// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_DEVICE_SERIAL_BUFFER_H_ #define SERVICES_DEVICE_SERIAL_BUFFER_H_ #include #include #include "base/callback.h" #include "net/base/io_buffer.h" #include "services/device/public/mojom/serial.mojom.h" namespace device { // A fixed-size read-only buffer. The data-reader should call Done() when it is // finished reading bytes from the buffer. Alternatively, the reader can report // an error by calling DoneWithError() with the number of bytes read and the // error it wishes to report. class ReadOnlyBuffer { public: virtual ~ReadOnlyBuffer(); virtual const uint8_t* GetData() = 0; virtual uint32_t GetSize() = 0; virtual void Done(uint32_t bytes_read) = 0; virtual void DoneWithError(uint32_t bytes_read, int32_t error) = 0; }; // A fixed-size writable buffer. The data-writer should call Done() when it is // finished writing bytes to the buffer. Alternatively, the writer can report // an error by calling DoneWithError() with the number of bytes written and the // error it wishes to report. class WritableBuffer { public: virtual ~WritableBuffer(); virtual char* GetData() = 0; virtual uint32_t GetSize() = 0; virtual void Done(uint32_t bytes_written) = 0; virtual void DoneWithError(uint32_t bytes_written, int32_t error) = 0; }; // A useful basic implementation of a ReadOnlyBuffer in which the data is // initialized via a character vector. class SendBuffer : public device::ReadOnlyBuffer { public: using SendCompleteCallback = base::OnceCallback; SendBuffer(const uint8_t* buffer, uint32_t size, SendCompleteCallback callback); ~SendBuffer() override; const uint8_t* GetData() override; uint32_t GetSize() override; void Done(uint32_t bytes_read) override; void DoneWithError(uint32_t bytes_read, int32_t error) override; private: const uint8_t* data_; uint32_t size_; SendCompleteCallback callback_; }; // A useful basic implementation of a WritableBuffer in which the data is // stored in a net::IOBuffer. class ReceiveBuffer : public device::WritableBuffer { public: using ReceiveCompleteCallback = base::OnceCallback; ReceiveBuffer(char* buffer, uint32_t size, ReceiveCompleteCallback callback); ~ReceiveBuffer() override; char* GetData() override; uint32_t GetSize() override; void Done(uint32_t bytes_written) override; void DoneWithError(uint32_t bytes_written, int32_t error) override; private: char* buffer_; const uint32_t size_; ReceiveCompleteCallback callback_; }; } // namespace device #endif // SERVICES_DEVICE_SERIAL_BUFFER_H_