// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_AUDIO_DECODER_CONFIG_H_ #define MEDIA_BASE_AUDIO_DECODER_CONFIG_H_ #include #include #include #include "base/macros.h" #include "base/time/time.h" #include "media/base/audio_codecs.h" #include "media/base/channel_layout.h" #include "media/base/encryption_scheme.h" #include "media/base/media_export.h" #include "media/base/sample_format.h" namespace media { // TODO(dalecurtis): FFmpeg API uses |bytes_per_channel| instead of // |bits_per_channel|, we should switch over since bits are generally confusing // to work with. class MEDIA_EXPORT AudioDecoderConfig { public: // Constructs an uninitialized object. Clients should call Initialize() with // appropriate values before using. AudioDecoderConfig(); // Constructs an initialized object. AudioDecoderConfig(AudioCodec codec, SampleFormat sample_format, ChannelLayout channel_layout, int samples_per_second, const std::vector& extra_data, EncryptionScheme encryption_scheme); AudioDecoderConfig(const AudioDecoderConfig& other); ~AudioDecoderConfig(); // Resets the internal state of this object. |codec_delay| is in frames. void Initialize(AudioCodec codec, SampleFormat sample_format, ChannelLayout channel_layout, int samples_per_second, const std::vector& extra_data, EncryptionScheme encryption_scheme, base::TimeDelta seek_preroll, int codec_delay); // Returns true if this object has appropriate configuration values, false // otherwise. bool IsValidConfig() const; // Returns true if all fields in |config| match this config. // Note: The contents of |extra_data_| are compared not the raw pointers. bool Matches(const AudioDecoderConfig& config) const; // Returns a human-readable string describing |*this|. std::string AsHumanReadableString() const; // Sets the number of channels if |channel_layout_| is CHANNEL_LAYOUT_DISCRETE void SetChannelsForDiscrete(int channels); AudioCodec codec() const { return codec_; } int bits_per_channel() const { return bytes_per_channel_ * 8; } int bytes_per_channel() const { return bytes_per_channel_; } ChannelLayout channel_layout() const { return channel_layout_; } int channels() const { return channels_; } int samples_per_second() const { return samples_per_second_; } SampleFormat sample_format() const { return sample_format_; } int bytes_per_frame() const { return bytes_per_frame_; } base::TimeDelta seek_preroll() const { return seek_preroll_; } int codec_delay() const { return codec_delay_; } // Optional byte data required to initialize audio decoders such as Vorbis // codebooks. const std::vector& extra_data() const { return extra_data_; } // Whether the audio stream is potentially encrypted. // Note that in a potentially encrypted audio stream, individual buffers // can be encrypted or not encrypted. bool is_encrypted() const { return encryption_scheme_ != EncryptionScheme::kUnencrypted; } // Encryption scheme used for encrypted buffers. EncryptionScheme encryption_scheme() const { return encryption_scheme_; } // Sets the config to be encrypted or not encrypted manually. This can be // useful for decryptors that decrypts an encrypted stream to a clear stream. void SetIsEncrypted(bool is_encrypted); bool should_discard_decoder_delay() const { return should_discard_decoder_delay_; } void disable_discard_decoder_delay() { should_discard_decoder_delay_ = false; } // Optionally set by renderer to provide hardware layout when playback // starts. Intentionally not part of IsValid(). Layout is not updated for // device changes - use with care! void set_target_output_channel_layout(ChannelLayout output_layout) { target_output_channel_layout_ = output_layout; } ChannelLayout target_output_channel_layout() const { return target_output_channel_layout_; } // Optionally set if the AudioCodec has a profile which may preclude certain // decoders from having support. void set_profile(AudioCodecProfile profile) { profile_ = profile; } AudioCodecProfile profile() const { return profile_; } private: AudioCodec codec_ = kUnknownAudioCodec; AudioCodecProfile profile_ = AudioCodecProfile::kUnknown; SampleFormat sample_format_ = kUnknownSampleFormat; int bytes_per_channel_ = 0; int samples_per_second_ = 0; int bytes_per_frame_ = 0; std::vector extra_data_; EncryptionScheme encryption_scheme_ = EncryptionScheme::kUnencrypted; // Layout and count of the *stream* being decoded. ChannelLayout channel_layout_ = CHANNEL_LAYOUT_UNSUPPORTED; int channels_ = 0; // Layout of the output hardware. Optionally set. See setter comments. ChannelLayout target_output_channel_layout_ = CHANNEL_LAYOUT_NONE; // |seek_preroll_| is the duration of the data that the decoder must decode // before the decoded data is valid. base::TimeDelta seek_preroll_; // |codec_delay_| is the number of frames the decoder should discard before // returning decoded data. This value can include both decoder delay as well // as padding added during encoding. int codec_delay_ = 0; // Indicates if a decoder should implicitly discard decoder delay without it // being explicitly marked in discard padding. bool should_discard_decoder_delay_ = true; // Not using DISALLOW_COPY_AND_ASSIGN here intentionally to allow the compiler // generated copy constructor and assignment operator. Since the extra data is // typically small, the performance impact is minimal. }; } // namespace media #endif // MEDIA_BASE_AUDIO_DECODER_CONFIG_H_