise. virtual void GetDeviceDescriptions( bool for_input, OnDeviceDescriptionsCallback on_descriptions_cb) = 0; // Replies with an empty optional if there is no associated output device // found and a non-empty string otherwise. virtual void GetAssociatedOutputDeviceID( const std::string& input_device_id, OnDeviceIdCallback on_device_id_cb) = 0; // Replies with audio parameters for the specified input device and // device ID of the associated output device, if any (otherwise // the associated output device ID is an empty optional). virtual void GetInputDeviceInfo( const std::string& input_device_id, OnInputDeviceInfoCallback on_input_device_info_cb) = 0; // This function wraps |callback| with a call to // AudioDeviceDescription::LocalizeDeviceDescriptions for convenience. This is // typically used by AudioSystem implementations, not AudioSystem clients. static OnDeviceDescriptionsCallback WrapCallbackWithDeviceNameLocalization( OnDeviceDescriptionsCallback callback); }; } // namespace media #endif // MEDIA_AUDIO_AUDIO_SYSTEM_H_