// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_AUDIO_SYSTEM_IMPL_H_ #define MEDIA_AUDIO_AUDIO_SYSTEM_IMPL_H_ #include "media/audio/audio_system.h" namespace base { class SingleThreadTaskRunner; } namespace media { class AudioManager; class MEDIA_EXPORT AudioSystemImpl : public AudioSystem { public: static std::unique_ptr Create(AudioManager* audio_manager); ~AudioSystemImpl() override; // AudioSystem implementation. void GetInputStreamParameters( const std::string& device_id, OnAudioParamsCallback on_params_cb) const override; void HasInputDevices(OnBoolCallback on_has_devices_cb) const override; AudioManager* GetAudioManager() const override; protected: AudioSystemImpl(AudioManager* audio_manager); private: base::SingleThreadTaskRunner* GetTaskRunner() const; AudioManager* const audio_manager_; DISALLOW_COPY_AND_ASSIGN(AudioSystemImpl); }; } // namespace media #endif // MEDIA_AUDIO_AUDIO_SYSTEM_IMPL_H_