// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/base/net_log_unittest.h" #include "base/bind.h" #include "base/synchronization/waitable_event.h" #include "base/threading/simple_thread.h" #include "base/values.h" #include "net/base/net_errors.h" namespace net { namespace { const int kThreads = 10; const int kEvents = 100; base::Value* NetLogLevelCallback(NetLog::LogLevel log_level) { base::DictionaryValue* dict = new base::DictionaryValue(); dict->SetInteger("log_level", log_level); return dict; } TEST(NetLogTest, Basic) { CapturingNetLog net_log; CapturingNetLog::CapturedEntryList entries; net_log.GetEntries(&entries); EXPECT_EQ(0u, entries.size()); net_log.AddGlobalEntry(NetLog::TYPE_CANCELLED); net_log.GetEntries(&entries); ASSERT_EQ(1u, entries.size()); EXPECT_EQ(NetLog::TYPE_CANCELLED, entries[0].type); EXPECT_EQ(NetLog::SOURCE_NONE, entries[0].source.type); EXPECT_NE(NetLog::Source::kInvalidId, entries[0].source.id); EXPECT_EQ(NetLog::PHASE_NONE, entries[0].phase); EXPECT_GE(base::TimeTicks::Now(), entries[0].time); EXPECT_FALSE(entries[0].params); } // Check that the correct LogLevel is sent to NetLog Value callbacks, and that // LOG_NONE logs no events. TEST(NetLogTest, LogLevels) { CapturingNetLog net_log; for (int log_level = NetLog::LOG_ALL; log_level <= NetLog::LOG_NONE; ++log_level) { net_log.SetLogLevel(static_cast(log_level)); EXPECT_EQ(log_level, net_log.GetLogLevel()); net_log.AddGlobalEntry(NetLog::TYPE_SOCKET_ALIVE, base::Bind(NetLogLevelCallback)); CapturingNetLog::CapturedEntryList entries; net_log.GetEntries(&entries); if (log_level == NetLog::LOG_NONE) { EXPECT_EQ(0u, entries.size()); } else { ASSERT_EQ(1u, entries.size()); EXPECT_EQ(NetLog::TYPE_SOCKET_ALIVE, entries[0].type); EXPECT_EQ(NetLog::SOURCE_NONE, entries[0].source.type); EXPECT_NE(NetLog::Source::kInvalidId, entries[0].source.id); EXPECT_EQ(NetLog::PHASE_NONE, entries[0].phase); EXPECT_GE(base::TimeTicks::Now(), entries[0].time); int logged_log_level; ASSERT_TRUE(entries[0].GetIntegerValue("log_level", &logged_log_level)); EXPECT_EQ(log_level, logged_log_level); } net_log.Clear(); } } class CountingObserver : public NetLog::ThreadSafeObserver { public: CountingObserver() : count_(0) {} virtual ~CountingObserver() { if (net_log()) net_log()->RemoveThreadSafeObserver(this); } virtual void OnAddEntry(const NetLog::Entry& entry) OVERRIDE { ++count_; } int count() const { return count_; } private: int count_; }; void AddEvent(NetLog* net_log) { net_log->AddGlobalEntry(NetLog::TYPE_CANCELLED); } // A thread that waits until an event has been signalled before calling // RunTestThread. class NetLogTestThread : public base::SimpleThread { public: NetLogTestThread() : base::SimpleThread("NetLogTest"), net_log_(NULL), start_event_(NULL) { } // We'll wait for |start_event| to be triggered before calling a subclass's // subclass's RunTestThread() function. void Init(NetLog* net_log, base::WaitableEvent* start_event) { start_event_ = start_event; net_log_ = net_log; } virtual void Run() OVERRIDE { start_event_->Wait(); RunTestThread(); } // Subclasses must override this with the code they want to run on their // thread. virtual void RunTestThread() = 0; protected: NetLog* net_log_; private: // Only triggered once all threads have been created, to make it less likely // each thread completes before the next one starts. base::WaitableEvent* start_event_; DISALLOW_COPY_AND_ASSIGN(NetLogTestThread); }; // A thread that adds a bunch of events to the NetLog. class AddEventsTestThread : public NetLogTestThread { public: AddEventsTestThread() {} virtual ~AddEventsTestThread() {} private: virtual void RunTestThread() OVERRIDE { for (int i = 0; i < kEvents; ++i) AddEvent(net_log_); } DISALLOW_COPY_AND_ASSIGN(AddEventsTestThread); }; // A thread that adds and removes an observer from the NetLog repeatedly. class AddRemoveObserverTestThread : public NetLogTestThread { public: AddRemoveObserverTestThread() {} virtual ~AddRemoveObserverTestThread() { EXPECT_TRUE(!observer_.net_log()); } private: virtual void RunTestThread() OVERRIDE { for (int i = 0; i < kEvents; ++i) { ASSERT_FALSE(observer_.net_log()); net_log_->AddThreadSafeObserver(&observer_, NetLog::LOG_BASIC); ASSERT_EQ(net_log_, observer_.net_log()); ASSERT_EQ(NetLog::LOG_BASIC, observer_.log_level()); net_log_->SetObserverLogLevel(&observer_, NetLog::LOG_ALL_BUT_BYTES); ASSERT_EQ(net_log_, observer_.net_log()); ASSERT_EQ(NetLog::LOG_ALL_BUT_BYTES, observer_.log_level()); ASSERT_LE(net_log_->GetLogLevel(), NetLog::LOG_ALL_BUT_BYTES); net_log_->SetObserverLogLevel(&observer_, NetLog::LOG_ALL); ASSERT_EQ(net_log_, observer_.net_log()); ASSERT_EQ(NetLog::LOG_ALL, observer_.log_level()); ASSERT_LE(net_log_->GetLogLevel(), NetLog::LOG_ALL); net_log_->RemoveThreadSafeObserver(&observer_); ASSERT_TRUE(!observer_.net_log()); } } CountingObserver observer_; DISALLOW_COPY_AND_ASSIGN(AddRemoveObserverTestThread); }; // Creates |kThreads| threads of type |ThreadType| and then runs them all // to completion. template void RunTestThreads(NetLog* net_log) { ThreadType threads[kThreads]; base::WaitableEvent start_event(true, false); for (size_t i = 0; i < arraysize(threads); ++i) { threads[i].Init(net_log, &start_event); threads[i].Start(); } start_event.Signal(); for (size_t i = 0; i < arraysize(threads); ++i) threads[i].Join(); } // Makes sure that events on multiple threads are dispatched to all observers. TEST(NetLogTest, NetLogEventThreads) { NetLog net_log; // Attach some observers. Since they're created after |net_log|, they'll // safely detach themselves on destruction. CountingObserver observers[3]; for (size_t i = 0; i < arraysize(observers); ++i) net_log.AddThreadSafeObserver(&observers[i], NetLog::LOG_BASIC); // Run a bunch of threads to completion, each of which will emit events to // |net_log|. RunTestThreads(&net_log); // Check that each observer saw the emitted events. const int kTotalEvents = kThreads * kEvents; for (size_t i = 0; i < arraysize(observers); ++i) EXPECT_EQ(kTotalEvents, observers[i].count()); } // Test adding and removing a single observer. TEST(NetLogTest, NetLogAddRemoveObserver) { NetLog net_log; CountingObserver observer; AddEvent(&net_log); EXPECT_EQ(0, observer.count()); EXPECT_EQ(NULL, observer.net_log()); EXPECT_EQ(NetLog::LOG_NONE, net_log.GetLogLevel()); // Add the observer and add an event. net_log.AddThreadSafeObserver(&observer, NetLog::LOG_BASIC); EXPECT_EQ(&net_log, observer.net_log()); EXPECT_EQ(NetLog::LOG_BASIC, observer.log_level()); EXPECT_EQ(NetLog::LOG_BASIC, net_log.GetLogLevel()); AddEvent(&net_log); EXPECT_EQ(1, observer.count()); // Change the observer's logging level and add an event. net_log.SetObserverLogLevel(&observer, NetLog::LOG_ALL); EXPECT_EQ(&net_log, observer.net_log()); EXPECT_EQ(NetLog::LOG_ALL, observer.log_level()); EXPECT_EQ(NetLog::LOG_ALL, net_log.GetLogLevel()); AddEvent(&net_log); EXPECT_EQ(2, observer.count()); // Remove observer and add an event. net_log.RemoveThreadSafeObserver(&observer); EXPECT_EQ(NULL, observer.net_log()); EXPECT_EQ(NetLog::LOG_NONE, net_log.GetLogLevel()); AddEvent(&net_log); EXPECT_EQ(2, observer.count()); // Add the observer a final time, and add an event. net_log.AddThreadSafeObserver(&observer, NetLog::LOG_ALL); EXPECT_EQ(&net_log, observer.net_log()); EXPECT_EQ(NetLog::LOG_ALL, observer.log_level()); EXPECT_EQ(NetLog::LOG_ALL, net_log.GetLogLevel()); AddEvent(&net_log); EXPECT_EQ(3, observer.count()); } // Test adding and removing two observers. TEST(NetLogTest, NetLogTwoObservers) { NetLog net_log; CountingObserver observer[2]; // Add first observer. net_log.AddThreadSafeObserver(&observer[0], NetLog::LOG_ALL_BUT_BYTES); EXPECT_EQ(&net_log, observer[0].net_log()); EXPECT_EQ(NULL, observer[1].net_log()); EXPECT_EQ(NetLog::LOG_ALL_BUT_BYTES, observer[0].log_level()); EXPECT_EQ(NetLog::LOG_ALL_BUT_BYTES, net_log.GetLogLevel()); // Add second observer observer. net_log.AddThreadSafeObserver(&observer[1], NetLog::LOG_ALL); EXPECT_EQ(&net_log, observer[0].net_log()); EXPECT_EQ(&net_log, observer[1].net_log()); EXPECT_EQ(NetLog::LOG_ALL_BUT_BYTES, observer[0].log_level()); EXPECT_EQ(NetLog::LOG_ALL, observer[1].log_level()); EXPECT_EQ(NetLog::LOG_ALL, net_log.GetLogLevel()); // Add event and make sure both observers receive it. AddEvent(&net_log); EXPECT_EQ(1, observer[0].count()); EXPECT_EQ(1, observer[1].count()); // Remove second observer. net_log.RemoveThreadSafeObserver(&observer[1]); EXPECT_EQ(&net_log, observer[0].net_log()); EXPECT_EQ(NULL, observer[1].net_log()); EXPECT_EQ(NetLog::LOG_ALL_BUT_BYTES, observer[0].log_level()); EXPECT_EQ(NetLog::LOG_ALL_BUT_BYTES, net_log.GetLogLevel()); // Add event and make sure only second observer gets it. AddEvent(&net_log); EXPECT_EQ(2, observer[0].count()); EXPECT_EQ(1, observer[1].count()); // Remove first observer. net_log.RemoveThreadSafeObserver(&observer[0]); EXPECT_EQ(NULL, observer[0].net_log()); EXPECT_EQ(NULL, observer[1].net_log()); EXPECT_EQ(NetLog::LOG_NONE, net_log.GetLogLevel()); // Add event and make sure neither observer gets it. AddEvent(&net_log); EXPECT_EQ(2, observer[0].count()); EXPECT_EQ(1, observer[1].count()); } // Makes sure that adding and removing observers simultaneously on different // threads works. TEST(NetLogTest, NetLogAddRemoveObserverThreads) { NetLog net_log; // Run a bunch of threads to completion, each of which will repeatedly add // and remove an observer, and set its logging level. RunTestThreads(&net_log); } } // namespace } // namespace net