// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_SOCKS_CONNECT_JOB_H_ #define NET_SOCKET_SOCKS_CONNECT_JOB_H_ #include #include #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/time/time.h" #include "net/base/completion_once_callback.h" #include "net/base/host_port_pair.h" #include "net/base/net_export.h" #include "net/base/network_isolation_key.h" #include "net/base/request_priority.h" #include "net/dns/public/resolve_error_info.h" #include "net/socket/connect_job.h" #include "net/socket/socks_client_socket.h" #include "net/traffic_annotation/network_traffic_annotation.h" namespace net { class SocketTag; class StreamSocket; class TransportSocketParams; class NET_EXPORT_PRIVATE SOCKSSocketParams : public base::RefCounted { public: SOCKSSocketParams(scoped_refptr proxy_server_params, bool socks_v5, const HostPortPair& host_port_pair, const NetworkIsolationKey& network_isolation_key, const NetworkTrafficAnnotationTag& traffic_annotation); const scoped_refptr& transport_params() const { return transport_params_; } const HostPortPair& destination() const { return destination_; } bool is_socks_v5() const { return socks_v5_; } const NetworkIsolationKey& network_isolation_key() { return network_isolation_key_; } const NetworkTrafficAnnotationTag traffic_annotation() { return traffic_annotation_; } private: friend class base::RefCounted; ~SOCKSSocketParams(); // The transport (likely TCP) connection must point toward the proxy server. const scoped_refptr transport_params_; // This is the HTTP destination. const HostPortPair destination_; const bool socks_v5_; const NetworkIsolationKey network_isolation_key_; NetworkTrafficAnnotationTag traffic_annotation_; DISALLOW_COPY_AND_ASSIGN(SOCKSSocketParams); }; // SOCKSConnectJob handles establishing a connection to a SOCKS4 or SOCKS5 proxy // and then sending a handshake to establish a tunnel. class NET_EXPORT_PRIVATE SOCKSConnectJob : public ConnectJob, public ConnectJob::Delegate { public: SOCKSConnectJob(RequestPriority priority, const SocketTag& socket_tag, const CommonConnectJobParams* common_connect_job_params, scoped_refptr socks_params, ConnectJob::Delegate* delegate, const NetLogWithSource* net_log); ~SOCKSConnectJob() override; // ConnectJob methods. LoadState GetLoadState() const override; bool HasEstablishedConnection() const override; ResolveErrorInfo GetResolveErrorInfo() const override; // Returns the handshake timeout used by SOCKSConnectJobs. static base::TimeDelta HandshakeTimeoutForTesting(); private: enum State { STATE_TRANSPORT_CONNECT, STATE_TRANSPORT_CONNECT_COMPLETE, STATE_SOCKS_CONNECT, STATE_SOCKS_CONNECT_COMPLETE, STATE_NONE, }; void OnIOComplete(int result); // ConnectJob::Delegate methods. void OnConnectJobComplete(int result, ConnectJob* job) override; void OnNeedsProxyAuth(const HttpResponseInfo& response, HttpAuthController* auth_controller, base::OnceClosure restart_with_auth_callback, ConnectJob* job) override; // Runs the state transition loop. int DoLoop(int result); int DoTransportConnect(); int DoTransportConnectComplete(int result); int DoSOCKSConnect(); int DoSOCKSConnectComplete(int result); // Begins the transport connection and the SOCKS handshake. Returns OK on // success and ERR_IO_PENDING if it cannot immediately service the request. // Otherwise, it returns a net error code. int ConnectInternal() override; void ChangePriorityInternal(RequestPriority priority) override; scoped_refptr socks_params_; State next_state_; std::unique_ptr transport_connect_job_; std::unique_ptr socket_; SOCKSClientSocket* socks_socket_ptr_; ResolveErrorInfo resolve_error_info_; DISALLOW_COPY_AND_ASSIGN(SOCKSConnectJob); }; } // namespace net #endif // NET_SOCKET_SOCKS_CONNECT_JOB_H_