// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // This file defines the V4L2Device interface which is used by the // V4L2DecodeAccelerator class to delegate/pass the device specific // handling of any of the functionalities. #ifndef MEDIA_GPU_V4L2_DEVICE_H_ #define MEDIA_GPU_V4L2_DEVICE_H_ #include #include #include #include "base/files/scoped_file.h" #include "base/memory/ref_counted.h" #include "media/base/video_decoder_config.h" #include "media/base/video_frame.h" #include "media/gpu/media_gpu_export.h" #include "media/video/video_decode_accelerator.h" #include "media/video/video_encode_accelerator.h" #include "ui/gfx/geometry/size.h" #include "ui/gl/gl_bindings.h" // TODO(posciak): remove this once V4L2 headers are updated. #define V4L2_PIX_FMT_MT21 v4l2_fourcc('M', 'T', '2', '1') #ifndef V4L2_BUF_FLAG_LAST #define V4L2_BUF_FLAG_LAST 0x00100000 #endif namespace media { class MEDIA_GPU_EXPORT V4L2Device : public base::RefCountedThreadSafe { public: // Utility format conversion functions static VideoPixelFormat V4L2PixFmtToVideoPixelFormat(uint32_t format); static uint32_t VideoPixelFormatToV4L2PixFmt(VideoPixelFormat format); static uint32_t VideoCodecProfileToV4L2PixFmt(VideoCodecProfile profile, bool slice_based); std::vector V4L2PixFmtToVideoCodecProfiles( uint32_t pix_fmt, bool is_encoder); static uint32_t V4L2PixFmtToDrmFormat(uint32_t format); // Convert format requirements requested by a V4L2 device to gfx::Size. static gfx::Size CodedSizeFromV4L2Format(struct v4l2_format format); enum class Type { kDecoder, kEncoder, kImageProcessor, kJpegDecoder, }; // Create and initialize an appropriate V4L2Device instance for the current // platform, or return nullptr if not available. static scoped_refptr Create(); // Open a V4L2 device of |type| for use with |v4l2_pixfmt|. // Return true on success. // The device will be closed in the destructor. virtual bool Open(Type type, uint32_t v4l2_pixfmt) = 0; // Parameters and return value are the same as for the standard ioctl() system // call. virtual int Ioctl(int request, void* arg) = 0; // This method sleeps until either: // - SetDevicePollInterrupt() is called (on another thread), // - |poll_device| is true, and there is new data to be read from the device, // or an event from the device has arrived; in the latter case // |*event_pending| will be set to true. // Returns false on error, true otherwise. // This method should be called from a separate thread. virtual bool Poll(bool poll_device, bool* event_pending) = 0; // These methods are used to interrupt the thread sleeping on Poll() and force // it to return regardless of device state, which is usually when the client // is no longer interested in what happens with the device (on cleanup, // client state change, etc.). When SetDevicePollInterrupt() is called, Poll() // will return immediately, and any subsequent calls to it will also do so // until ClearDevicePollInterrupt() is called. virtual bool SetDevicePollInterrupt() = 0; virtual bool ClearDevicePollInterrupt() = 0; // Wrappers for standard mmap/munmap system calls. virtual void* Mmap(void* addr, unsigned int len, int prot, int flags, unsigned int offset) = 0; virtual void Munmap(void* addr, unsigned int len) = 0; // Return a vector of dmabuf file descriptors, exported for V4L2 buffer with // |index|, assuming the buffer contains |num_planes| V4L2 planes and is of // |type|. Return an empty vector on failure. // The caller is responsible for closing the file descriptors after use. virtual std::vector GetDmabufsForV4L2Buffer( int index, size_t num_planes, enum v4l2_buf_type type) = 0; // Return true if the given V4L2 pixfmt can be used in CreateEGLImage() // for the current platform. virtual bool CanCreateEGLImageFrom(uint32_t v4l2_pixfmt) = 0; // Create an EGLImage from provided |dmabuf_fds| and bind |texture_id| to it. // Some implementations may also require the V4L2 |buffer_index| of the buffer // for which |dmabuf_fds| have been exported. // The caller may choose to close the file descriptors after this method // returns, and may expect the buffers to remain valid for the lifetime of // the created EGLImage. // Return EGL_NO_IMAGE_KHR on failure. virtual EGLImageKHR CreateEGLImage( EGLDisplay egl_display, EGLContext egl_context, GLuint texture_id, const gfx::Size& size, unsigned int buffer_index, uint32_t v4l2_pixfmt, const std::vector& dmabuf_fds) = 0; // Destroys the EGLImageKHR. virtual EGLBoolean DestroyEGLImage(EGLDisplay egl_display, EGLImageKHR egl_image) = 0; // Returns the supported texture target for the V4L2Device. virtual GLenum GetTextureTarget() = 0; // Returns the preferred V4L2 input format for |type| or 0 if none. virtual uint32_t PreferredInputFormat(Type type) = 0; // NOTE: The below methods to query capabilities have a side effect of // closing the previously-open device, if any, and should not be called after // Open(). // TODO(posciak): fix this. // Get minimum and maximum resolution for fourcc |pixelformat| and store to // |min_resolution| and |max_resolution|. void GetSupportedResolution(uint32_t pixelformat, gfx::Size* min_resolution, gfx::Size* max_resolution); // Return V4L2 pixelformats supported by the available image processor // devices for |buf_type|. virtual std::vector GetSupportedImageProcessorPixelformats( v4l2_buf_type buf_type) = 0; // Return supported profiles for decoder, including only profiles for given // fourcc |pixelformats|. virtual VideoDecodeAccelerator::SupportedProfiles GetSupportedDecodeProfiles( const size_t num_formats, const uint32_t pixelformats[]) = 0; // Return supported profiles for encoder. virtual VideoEncodeAccelerator::SupportedProfiles GetSupportedEncodeProfiles() = 0; // Return true if image processing is supported, false otherwise. virtual bool IsImageProcessingSupported() = 0; // Return true if JPEG decoding is supported, false otherwise. virtual bool IsJpegDecodingSupported() = 0; protected: friend class base::RefCountedThreadSafe; V4L2Device(); virtual ~V4L2Device(); VideoDecodeAccelerator::SupportedProfiles EnumerateSupportedDecodeProfiles( const size_t num_formats, const uint32_t pixelformats[]); VideoEncodeAccelerator::SupportedProfiles EnumerateSupportedEncodeProfiles(); std::vector EnumerateSupportedPixelformats(v4l2_buf_type buf_type); private: // Perform platform-specific initialization of the device instance. // Return true on success, false on error or if the particular implementation // is not available. virtual bool Initialize() = 0; }; } // namespace media #endif // MEDIA_GPU_V4L2_DEVICE_H_