// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_CAPTURE_VIDEO_CAPTURER_SOURCE_H_ #define MEDIA_CAPTURE_VIDEO_CAPTURER_SOURCE_H_ #include #include #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/time/time.h" #include "media/capture/capture_export.h" #include "media/capture/video_capture_types.h" namespace media { class VideoFrame; // VideoCapturerSource is an interface representing the source for captured // video. An implementation will periodically call the frame callback with new // video frames. class CAPTURE_EXPORT VideoCapturerSource { public: virtual ~VideoCapturerSource(); // This callback is used to deliver video frames. // // |estimated_capture_time| - The capture time of the delivered video // frame. This field represents the local time at which either: 1) the frame // was generated, if it was done so locally; or 2) the targeted play-out time // of the frame, if it was generated from a remote source. Either way, an // implementation should not present the frame before this point-in-time. This // value is NOT a high-resolution timestamp, and so it should not be used as a // presentation time; but, instead, it should be used for buffering playback // and for A/V synchronization purposes. NOTE: It is possible for this value // to be null if the current implementation lacks this timing information. // // |video_frame->timestamp()| gives the presentation timestamp of the video // frame relative to the first frame generated by the corresponding source. // Because a source can start generating frames before a subscriber is added, // the first video frame delivered may not have timestamp equal to 0. using VideoCaptureDeliverFrameCB = base::Callback& video_frame, base::TimeTicks estimated_capture_time)>; using VideoCaptureDeviceFormatsCB = base::Callback; using RunningCallback = base::Callback; // Collects the formats that can currently be used. // |max_requested_height|, |max_requested_width|, and // |max_requested_frame_rate| is used by Tab and Screen capture to decide what // resolution/framerate to generate. |callback| is triggered when the formats // have been collected. virtual void GetCurrentSupportedFormats( int max_requested_width, int max_requested_height, double max_requested_frame_rate, const VideoCaptureDeviceFormatsCB& callback) = 0; // Starts capturing frames using the capture |params|. |new_frame_callback| is // triggered when a new video frame is available. // If capturing is started successfully then |running_callback| will be // called with a parameter of true. Note that some implementations may // simply reject StartCapture (by calling running_callback with a false // argument) if called with the wrong task runner. // If capturing fails to start or stopped due to an external event then // |running_callback| will be called with a parameter of false. // |running_callback| will always be called on the same thread as the // StartCapture. virtual void StartCapture( const media::VideoCaptureParams& params, const VideoCaptureDeliverFrameCB& new_frame_callback, const RunningCallback& running_callback) = 0; // Asks source to send a refresh frame. In cases where source does not provide // a continuous rate of new frames (e.g. canvas capture, screen capture where // the screen's content has not changed in a while), consumers may request a // "refresh frame" to be delivered. For instance, this would be needed when // a new sink is added to a MediaStreamTrack. // // The default implementation is a no-op and implementations are not required // to honor this request. If they decide to and capturing is started // successfully, then |new_frame_callback| should be called with a frame. // // Note: This should only be called after StartCapture() and before // StopCapture(). Otherwise, its behavior is undefined. virtual void RequestRefreshFrame() {} // Optionally suspends frame delivery. The source may or may not honor this // request. Thus, the caller cannot assume frame delivery will actually // stop. Even if frame delivery is suspended, this might not take effect // immediately. // // The purpose of this is to allow minimizing resource usage while // there are no frame consumers present. // // Note: This should only be called after StartCapture() and before // StopCapture(). Otherwise, its behavior is undefined. virtual void MaybeSuspend() {} // Resumes frame delivery, if it was suspended. If frame delivery was not // suspended, this is a no-op, and frame delivery will continue. // // Note: This should only be called after StartCapture() and before // StopCapture(). Otherwise, its behavior is undefined. virtual void Resume() {} // Stops capturing frames and clears all callbacks including the // SupportedFormatsCallback callback. Note that queued frame callbacks // may still occur after this call, so the caller must take care to // use refcounted or weak references in |new_frame_callback|. virtual void StopCapture() = 0; }; } // namespace media #endif // MEDIA_CAPTURE_VIDEO_CAPTURER_SOURCE_H_