// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_EDK_SYSTEM_SIMPLE_DISPATCHER_H_ #define MOJO_EDK_SYSTEM_SIMPLE_DISPATCHER_H_ #include #include "base/macros.h" #include "mojo/edk/system/dispatcher.h" #include "mojo/edk/system/system_impl_export.h" #include "mojo/edk/system/waiter_list.h" namespace mojo { namespace system { // A base class for simple dispatchers. "Simple" means that there's a one-to-one // correspondence between handles and dispatchers (see the explanatory comment // in core.cc). This class implements the standard waiter-signalling mechanism // in that case. class MOJO_SYSTEM_IMPL_EXPORT SimpleDispatcher : public Dispatcher { protected: SimpleDispatcher(); ~SimpleDispatcher() override; // To be called by subclasses when the state changes (so // |GetHandleSignalsStateImplNoLock()| should be checked again). Must be // called under lock. void HandleSignalsStateChangedNoLock(); // |Dispatcher| protected methods: void CancelAllWaitersNoLock() override; MojoResult AddWaiterImplNoLock(Waiter* waiter, MojoHandleSignals signals, uint32_t context, HandleSignalsState* signals_state) override; void RemoveWaiterImplNoLock(Waiter* waiter, HandleSignalsState* signals_state) override; private: // Protected by |lock()|: WaiterList waiter_list_; DISALLOW_COPY_AND_ASSIGN(SimpleDispatcher); }; } // namespace system } // namespace mojo #endif // MOJO_EDK_SYSTEM_SIMPLE_DISPATCHER_H_