// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CDM_CONTENT_DECRYPTION_MODULE_H_ #define CDM_CONTENT_DECRYPTION_MODULE_H_ #if defined(_MSC_VER) typedef unsigned char uint8_t; typedef unsigned int uint32_t; typedef int int32_t; typedef __int64 int64_t; #else #include #endif // Define CDM_EXPORT so that functionality implemented by the CDM module // can be exported to consumers. #if defined(WIN32) #if defined(CDM_IMPLEMENTATION) #define CDM_EXPORT __declspec(dllexport) #else #define CDM_EXPORT __declspec(dllimport) #endif // defined(CDM_IMPLEMENTATION) #else // defined(WIN32) #if defined(CDM_IMPLEMENTATION) #define CDM_EXPORT __attribute__((visibility("default"))) #else #define CDM_EXPORT #endif #endif // defined(WIN32) // The version number must be rolled when the exported functions are updated! // If the CDM and the adapter use different versions of these functions, the // adapter will fail to load or crash! #define CDM_MODULE_VERSION 4 // Build the versioned entrypoint name. // The extra macros are necessary to expand version to an actual value. #define INITIALIZE_CDM_MODULE \ BUILD_ENTRYPOINT(InitializeCdmModule, CDM_MODULE_VERSION) #define BUILD_ENTRYPOINT(name, version) \ BUILD_ENTRYPOINT_NO_EXPANSION(name, version) #define BUILD_ENTRYPOINT_NO_EXPANSION(name, version) name##_##version extern "C" { CDM_EXPORT void INITIALIZE_CDM_MODULE(); CDM_EXPORT void DeinitializeCdmModule(); // Returns a pointer to the requested CDM Host interface upon success. // Returns NULL if the requested CDM Host interface is not supported. // The caller should cast the returned pointer to the type matching // |host_interface_version|. typedef void* (*GetCdmHostFunc)(int host_interface_version, void* user_data); // Returns a pointer to the requested CDM upon success. // Returns NULL if an error occurs or the requested |cdm_interface_version| or // |key_system| is not supported or another error occurs. // The caller should cast the returned pointer to the type matching // |cdm_interface_version|. // Caller retains ownership of arguments and must call Destroy() on the returned // object. CDM_EXPORT void* CreateCdmInstance( int cdm_interface_version, const char* key_system, uint32_t key_system_size, GetCdmHostFunc get_cdm_host_func, void* user_data); CDM_EXPORT const char* GetCdmVersion(); } namespace cdm { class AudioFrames_1; class AudioFrames_2; typedef AudioFrames_2 AudioFrames; class Host_1; class Host_2; class Host_3; class DecryptedBlock; class VideoFrame; enum Status { kSuccess = 0, kNeedMoreData, // Decoder needs more data to produce a decoded frame/sample. kNoKey, // The required decryption key is not available. kSessionError, // Session management error. kDecryptError, // Decryption failed. kDecodeError, // Error decoding audio or video. kDeferredInitialization // Decoder is not ready for initialization. }; // This must be consistent with MediaKeyError defined in the spec: // https://dvcs.w3.org/hg/html-media/raw-file/default/encrypted-media/encrypted-media.html#error-codes // The error codes are in the process of changing. For now, support the minimum // required set with backwards compatible values. enum MediaKeyError { kUnknownError = 1, kClientError = 2, kOutputError = 4 }; // An input buffer can be split into several continuous subsamples. // A SubsampleEntry specifies the number of clear and cipher bytes in each // subsample. For example, the following buffer has three subsamples: // // |<----- subsample1 ----->|<----- subsample2 ----->|<----- subsample3 ----->| // | clear1 | cipher1 | clear2 | cipher2 | clear3 | cipher3 | // // For decryption, all of the cipher bytes in a buffer should be concatenated // (in the subsample order) into a single logical stream. The clear bytes should // not be considered as part of decryption. // // Stream to decrypt: | cipher1 | cipher2 | cipher3 | // Decrypted stream: | decrypted1| decrypted2 | decrypted3 | // // After decryption, the decrypted bytes should be copied over the position // of the corresponding cipher bytes in the original buffer to form the output // buffer. Following the above example, the decrypted buffer should be: // // |<----- subsample1 ----->|<----- subsample2 ----->|<----- subsample3 ----->| // | clear1 | decrypted1| clear2 | decrypted2 | clear3 | decrypted3 | // // TODO(xhwang): Add checks to make sure these structs have fixed layout. struct SubsampleEntry { SubsampleEntry(uint32_t clear_bytes, uint32_t cipher_bytes) : clear_bytes(clear_bytes), cipher_bytes(cipher_bytes) {} uint32_t clear_bytes; uint32_t cipher_bytes; }; // Represents an input buffer to be decrypted (and possibly decoded). It does // own any pointers in this struct. struct InputBuffer { InputBuffer() : data(NULL), data_size(0), data_offset(0), key_id(NULL), key_id_size(0), iv(NULL), iv_size(0), subsamples(NULL), num_subsamples(0), timestamp(0) {} const uint8_t* data; // Pointer to the beginning of the input data. uint32_t data_size; // Size (in bytes) of |data|. uint32_t data_offset; // Number of bytes to be discarded before decryption. const uint8_t* key_id; // Key ID to identify the decryption key. uint32_t key_id_size; // Size (in bytes) of |key_id|. const uint8_t* iv; // Initialization vector. uint32_t iv_size; // Size (in bytes) of |iv|. const struct SubsampleEntry* subsamples; uint32_t num_subsamples; // Number of subsamples in |subsamples|. int64_t timestamp; // Presentation timestamp in microseconds. }; struct AudioDecoderConfig { enum AudioCodec { kUnknownAudioCodec = 0, kCodecVorbis, kCodecAac }; AudioDecoderConfig() : codec(kUnknownAudioCodec), channel_count(0), bits_per_channel(0), samples_per_second(0), extra_data(NULL), extra_data_size(0) {} AudioCodec codec; int32_t channel_count; int32_t bits_per_channel; int32_t samples_per_second; // Optional byte data required to initialize audio decoders, such as the // vorbis setup header. uint8_t* extra_data; uint32_t extra_data_size; }; // Supported sample formats for AudioFrames. enum AudioFormat { kUnknownAudioFormat = 0, // Unknown format value. Used for error reporting. kAudioFormatU8, // Interleaved unsigned 8-bit w/ bias of 128. kAudioFormatS16, // Interleaved signed 16-bit. kAudioFormatS32, // Interleaved signed 32-bit. kAudioFormatF32, // Interleaved float 32-bit. kAudioFormatPlanarS16, // Signed 16-bit planar. kAudioFormatPlanarF32, // Float 32-bit planar. }; // Surface formats based on FOURCC labels, see: http://www.fourcc.org/yuv.php enum VideoFormat { kUnknownVideoFormat = 0, // Unknown format value. Used for error reporting. kYv12, // 12bpp YVU planar 1x1 Y, 2x2 VU samples. kI420 // 12bpp YVU planar 1x1 Y, 2x2 UV samples. }; struct Size { Size() : width(0), height(0) {} Size(int32_t width, int32_t height) : width(width), height(height) {} int32_t width; int32_t height; }; struct VideoDecoderConfig { enum VideoCodec { kUnknownVideoCodec = 0, kCodecVp8, kCodecH264 }; enum VideoCodecProfile { kUnknownVideoCodecProfile = 0, kVp8ProfileMain, kH264ProfileBaseline, kH264ProfileMain, kH264ProfileExtended, kH264ProfileHigh, kH264ProfileHigh10, kH264ProfileHigh422, kH264ProfileHigh444Predictive }; VideoDecoderConfig() : codec(kUnknownVideoCodec), profile(kUnknownVideoCodecProfile), format(kUnknownVideoFormat), extra_data(NULL), extra_data_size(0) {} VideoCodec codec; VideoCodecProfile profile; VideoFormat format; // Width and height of video frame immediately post-decode. Not all pixels // in this region are valid. Size coded_size; // Optional byte data required to initialize video decoders, such as H.264 // AAVC data. uint8_t* extra_data; uint32_t extra_data_size; }; enum StreamType { kStreamTypeAudio = 0, kStreamTypeVideo = 1 }; // Structure provided to ContentDecryptionModule::OnPlatformChallengeResponse() // after a platform challenge was initiated via Host::SendPlatformChallenge(). // All values will be NULL / zero in the event of a challenge failure. struct PlatformChallengeResponse { // |challenge| provided during Host::SendPlatformChallenge() combined with // nonce data and signed with the platform's private key. const uint8_t* signed_data; uint32_t signed_data_length; // RSASSA-PKCS1-v1_5-SHA256 signature of the |signed_data| block. const uint8_t* signed_data_signature; uint32_t signed_data_signature_length; // X.509 device specific certificate for the |service_id| requested. const uint8_t* platform_key_certificate; uint32_t platform_key_certificate_length; }; // Supported output protection methods for use with EnableOutputProtection() and // returned by OnQueryOutputProtectionStatus(). enum OutputProtectionMethods { kProtectionNone = 0, kProtectionHDCP = 1 << 0 }; // Connected output link types returned by OnQueryOutputProtectionStatus(). enum OutputLinkTypes { kLinkTypeNone = 0, kLinkTypeUnknown = 1 << 0, kLinkTypeInternal = 1 << 1, kLinkTypeVGA = 1 << 2, kLinkTypeHDMI = 1 << 3, kLinkTypeDVI = 1 << 4, kLinkTypeDisplayPort = 1 << 5, kLinkTypeNetwork = 1 << 6 }; // // WARNING: Deprecated. Will be removed in the near future. CDMs should // implement ContentDecryptionModule_2 instead. // ContentDecryptionModule interface that all CDMs need to implement. // The interface is versioned for backward compatibility. // Note: ContentDecryptionModule implementations must use the allocator // provided in CreateCdmInstance() to allocate any Buffer that needs to // be passed back to the caller. Implementations must call Buffer::Destroy() // when a Buffer is created that will never be returned to the caller. class ContentDecryptionModule_1 { public: static const int kVersion = 1; typedef Host_1 Host; // Generates a |key_request| given |type| and |init_data|. // // Returns kSuccess if the key request was successfully generated, in which // case the CDM must send the key message by calling Host::SendKeyMessage(). // Returns kSessionError if any error happened, in which case the CDM must // send a key error by calling Host::SendKeyError(). virtual Status GenerateKeyRequest( const char* type, uint32_t type_size, const uint8_t* init_data, uint32_t init_data_size) = 0; // Adds the |key| to the CDM to be associated with |key_id|. // // Returns kSuccess if the key was successfully added, kSessionError // otherwise. virtual Status AddKey(const char* session_id, uint32_t session_id_size, const uint8_t* key, uint32_t key_size, const uint8_t* key_id, uint32_t key_id_size) = 0; // Cancels any pending key request made to the CDM for |session_id|. // // Returns kSuccess if all pending key requests for |session_id| were // successfully canceled or there was no key request to be canceled, // kSessionError otherwise. virtual Status CancelKeyRequest( const char* session_id, uint32_t session_id_size) = 0; // Performs scheduled operation with |context| when the timer fires. virtual void TimerExpired(void* context) = 0; // Decrypts the |encrypted_buffer|. // // Returns kSuccess if decryption succeeded, in which case the callee // should have filled the |decrypted_buffer| and passed the ownership of // |data| in |decrypted_buffer| to the caller. // Returns kNoKey if the CDM did not have the necessary decryption key // to decrypt. // Returns kDecryptError if any other error happened. // If the return value is not kSuccess, |decrypted_buffer| should be ignored // by the caller. virtual Status Decrypt(const InputBuffer& encrypted_buffer, DecryptedBlock* decrypted_buffer) = 0; // Initializes the CDM audio decoder with |audio_decoder_config|. This // function must be called before DecryptAndDecodeSamples() is called. // // Returns kSuccess if the |audio_decoder_config| is supported and the CDM // audio decoder is successfully initialized. // Returns kSessionError if |audio_decoder_config| is not supported. The CDM // may still be able to do Decrypt(). virtual Status InitializeAudioDecoder( const AudioDecoderConfig& audio_decoder_config) = 0; // Initializes the CDM video decoder with |video_decoder_config|. This // function must be called before DecryptAndDecodeFrame() is called. // // Returns kSuccess if the |video_decoder_config| is supported and the CDM // video decoder is successfully initialized. // Returns kSessionError if |video_decoder_config| is not supported. The CDM // may still be able to do Decrypt(). virtual Status InitializeVideoDecoder( const VideoDecoderConfig& video_decoder_config) = 0; // De-initializes the CDM decoder and sets it to an uninitialized state. The // caller can initialize the decoder again after this call to re-initialize // it. This can be used to reconfigure the decoder if the configuration // changes. virtual void DeinitializeDecoder(StreamType decoder_type) = 0; // Resets the CDM decoder to an initialized clean state. All internal buffers // MUST be flushed. virtual void ResetDecoder(StreamType decoder_type) = 0; // Decrypts the |encrypted_buffer| and decodes the decrypted buffer into a // |video_frame|. Upon end-of-stream, the caller should call this function // repeatedly with empty |encrypted_buffer| (|data| == NULL) until only empty // |video_frame| (|format| == kEmptyVideoFrame) is produced. // // Returns kSuccess if decryption and decoding both succeeded, in which case // the callee will have filled the |video_frame| and passed the ownership of // |frame_buffer| in |video_frame| to the caller. // Returns kNoKey if the CDM did not have the necessary decryption key // to decrypt. // Returns kNeedMoreData if more data was needed by the decoder to generate // a decoded frame (e.g. during initialization and end-of-stream). // Returns kDecryptError if any decryption error happened. // Returns kDecodeError if any decoding error happened. // If the return value is not kSuccess, |video_frame| should be ignored by // the caller. virtual Status DecryptAndDecodeFrame(const InputBuffer& encrypted_buffer, VideoFrame* video_frame) = 0; // Decrypts the |encrypted_buffer| and decodes the decrypted buffer into // |audio_frames|. Upon end-of-stream, the caller should call this function // repeatedly with empty |encrypted_buffer| (|data| == NULL) until only empty // |audio_frames| is produced. // // Returns kSuccess if decryption and decoding both succeeded, in which case // the callee will have filled |audio_frames| and passed the ownership of // |data| in |audio_frames| to the caller. // Returns kNoKey if the CDM did not have the necessary decryption key // to decrypt. // Returns kNeedMoreData if more data was needed by the decoder to generate // audio samples (e.g. during initialization and end-of-stream). // Returns kDecryptError if any decryption error happened. // Returns kDecodeError if any decoding error happened. // If the return value is not kSuccess, |audio_frames| should be ignored by // the caller. virtual Status DecryptAndDecodeSamples(const InputBuffer& encrypted_buffer, AudioFrames_1* audio_frames) = 0; // Destroys the object in the same context as it was created. virtual void Destroy() = 0; protected: ContentDecryptionModule_1() {} virtual ~ContentDecryptionModule_1() {} }; // ContentDecryptionModule interface that all CDMs need to implement. // The interface is versioned for backward compatibility. // Note: ContentDecryptionModule implementations must use the allocator // provided in CreateCdmInstance() to allocate any Buffer that needs to // be passed back to the caller. Implementations must call Buffer::Destroy() // when a Buffer is created that will never be returned to the caller. class ContentDecryptionModule_2 { public: static const int kVersion = 2; typedef Host_2 Host; // Generates a |key_request| given |type| and |init_data|. // // Returns kSuccess if the key request was successfully generated, in which // case the CDM must send the key message by calling Host::SendKeyMessage(). // Returns kSessionError if any error happened, in which case the CDM must // send a key error by calling Host::SendKeyError(). virtual Status GenerateKeyRequest( const char* type, uint32_t type_size, const uint8_t* init_data, uint32_t init_data_size) = 0; // Adds the |key| to the CDM to be associated with |key_id|. // // Returns kSuccess if the key was successfully added, kSessionError // otherwise. virtual Status AddKey(const char* session_id, uint32_t session_id_size, const uint8_t* key, uint32_t key_size, const uint8_t* key_id, uint32_t key_id_size) = 0; // Cancels any pending key request made to the CDM for |session_id|. // // Returns kSuccess if all pending key requests for |session_id| were // successfully canceled or there was no key request to be canceled, // kSessionError otherwise. virtual Status CancelKeyRequest( const char* session_id, uint32_t session_id_size) = 0; // Performs scheduled operation with |context| when the timer fires. virtual void TimerExpired(void* context) = 0; // Decrypts the |encrypted_buffer|. // // Returns kSuccess if decryption succeeded, in which case the callee // should have filled the |decrypted_buffer| and passed the ownership of // |data| in |decrypted_buffer| to the caller. // Returns kNoKey if the CDM did not have the necessary decryption key // to decrypt. // Returns kDecryptError if any other error happened. // If the return value is not kSuccess, |decrypted_buffer| should be ignored // by the caller. virtual Status Decrypt(const InputBuffer& encrypted_buffer, DecryptedBlock* decrypted_buffer) = 0; // Initializes the CDM audio decoder with |audio_decoder_config|. This // function must be called before DecryptAndDecodeSamples() is called. // // Returns kSuccess if the |audio_decoder_config| is supported and the CDM // audio decoder is successfully initialized. // Returns kSessionError if |audio_decoder_config| is not supported. The CDM // may still be able to do Decrypt(). // Returns kDeferredInitialization if the CDM is not ready to initialize the // decoder at this time. Must call Host::OnDeferredInitializationDone() once // initialization is complete. virtual Status InitializeAudioDecoder( const AudioDecoderConfig& audio_decoder_config) = 0; // Initializes the CDM video decoder with |video_decoder_config|. This // function must be called before DecryptAndDecodeFrame() is called. // // Returns kSuccess if the |video_decoder_config| is supported and the CDM // video decoder is successfully initialized. // Returns kSessionError if |video_decoder_config| is not supported. The CDM // may still be able to do Decrypt(). // Returns kDeferredInitialization if the CDM is not ready to initialize the // decoder at this time. Must call Host::OnDeferredInitializationDone() once // initialization is complete. virtual Status InitializeVideoDecoder( const VideoDecoderConfig& video_decoder_config) = 0; // De-initializes the CDM decoder and sets it to an uninitialized state. The // caller can initialize the decoder again after this call to re-initialize // it. This can be used to reconfigure the decoder if the configuration // changes. virtual void DeinitializeDecoder(StreamType decoder_type) = 0; // Resets the CDM decoder to an initialized clean state. All internal buffers // MUST be flushed. virtual void ResetDecoder(StreamType decoder_type) = 0; // Decrypts the |encrypted_buffer| and decodes the decrypted buffer into a // |video_frame|. Upon end-of-stream, the caller should call this function // repeatedly with empty |encrypted_buffer| (|data| == NULL) until only empty // |video_frame| (|format| == kEmptyVideoFrame) is produced. // // Returns kSuccess if decryption and decoding both succeeded, in which case // the callee will have filled the |video_frame| and passed the ownership of // |frame_buffer| in |video_frame| to the caller. // Returns kNoKey if the CDM did not have the necessary decryption key // to decrypt. // Returns kNeedMoreData if more data was needed by the decoder to generate // a decoded frame (e.g. during initialization and end-of-stream). // Returns kDecryptError if any decryption error happened. // Returns kDecodeError if any decoding error happened. // If the return value is not kSuccess, |video_frame| should be ignored by // the caller. virtual Status DecryptAndDecodeFrame(const InputBuffer& encrypted_buffer, VideoFrame* video_frame) = 0; // Decrypts the |encrypted_buffer| and decodes the decrypted buffer into // |audio_frames|. Upon end-of-stream, the caller should call this function // repeatedly with empty |encrypted_buffer| (|data| == NULL) until only empty // |audio_frames| is produced. // // Returns kSuccess if decryption and decoding both succeeded, in which case // the callee will have filled |audio_frames| and passed the ownership of // |data| in |audio_frames| to the caller. // Returns kNoKey if the CDM did not have the necessary decryption key // to decrypt. // Returns kNeedMoreData if more data was needed by the decoder to generate // audio samples (e.g. during initialization and end-of-stream). // Returns kDecryptError if any decryption error happened. // Returns kDecodeError if any decoding error happened. // If the return value is not kSuccess, |audio_frames| should be ignored by // the caller. virtual Status DecryptAndDecodeSamples(const InputBuffer& encrypted_buffer, AudioFrames* audio_frames) = 0; // Called by the host after a platform challenge was initiated via // Host::SendPlatformChallenge(). virtual void OnPlatformChallengeResponse( const PlatformChallengeResponse& response) = 0; // Called by the host after a call to Host::QueryOutputProtectionStatus(). The // |link_mask| is a bit mask of OutputLinkTypes and |output_protection_mask| // is a bit mask of OutputProtectionMethods. virtual void OnQueryOutputProtectionStatus( uint32_t link_mask, uint32_t output_protection_mask) = 0; // Destroys the object in the same context as it was created. virtual void Destroy() = 0; protected: ContentDecryptionModule_2() {} virtual ~ContentDecryptionModule_2() {} }; // ContentDecryptionModule interface that all CDMs need to implement. // The interface is versioned for backward compatibility. // Note: ContentDecryptionModule implementations must use the allocator // provided in CreateCdmInstance() to allocate any Buffer that needs to // be passed back to the caller. Implementations must call Buffer::Destroy() // when a Buffer is created that will never be returned to the caller. class ContentDecryptionModule_3 { public: static const int kVersion = 3; typedef Host_3 Host; // CreateSession(), UpdateSession(), and ReleaseSession() get passed a // |session_id| for a MediaKeySession object. It must be used in the reply via // Host methods (e.g. Host::OnSessionMessage()). // Note: |session_id| is different from MediaKeySession's sessionId attribute, // which is referred to as |web_session_id| in this file. // Creates a session given |type| and |init_data|. virtual void CreateSession( uint32_t session_id, const char* type, uint32_t type_size, const uint8_t* init_data, uint32_t init_data_size) = 0; // Updates the session with |response|. virtual void UpdateSession( uint32_t session_id, const uint8_t* response, uint32_t response_size) = 0; // Releases the resources for the session. virtual void ReleaseSession(uint32_t session_id) = 0; // Performs scheduled operation with |context| when the timer fires. virtual void TimerExpired(void* context) = 0; // Decrypts the |encrypted_buffer|. // // Returns kSuccess if decryption succeeded, in which case the callee // should have filled the |decrypted_buffer| and passed the ownership of // |data| in |decrypted_buffer| to the caller. // Returns kNoKey if the CDM did not have the necessary decryption key // to decrypt. // Returns kDecryptError if any other error happened. // If the return value is not kSuccess, |decrypted_buffer| should be ignored // by the caller. virtual Status Decrypt(const InputBuffer& encrypted_buffer, DecryptedBlock* decrypted_buffer) = 0; // Initializes the CDM audio decoder with |audio_decoder_config|. This // function must be called before DecryptAndDecodeSamples() is called. // // Returns kSuccess if the |audio_decoder_config| is supported and the CDM // audio decoder is successfully initialized. // Returns kSessionError if |audio_decoder_config| is not supported. The CDM // may still be able to do Decrypt(). // Returns kDeferredInitialization if the CDM is not ready to initialize the // decoder at this time. Must call Host::OnDeferredInitializationDone() once // initialization is complete. virtual Status InitializeAudioDecoder( const AudioDecoderConfig& audio_decoder_config) = 0; // Initializes the CDM video decoder with |video_decoder_config|. This // function must be called before DecryptAndDecodeFrame() is called. // // Returns kSuccess if the |video_decoder_config| is supported and the CDM // video decoder is successfully initialized. // Returns kSessionError if |video_decoder_config| is not supported. The CDM // may still be able to do Decrypt(). // Returns kDeferredInitialization if the CDM is not ready to initialize the // decoder at this time. Must call Host::OnDeferredInitializationDone() once // initialization is complete. virtual Status InitializeVideoDecoder( const VideoDecoderConfig& video_decoder_config) = 0; // De-initializes the CDM decoder and sets it to an uninitialized state. The // caller can initialize the decoder again after this call to re-initialize // it. This can be used to reconfigure the decoder if the configuration // changes. virtual void DeinitializeDecoder(StreamType decoder_type) = 0; // Resets the CDM decoder to an initialized clean state. All internal buffers // MUST be flushed. virtual void ResetDecoder(StreamType decoder_type) = 0; // Decrypts the |encrypted_buffer| and decodes the decrypted buffer into a // |video_frame|. Upon end-of-stream, the caller should call this function // repeatedly with empty |encrypted_buffer| (|data| == NULL) until only empty // |video_frame| (|format| == kEmptyVideoFrame) is produced. // // Returns kSuccess if decryption and decoding both succeeded, in which case // the callee will have filled the |video_frame| and passed the ownership of // |frame_buffer| in |video_frame| to the caller. // Returns kNoKey if the CDM did not have the necessary decryption key // to decrypt. // Returns kNeedMoreData if more data was needed by the decoder to generate // a decoded frame (e.g. during initialization and end-of-stream). // Returns kDecryptError if any decryption error happened. // Returns kDecodeError if any decoding error happened. // If the return value is not kSuccess, |video_frame| should be ignored by // the caller. virtual Status DecryptAndDecodeFrame(const InputBuffer& encrypted_buffer, VideoFrame* video_frame) = 0; // Decrypts the |encrypted_buffer| and decodes the decrypted buffer into // |audio_frames|. Upon end-of-stream, the caller should call this function // repeatedly with empty |encrypted_buffer| (|data| == NULL) until only empty // |audio_frames| is produced. // // Returns kSuccess if decryption and decoding both succeeded, in which case // the callee will have filled |audio_frames| and passed the ownership of // |data| in |audio_frames| to the caller. // Returns kNoKey if the CDM did not have the necessary decryption key // to decrypt. // Returns kNeedMoreData if more data was needed by the decoder to generate // audio samples (e.g. during initialization and end-of-stream). // Returns kDecryptError if any decryption error happened. // Returns kDecodeError if any decoding error happened. // If the return value is not kSuccess, |audio_frames| should be ignored by // the caller. virtual Status DecryptAndDecodeSamples(const InputBuffer& encrypted_buffer, AudioFrames* audio_frames) = 0; // Called by the host after a platform challenge was initiated via // Host::SendPlatformChallenge(). virtual void OnPlatformChallengeResponse( const PlatformChallengeResponse& response) = 0; // Called by the host after a call to Host::QueryOutputProtectionStatus(). The // |link_mask| is a bit mask of OutputLinkTypes and |output_protection_mask| // is a bit mask of OutputProtectionMethods. virtual void OnQueryOutputProtectionStatus( uint32_t link_mask, uint32_t output_protection_mask) = 0; // Destroys the object in the same context as it was created. virtual void Destroy() = 0; protected: ContentDecryptionModule_3() {} virtual ~ContentDecryptionModule_3() {} }; typedef ContentDecryptionModule_3 ContentDecryptionModule; // Represents a buffer created by Allocator implementations. class Buffer { public: // Destroys the buffer in the same context as it was created. virtual void Destroy() = 0; virtual uint32_t Capacity() const = 0; virtual uint8_t* Data() = 0; virtual void SetSize(uint32_t size) = 0; virtual uint32_t Size() const = 0; protected: Buffer() {} virtual ~Buffer() {} private: Buffer(const Buffer&); void operator=(const Buffer&); }; // Host interface that the CDM can call into to access browser side services. // Host interfaces are versioned for backward compatibility. CDM should use // HostFactory object to request a Host interface of a particular version. class Host_1 { public: static const int kVersion = 1; // Returns a Buffer* containing non-zero members upon success, or NULL on // failure. The caller owns the Buffer* after this call. The buffer is not // guaranteed to be zero initialized. The capacity of the allocated Buffer // is guaranteed to be not less than |capacity|. virtual Buffer* Allocate(uint32_t capacity) = 0; // Requests the host to call ContentDecryptionModule::TimerFired() |delay_ms| // from now with |context|. virtual void SetTimer(int64_t delay_ms, void* context) = 0; // Returns the current epoch wall time in seconds. virtual double GetCurrentWallTimeInSeconds() = 0; // Sends a keymessage event to the application. // Length parameters should not include null termination. virtual void SendKeyMessage( const char* session_id, uint32_t session_id_length, const char* message, uint32_t message_length, const char* default_url, uint32_t default_url_length) = 0; // Sends a keyerror event to the application. // |session_id_length| should not include null termination. virtual void SendKeyError(const char* session_id, uint32_t session_id_length, MediaKeyError error_code, uint32_t system_code) = 0; // Get private data from the host. This function is limited to internal use. typedef const void* (*GetPrivateInterface)(const char* interface_name); virtual void GetPrivateData(int32_t* instance, GetPrivateInterface* get_interface) = 0; protected: Host_1() {} virtual ~Host_1() {} }; class Host_2 { public: static const int kVersion = 2; // Returns a Buffer* containing non-zero members upon success, or NULL on // failure. The caller owns the Buffer* after this call. The buffer is not // guaranteed to be zero initialized. The capacity of the allocated Buffer // is guaranteed to be not less than |capacity|. virtual Buffer* Allocate(uint32_t capacity) = 0; // Requests the host to call ContentDecryptionModule::TimerFired() |delay_ms| // from now with |context|. virtual void SetTimer(int64_t delay_ms, void* context) = 0; // Returns the current epoch wall time in seconds. virtual double GetCurrentWallTimeInSeconds() = 0; // Sends a keymessage event to the application. // Length parameters should not include null termination. virtual void SendKeyMessage( const char* session_id, uint32_t session_id_length, const char* message, uint32_t message_length, const char* default_url, uint32_t default_url_length) = 0; // Sends a keyerror event to the application. // |session_id_length| should not include null termination. virtual void SendKeyError(const char* session_id, uint32_t session_id_length, MediaKeyError error_code, uint32_t system_code) = 0; // Get private data from the host. This function is limited to internal use. virtual void GetPrivateData(int32_t* instance, Host_1::GetPrivateInterface* get_interface) = 0; // Sends a platform challenge for the given |service_id|. |challenge| is at // most 256 bits of data to be signed. Once the challenge has been completed, // the host will call ContentDecryptionModule::OnPlatformChallengeResponse() // with the signed challenge response and platform certificate. Length // parameters should not include null termination. virtual void SendPlatformChallenge( const char* service_id, uint32_t service_id_length, const char* challenge, uint32_t challenge_length) = 0; // Attempts to enable output protection (e.g. HDCP) on the display link. The // |desired_protection_mask| is a bit mask of OutputProtectionMethods. No // status callback is issued, the CDM must call QueryOutputProtectionStatus() // periodically to ensure the desired protections are applied. virtual void EnableOutputProtection(uint32_t desired_protection_mask) = 0; // Requests the current output protection status. Once the host has the status // it will call ContentDecryptionModule::OnQueryOutputProtectionStatus(). virtual void QueryOutputProtectionStatus() = 0; // Must be called by the CDM if it returned kDeferredInitialization during // InitializeAudioDecoder() or InitializeVideoDecoder(). virtual void OnDeferredInitializationDone(StreamType stream_type, Status decoder_status) = 0; protected: Host_2() {} virtual ~Host_2() {} }; class Host_3 { public: static const int kVersion = 3; // Returns a Buffer* containing non-zero members upon success, or NULL on // failure. The caller owns the Buffer* after this call. The buffer is not // guaranteed to be zero initialized. The capacity of the allocated Buffer // is guaranteed to be not less than |capacity|. virtual Buffer* Allocate(uint32_t capacity) = 0; // Requests the host to call ContentDecryptionModule::TimerFired() |delay_ms| // from now with |context|. virtual void SetTimer(int64_t delay_ms, void* context) = 0; // Returns the current epoch wall time in seconds. virtual double GetCurrentWallTimeInSeconds() = 0; // Called by the CDM when a session is created and the value for the // MediaKeySession's sessionId attribute is available (|web_session_id|). // This must be called before OnSessionMessage() or OnSessionReady() is called // for |session_id|. |web_session_id_length| should not include null // termination. virtual void OnSessionCreated( uint32_t session_id, const char* web_session_id, uint32_t web_session_id_length) = 0; // Called by the CDM when it has a message for session |session_id|. // Length parameters should not include null termination. virtual void OnSessionMessage( uint32_t session_id, const char* message, uint32_t message_length, const char* destination_url, uint32_t destination_url_length) = 0; // Called by the CDM when session |session_id| is ready. virtual void OnSessionReady(uint32_t session_id) = 0; // Called by the CDM when session |session_id| is closed. virtual void OnSessionClosed(uint32_t session_id) = 0; // Called by the CDM when an error occurs in session |session_id|. virtual void OnSessionError(uint32_t session_id, MediaKeyError error_code, uint32_t system_code) = 0; // The following are optional methods that may not be implemented on all // platforms. // Sends a platform challenge for the given |service_id|. |challenge| is at // most 256 bits of data to be signed. Once the challenge has been completed, // the host will call ContentDecryptionModule::OnPlatformChallengeResponse() // with the signed challenge response and platform certificate. Length // parameters should not include null termination. virtual void SendPlatformChallenge( const char* service_id, uint32_t service_id_length, const char* challenge, uint32_t challenge_length) = 0; // Attempts to enable output protection (e.g. HDCP) on the display link. The // |desired_protection_mask| is a bit mask of OutputProtectionMethods. No // status callback is issued, the CDM must call QueryOutputProtectionStatus() // periodically to ensure the desired protections are applied. virtual void EnableOutputProtection(uint32_t desired_protection_mask) = 0; // Requests the current output protection status. Once the host has the status // it will call ContentDecryptionModule::OnQueryOutputProtectionStatus(). virtual void QueryOutputProtectionStatus() = 0; // Must be called by the CDM if it returned kDeferredInitialization during // InitializeAudioDecoder() or InitializeVideoDecoder(). virtual void OnDeferredInitializationDone(StreamType stream_type, Status decoder_status) = 0; protected: Host_3() {} virtual ~Host_3() {} }; // Represents a decrypted block that has not been decoded. class DecryptedBlock { public: virtual void SetDecryptedBuffer(Buffer* buffer) = 0; virtual Buffer* DecryptedBuffer() = 0; // TODO(tomfinegan): Figure out if timestamp is really needed. If it is not, // we can just pass Buffer pointers around. virtual void SetTimestamp(int64_t timestamp) = 0; virtual int64_t Timestamp() const = 0; protected: DecryptedBlock() {} virtual ~DecryptedBlock() {} }; class VideoFrame { public: enum VideoPlane { kYPlane = 0, kUPlane = 1, kVPlane = 2, kMaxPlanes = 3, }; virtual void SetFormat(VideoFormat format) = 0; virtual VideoFormat Format() const = 0; virtual void SetSize(cdm::Size size) = 0; virtual cdm::Size Size() const = 0; virtual void SetFrameBuffer(Buffer* frame_buffer) = 0; virtual Buffer* FrameBuffer() = 0; virtual void SetPlaneOffset(VideoPlane plane, uint32_t offset) = 0; virtual uint32_t PlaneOffset(VideoPlane plane) = 0; virtual void SetStride(VideoPlane plane, uint32_t stride) = 0; virtual uint32_t Stride(VideoPlane plane) = 0; virtual void SetTimestamp(int64_t timestamp) = 0; virtual int64_t Timestamp() const = 0; protected: VideoFrame() {} virtual ~VideoFrame() {} }; // // WARNING: Deprecated. Will be removed in the near future. CDMs should be // implementing ContentDecryptionModule_2 instead which uses AudioFrames_2. // // Represents decrypted and decoded audio frames. AudioFrames can contain // multiple audio output buffers, which are serialized into this format: // // |<------------------- serialized audio buffer ------------------->| // | int64_t timestamp | int64_t length | length bytes of audio data | // // For example, with three audio output buffers, the AudioFrames will look // like this: // // |<----------------- AudioFrames ------------------>| // | audio buffer 0 | audio buffer 1 | audio buffer 2 | class AudioFrames_1 { public: virtual void SetFrameBuffer(Buffer* buffer) = 0; virtual Buffer* FrameBuffer() = 0; protected: AudioFrames_1() {} virtual ~AudioFrames_1() {} }; // Same as AudioFrames except the format of the data may be specified to avoid // unnecessary conversion steps. Planar data should be stored end to end; e.g., // |ch1 sample1||ch1 sample2|....|ch1 sample_last||ch2 sample1|... class AudioFrames_2 { public: virtual void SetFrameBuffer(Buffer* buffer) = 0; virtual Buffer* FrameBuffer() = 0; // Layout of the audio data. Defaults to kAudioFormatS16. virtual void SetFormat(AudioFormat format) = 0; virtual AudioFormat Format() const = 0; protected: AudioFrames_2() {} virtual ~AudioFrames_2() {} }; } // namespace cdm #endif // CDM_CONTENT_DECRYPTION_MODULE_H_