// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_AUDIO_SYNC_READER_H_ #define SERVICES_AUDIO_SYNC_READER_H_ #include #include #include #include #include "base/callback.h" #include "base/compiler_specific.h" #include "base/macros.h" #include "base/memory/unsafe_shared_memory_region.h" #include "base/process/process.h" #include "base/sync_socket.h" #include "base/time/time.h" #include "build/build_config.h" #include "media/base/audio_bus.h" #include "services/audio/output_controller.h" #if defined(OS_POSIX) #include "base/file_descriptor_posix.h" #endif namespace audio { // An OutputController::SyncReader implementation using SyncSocket. This is used // by OutputController to provide a low latency data source for transmitting // audio packets between the Audio Service process and the process where the // mojo client runs. class SyncReader : public OutputController::SyncReader { public: // Constructor: Creates and maps shared memory; and initializes a SyncSocket // pipe, assigning the client handle to |foreign_socket|. The caller must // confirm IsValid() returns true before any other methods are called. SyncReader(base::RepeatingCallback log_callback, const media::AudioParameters& params, base::CancelableSyncSocket* foreign_socket); ~SyncReader() override; // Returns true if the SyncReader initialized successfully, and // TakeSharedMemoryRegion() will return a valid region. bool IsValid() const; // Transfers shared memory region ownership to a caller. It shouldn't be // called more than once. base::UnsafeSharedMemoryRegion TakeSharedMemoryRegion(); void set_max_wait_timeout_for_test(base::TimeDelta time) { maximum_wait_time_ = time; } // OutputController::SyncReader implementation. void RequestMoreData(base::TimeDelta delay, base::TimeTicks delay_timestamp, int prior_frames_skipped) override; void Read(media::AudioBus* dest) override; void Close() override; private: // Blocks until data is ready for reading or a timeout expires. Returns false // if an error or timeout occurs. bool WaitUntilDataIsReady(); const base::RepeatingCallback log_callback_; base::UnsafeSharedMemoryRegion shared_memory_region_; base::WritableSharedMemoryMapping shared_memory_mapping_; // Mutes all incoming samples. This is used to prevent audible sound // during automated testing. const bool mute_audio_for_testing_; // Denotes that the most recent socket error has been logged. Used to avoid // log spam. bool had_socket_error_; // Socket for transmitting audio data. base::CancelableSyncSocket socket_; const uint32_t output_bus_buffer_size_; // Shared memory wrapper used for transferring audio data to Read() callers. std::unique_ptr output_bus_; // Track the number of times the renderer missed its real-time deadline and // report a UMA stat during destruction. size_t renderer_callback_count_; size_t renderer_missed_callback_count_; size_t trailing_renderer_missed_callback_count_; // The maximum amount of time to wait for data from the renderer. Calculated // from the parameters given at construction. base::TimeDelta maximum_wait_time_; // The index of the audio buffer we're expecting to be sent from the renderer; // used to block with timeout for audio data. uint32_t buffer_index_; DISALLOW_COPY_AND_ASSIGN(SyncReader); }; } // namespace audio #endif // SERVICES_AUDIO_SYNC_READER_H_