// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/quic/quic_packet_generator.h" #include "base/logging.h" #include "net/quic/quic_fec_group.h" #include "net/quic/quic_utils.h" using base::StringPiece; namespace net { class QuicAckNotifier; QuicPacketGenerator::QuicPacketGenerator(DelegateInterface* delegate, DebugDelegateInterface* debug_delegate, QuicPacketCreator* creator) : delegate_(delegate), debug_delegate_(debug_delegate), packet_creator_(creator), batch_mode_(false), should_send_ack_(false), should_send_feedback_(false) { } QuicPacketGenerator::~QuicPacketGenerator() { for (QuicFrames::iterator it = queued_control_frames_.begin(); it != queued_control_frames_.end(); ++it) { switch (it->type) { case PADDING_FRAME: delete it->padding_frame; break; case STREAM_FRAME: delete it->stream_frame; break; case ACK_FRAME: delete it->ack_frame; break; case CONGESTION_FEEDBACK_FRAME: delete it->congestion_feedback_frame; break; case RST_STREAM_FRAME: delete it->rst_stream_frame; break; case CONNECTION_CLOSE_FRAME: delete it->connection_close_frame; break; case GOAWAY_FRAME: delete it->goaway_frame; break; case NUM_FRAME_TYPES: DCHECK(false) << "Cannot delete type: " << it->type; } } } void QuicPacketGenerator::SetShouldSendAck(bool also_send_feedback) { should_send_ack_ = true; should_send_feedback_ = also_send_feedback; SendQueuedFrames(false); } void QuicPacketGenerator::AddControlFrame(const QuicFrame& frame) { queued_control_frames_.push_back(frame); SendQueuedFrames(false); } QuicConsumedData QuicPacketGenerator::ConsumeData(QuicStreamId id, const IOVector& data_to_write, QuicStreamOffset offset, bool fin, QuicAckNotifier* notifier) { IsHandshake handshake = id == kCryptoStreamId ? IS_HANDSHAKE : NOT_HANDSHAKE; // The caller should have flushed pending frames before sending handshake // messages. DCHECK(handshake == NOT_HANDSHAKE || !HasPendingFrames()); SendQueuedFrames(false); size_t total_bytes_consumed = 0; bool fin_consumed = false; if (!packet_creator_->HasRoomForStreamFrame(id, offset)) { SerializeAndSendPacket(); } IOVector data = data_to_write; size_t data_size = data.TotalBufferSize(); while (delegate_->ShouldGeneratePacket(NOT_RETRANSMISSION, HAS_RETRANSMITTABLE_DATA, handshake)) { QuicFrame frame; size_t bytes_consumed; if (notifier != NULL) { // We want to track which packet this stream frame ends up in. bytes_consumed = packet_creator_->CreateStreamFrameWithNotifier( id, data, offset + total_bytes_consumed, fin, notifier, &frame); } else { bytes_consumed = packet_creator_->CreateStreamFrame( id, data, offset + total_bytes_consumed, fin, &frame); } if (!AddFrame(frame)) { LOG(DFATAL) << "Failed to add stream frame."; // Inability to add a STREAM frame creates an unrecoverable hole in a // the stream, so it's best to close the connection. delegate_->CloseConnection(QUIC_INTERNAL_ERROR, false); return QuicConsumedData(0, false); } total_bytes_consumed += bytes_consumed; fin_consumed = fin && total_bytes_consumed == data_size; data.Consume(bytes_consumed); DCHECK(data.Empty() || packet_creator_->BytesFree() == 0u); // TODO(ianswett): Restore packet reordering. if (!InBatchMode() || !packet_creator_->HasRoomForStreamFrame(id, offset)) { SerializeAndSendPacket(); } if (data.Empty()) { // We're done writing the data. Exit the loop. // We don't make this a precondition because we could have 0 bytes of data // if we're simply writing a fin. break; } } // Ensure the FEC group is closed at the end of this method if not in batch // mode. if (!InBatchMode() && packet_creator_->ShouldSendFec(true)) { SerializedPacket serialized_fec = packet_creator_->SerializeFec(); DCHECK(serialized_fec.packet); delegate_->OnSerializedPacket(serialized_fec); } DCHECK(InBatchMode() || !packet_creator_->HasPendingFrames()); return QuicConsumedData(total_bytes_consumed, fin_consumed); } bool QuicPacketGenerator::CanSendWithNextPendingFrameAddition() const { DCHECK(HasPendingFrames()); HasRetransmittableData retransmittable = (should_send_ack_ || should_send_feedback_) ? NO_RETRANSMITTABLE_DATA : HAS_RETRANSMITTABLE_DATA; if (retransmittable == HAS_RETRANSMITTABLE_DATA) { DCHECK(!queued_control_frames_.empty()); // These are retransmittable. } return delegate_->ShouldGeneratePacket(NOT_RETRANSMISSION, retransmittable, NOT_HANDSHAKE); } void QuicPacketGenerator::SendQueuedFrames(bool flush) { // Only add pending frames if we are SURE we can then send the whole packet. while (HasPendingFrames() && (flush || CanSendWithNextPendingFrameAddition())) { if (!AddNextPendingFrame()) { // Packet was full, so serialize and send it. SerializeAndSendPacket(); } } if (!InBatchMode() || flush) { if (packet_creator_->HasPendingFrames()) { SerializeAndSendPacket(); } // Ensure the FEC group is closed at the end of this method unless other // writes are pending. if (packet_creator_->ShouldSendFec(true)) { SerializedPacket serialized_fec = packet_creator_->SerializeFec(); DCHECK(serialized_fec.packet); delegate_->OnSerializedPacket(serialized_fec); } } } bool QuicPacketGenerator::InBatchMode() { return batch_mode_; } void QuicPacketGenerator::StartBatchOperations() { batch_mode_ = true; } void QuicPacketGenerator::FinishBatchOperations() { batch_mode_ = false; SendQueuedFrames(false); } void QuicPacketGenerator::FlushAllQueuedFrames() { SendQueuedFrames(true); } bool QuicPacketGenerator::HasQueuedFrames() const { return packet_creator_->HasPendingFrames() || HasPendingFrames(); } bool QuicPacketGenerator::HasPendingFrames() const { return should_send_ack_ || should_send_feedback_ || !queued_control_frames_.empty(); } bool QuicPacketGenerator::AddNextPendingFrame() { if (should_send_ack_) { pending_ack_frame_.reset(delegate_->CreateAckFrame()); // If we can't this add the frame now, then we still need to do so later. should_send_ack_ = !AddFrame(QuicFrame(pending_ack_frame_.get())); // Return success if we have cleared out this flag (i.e., added the frame). // If we still need to send, then the frame is full, and we have failed. return !should_send_ack_; } if (should_send_feedback_) { pending_feedback_frame_.reset(delegate_->CreateFeedbackFrame()); // If we can't this add the frame now, then we still need to do so later. should_send_feedback_ = !AddFrame(QuicFrame(pending_feedback_frame_.get())); // Return success if we have cleared out this flag (i.e., added the frame). // If we still need to send, then the frame is full, and we have failed. return !should_send_feedback_; } if (queued_control_frames_.empty()) { LOG(DFATAL) << "AddNextPendingFrame called with no queued control frames."; } if (!AddFrame(queued_control_frames_.back())) { // Packet was full. return false; } queued_control_frames_.pop_back(); return true; } bool QuicPacketGenerator::AddFrame(const QuicFrame& frame) { bool success = packet_creator_->AddSavedFrame(frame); if (success && debug_delegate_) { debug_delegate_->OnFrameAddedToPacket(frame); } return success; } void QuicPacketGenerator::SerializeAndSendPacket() { SerializedPacket serialized_packet = packet_creator_->SerializePacket(); DCHECK(serialized_packet.packet); delegate_->OnSerializedPacket(serialized_packet); if (packet_creator_->ShouldSendFec(false)) { SerializedPacket serialized_fec = packet_creator_->SerializeFec(); DCHECK(serialized_fec.packet); delegate_->OnSerializedPacket(serialized_fec); } } } // namespace net