// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/audio/audio_thread_impl.h" #include "base/threading/thread_task_runner_handle.h" namespace media { AudioThreadImpl::AudioThreadImpl() : thread_("AudioThread") { #if defined(OS_WIN) thread_.init_com_with_mta(true); #endif CHECK(thread_.Start()); #if defined(OS_MACOSX) // On Mac, the audio task runner must belong to the main thread. // See http://crbug.com/158170. task_runner_ = base::ThreadTaskRunnerHandle::Get(); #else task_runner_ = thread_.task_runner(); #endif worker_task_runner_ = thread_.task_runner(); } AudioThreadImpl::~AudioThreadImpl() { DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); } void AudioThreadImpl::Stop() { DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); // Note that on MACOSX, we can still have tasks posted on the |task_runner_|, // since it is the main thread task runner and we do not stop the main thread. // But this is fine becuase none of those tasks will actually run. thread_.Stop(); } base::SingleThreadTaskRunner* AudioThreadImpl::GetTaskRunner() { return task_runner_.get(); } base::SingleThreadTaskRunner* AudioThreadImpl::GetWorkerTaskRunner() { return worker_task_runner_.get(); } } // namespace media