// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_AUDIO_CAPTURER_SOURCE_H_ #define MEDIA_BASE_AUDIO_CAPTURER_SOURCE_H_ #include #include #include "base/memory/ref_counted.h" #include "media/base/audio_bus.h" #include "media/base/audio_parameters.h" #include "media/base/media_export.h" namespace media { class AudioProcessorControls; // AudioCapturerSource is an interface representing the source for // captured audio. An implementation will periodically call Capture() on a // callback object. class AudioCapturerSource : public base::RefCountedThreadSafe { public: class CaptureCallback { public: // Signals that audio recording has been started. Called asynchronously // after Start() has completed. If Start() encounters problems before this // callback can be made, OnCaptureError will be called instead. // This callback is provided for sources such as local audio sources that // require asynchronous initialization so not all sources will support this // notification. virtual void OnCaptureStarted() {} // Callback to deliver the captured data from the OS. virtual void Capture(const AudioBus* audio_source, base::TimeTicks audio_capture_time, double volume, bool key_pressed) = 0; // Signals an error has occurred. virtual void OnCaptureError(const std::string& message) = 0; // Signals the muted state has changed. May be called before // OnCaptureStarted. virtual void OnCaptureMuted(bool is_muted) = 0; // For streams created with audio processing, signals that a controllable // audio processor has been created. virtual void OnCaptureProcessorCreated(AudioProcessorControls* controls) {} protected: virtual ~CaptureCallback() {} }; // Sets information about the audio stream format and the device to be used. // It must be called exactly once before any of the other methods. virtual void Initialize(const AudioParameters& params, CaptureCallback* callback) = 0; // Starts the audio recording. virtual void Start() = 0; // Stops the audio recording. This API is synchronous, and no more data // callback will be passed to the client after it is being called. virtual void Stop() = 0; // Sets the capture volume, with range [0.0, 1.0] inclusive. virtual void SetVolume(double volume) = 0; // Enables or disables the WebRtc AGC control. virtual void SetAutomaticGainControl(bool enable) = 0; // Sets the output device the source should cancel echo from, if // supported. Must be called on the main thread. Device ids are gotten from // device enumerations. virtual void SetOutputDeviceForAec(const std::string& output_device_id) = 0; protected: friend class base::RefCountedThreadSafe; virtual ~AudioCapturerSource() {} }; } // namespace media #endif // MEDIA_BASE_AUDIO_CAPTURER_SOURCE_H_