// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include #include "base/containers/buffer_iterator.h" #include "base/containers/span.h" #include "base/numerics/safe_conversions.h" #include "media/base/bit_reader.h" #include "media/base/test_random.h" // Entry point for LibFuzzer. extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { base::BufferIterator iterator(data, size); const uint32_t* random_seed = iterator.Object(); if (!random_seed) return 0; // Need a simple random number generator to generate the number of bits to // read/skip in a reproducible way (given the same |data|). media::TestRandom rnd(*random_seed); base::span remaining = iterator.Span(iterator.total_size() - iterator.position()); media::BitReader reader(remaining.data(), base::checked_cast(remaining.size())); // Read and skip through the data in |reader|. while (reader.bits_available() > 0) { if (rnd.Rand() & 1) { // Read up to 64 bits. This may fail if there is not enough bits // remaining, but it doesn't matter (testing for failures is also good). uint64_t value; if (!reader.ReadBits(rnd.Rand() % 64 + 1, &value)) break; } else { // Skip up to 128 bits. As above, this may fail. if (!reader.SkipBits(rnd.Rand() % 128 + 1)) break; } } return 0; }