// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_CPP_CORE_H_ #define PPAPI_CPP_CORE_H_ #include "ppapi/c/ppb_core.h" /// @file /// This file defines APIs related to memory management, time, and threads. namespace pp { class CompletionCallback; class Module; /// APIs related to memory management, time, and threads. class Core { public: // Note that we explicitly don't expose Resource& versions of this function // since Resource will normally manage the refcount properly. These should // be called only when doing manual management on raw PP_Resource handles, // which should be fairly rare. /// AddRefResource() increments the reference count for the provided /// resource. /// /// @param[in] resource A PP_Resource corresponding to a /// resource. void AddRefResource(PP_Resource resource) { interface_->AddRefResource(resource); } /// ReleaseResource() decrements the reference count for the provided /// resource. The resource will be deallocated if the /// reference count reaches zero. /// /// @param[in] resource A PP_Resource corresponding to a /// resource. void ReleaseResource(PP_Resource resource) { interface_->ReleaseResource(resource); } /// GetTime() returns the "wall clock time" according to the /// browser. /// /// @return A PP_Time containing the "wall clock time" according /// to the browser. PP_Time GetTime() { return interface_->GetTime(); } /// GetTimeTicks() returns the "tick time" according to the browser. /// This clock is used by the browser when passing some event times to the /// module (for example, using the /// PP_InputEvent::time_stamp_seconds field). It is not /// correlated to any actual wall clock time (like GetTime()). Because /// of this, it will not change if the user changes their computer clock. /// /// @return A PP_TimeTicks containing the "tick time" according /// to the browser. PP_TimeTicks GetTimeTicks() { return interface_->GetTimeTicks(); } /// CallOnMainThread() schedules work to be executed on the main pepper /// thread after the specified delay. The delay may be 0 to specify a call /// back as soon as possible. /// /// The |result| parameter will just be passed as the second argument to the /// callback. Many applications won't need this, but it allows a module to /// emulate calls of some callbacks which do use this value. /// /// Note: CallOnMainThread(), even when used from the main /// thread with a delay of 0 milliseconds, will never directly invoke the /// callback. Even in this case, the callback will be scheduled /// asynchronously. /// /// Note: If the browser is shutting down or if the module /// has no instances, then the callback function may not be called. /// /// @param[in] delay_in_milliseconds An int32_t delay in milliseconds. /// @param[in] callback A CompletionCallback callback function /// that the browser will call after the specified delay. /// @param[in] result An int32_t that the browser will pass to the given /// CompletionCallback. void CallOnMainThread(int32_t delay_in_milliseconds, const CompletionCallback& callback, int32_t result = 0); /// IsMainThread() returns true if the current thread is the main pepper /// thread. /// /// This function is useful for implementing sanity checks, and deciding if /// dispatching using CallOnMainThread() is required. /// /// @return true if the current thread is the main pepper thread, otherwise /// false. bool IsMainThread(); private: // Allow Module to construct. friend class Module; // Only module should make this class so this constructor is private. Core(const PPB_Core* inter) : interface_(inter) {} // Copy and assignment are disallowed. Core(const Core& other); Core& operator=(const Core& other); const PPB_Core* interface_; }; } // namespace pp #endif // PPAPI_CPP_CORE_H_