// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // This file contains the implementation of GenericV4L2Device used on // platforms, which provide generic V4L2 video codec devices. #ifndef MEDIA_GPU_GENERIC_V4L2_DEVICE_H_ #define MEDIA_GPU_GENERIC_V4L2_DEVICE_H_ #include #include #include #include "base/files/scoped_file.h" #include "base/macros.h" #include "media/gpu/v4l2_device.h" namespace media { class GenericV4L2Device : public V4L2Device { public: GenericV4L2Device(); // V4L2Device implementation. bool Open(Type type, uint32_t v4l2_pixfmt) override; int Ioctl(int request, void* arg) override; bool Poll(bool poll_device, bool* event_pending) override; bool SetDevicePollInterrupt() override; bool ClearDevicePollInterrupt() override; void* Mmap(void* addr, unsigned int len, int prot, int flags, unsigned int offset) override; void Munmap(void* addr, unsigned int len) override; std::vector GetDmabufsForV4L2Buffer( int index, size_t num_planes, enum v4l2_buf_type buf_type) override; bool CanCreateEGLImageFrom(uint32_t v4l2_pixfmt) override; EGLImageKHR CreateEGLImage( EGLDisplay egl_display, EGLContext egl_context, GLuint texture_id, const gfx::Size& size, unsigned int buffer_index, uint32_t v4l2_pixfmt, const std::vector& dmabuf_fds) override; EGLBoolean DestroyEGLImage(EGLDisplay egl_display, EGLImageKHR egl_image) override; GLenum GetTextureTarget() override; uint32_t PreferredInputFormat(Type type) override; std::vector GetSupportedImageProcessorPixelformats( v4l2_buf_type buf_type) override; VideoDecodeAccelerator::SupportedProfiles GetSupportedDecodeProfiles( const size_t num_formats, const uint32_t pixelformats[]) override; VideoEncodeAccelerator::SupportedProfiles GetSupportedEncodeProfiles() override; bool IsImageProcessingSupported() override; bool IsJpegDecodingSupported() override; private: // Vector of video device node paths and corresponding pixelformats supported // by each device node. using Devices = std::vector>>; ~GenericV4L2Device() override; bool Initialize() override; // Open device node for |path| as a device of |type|. bool OpenDevicePath(const std::string& path, Type type); // Close the currently open device. void CloseDevice(); // Enumerate all V4L2 devices on the system for |type| and store the results // under devices_by_type_[type]. void EnumerateDevicesForType(V4L2Device::Type type); // Return device information for all devices of |type| available in the // system. Enumerates and queries devices on first run and caches the results // for subsequent calls. const Devices& GetDevicesForType(V4L2Device::Type type); // Return device node path for device of |type| supporting |pixfmt|, or // an empty string if the given combination is not supported by the system. std::string GetDevicePathFor(V4L2Device::Type type, uint32_t pixfmt); // Stores information for all devices available on the system // for each device Type. std::map devices_by_type_; // The actual device fd. base::ScopedFD device_fd_; // eventfd fd to signal device poll thread when its poll() should be // interrupted. base::ScopedFD device_poll_interrupt_fd_; #if USE_LIBV4L2 // Use libv4l2 when operating |device_fd_|. bool use_libv4l2_; #endif DISALLOW_COPY_AND_ASSIGN(GenericV4L2Device); // Lazily initialize static data after sandbox is enabled. Return false on // init failure. static bool PostSandboxInitialization(); }; } // namespace media #endif // MEDIA_GPU_GENERIC_V4L2_DEVICE_H_