// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/dns/dns_reloader.h" #if defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_OPENBSD) && \ !defined(OS_ANDROID) && !defined(OS_FUCHSIA) #include #include "base/lazy_instance.h" #include "base/macros.h" #include "base/message_loop/message_loop_current.h" #include "base/notreached.h" #include "base/synchronization/lock.h" #include "base/threading/thread_local.h" #include "net/base/network_change_notifier.h" namespace net { namespace { // On Linux/BSD, changes to /etc/resolv.conf can go unnoticed thus resulting // in DNS queries failing either because nameservers are unknown on startup // or because nameserver info has changed as a result of e.g. connecting to // a new network. Some distributions patch glibc to stat /etc/resolv.conf // to try to automatically detect such changes but these patches are not // universal and even patched systems such as Jaunty appear to need calls // to res_ninit to reload the nameserver information in different threads. // // To fix this, on systems with FilePathWatcher support, we use // NetworkChangeNotifier::DNSObserver to monitor /etc/resolv.conf to // enable us to respond to DNS changes and reload the resolver state. // // OpenBSD does not have thread-safe res_ninit/res_nclose so we can't do // the same trick there and most *BSD's don't yet have support for // FilePathWatcher (but perhaps the new kqueue mac code just needs to be // ported to *BSD to support that). // // Android does not have /etc/resolv.conf. The system takes care of nameserver // changes, so none of this is needed. // // TODO(crbug.com/971411): Convert to SystemDnsConfigChangeNotifier because this // really only cares about system DNS config changes, not Chrome effective // config changes. class DnsReloader : public NetworkChangeNotifier::DNSObserver { public: // NetworkChangeNotifier::DNSObserver: void OnDNSChanged() override { base::AutoLock lock(lock_); resolver_generation_++; } void MaybeReload() { ReloadState* reload_state = tls_reload_state_.Get(); base::AutoLock lock(lock_); if (!reload_state) { auto new_reload_state = std::make_unique(); new_reload_state->resolver_generation = resolver_generation_; res_ninit(&_res); tls_reload_state_.Set(std::move(new_reload_state)); } else if (reload_state->resolver_generation != resolver_generation_) { reload_state->resolver_generation = resolver_generation_; // It is safe to call res_nclose here since we know res_ninit will have // been called above. res_nclose(&_res); res_ninit(&_res); } } private: struct ReloadState { ~ReloadState() { res_nclose(&_res); } int resolver_generation; }; DnsReloader() { NetworkChangeNotifier::AddDNSObserver(this); } ~DnsReloader() override { NOTREACHED(); // LeakyLazyInstance is not destructed. } base::Lock lock_; // Protects resolver_generation_. int resolver_generation_ = 0; friend struct base::LazyInstanceTraitsBase; // We use thread local storage to identify which ReloadState to interact with. base::ThreadLocalOwnedPointer tls_reload_state_; DISALLOW_COPY_AND_ASSIGN(DnsReloader); }; base::LazyInstance::Leaky g_dns_reloader = LAZY_INSTANCE_INITIALIZER; } // namespace void EnsureDnsReloaderInit() { g_dns_reloader.Pointer(); } void DnsReloaderMaybeReload() { // This routine can be called by any of the DNS worker threads. DnsReloader* dns_reloader = g_dns_reloader.Pointer(); dns_reloader->MaybeReload(); } } // namespace net #endif // defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_OPENBSD) && // !defined(OS_ANDROID)