// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SKIA_EXT_SKIA_UTILS_WIN_H_ #define SKIA_EXT_SKIA_UTILS_WIN_H_ #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkColor.h" #include "third_party/skia/include/core/SkMatrix.h" #include "third_party/skia/include/core/SkRefCnt.h" #include "build/build_config.h" #include struct SkIRect; struct SkPoint; struct SkRect; class SkSurface; typedef unsigned long DWORD; typedef DWORD COLORREF; typedef struct tagPOINT POINT; typedef struct tagRECT RECT; namespace skia { // Converts a Skia point to a Windows POINT. POINT SkPointToPOINT(const SkPoint& point); // Converts a Windows RECT to a Skia rect. SkRect RECTToSkRect(const RECT& rect); // Converts a Windows RECT to a Skia rect. // Both use same in-memory format. Verified by static_assert in // skia_utils_win.cc. inline const SkIRect& RECTToSkIRect(const RECT& rect) { return reinterpret_cast(rect); } // Converts a Skia rect to a Windows RECT. // Both use same in-memory format. Verified by static_assert in // skia_utils_win.cc. inline const RECT& SkIRectToRECT(const SkIRect& rect) { return reinterpret_cast(rect); } // Converts COLORREFs (0BGR) to the ARGB layout Skia expects. SK_API SkColor COLORREFToSkColor(COLORREF color); // Converts ARGB to COLORREFs (0BGR). SK_API COLORREF SkColorToCOLORREF(SkColor color); // Initializes the default settings and colors in a device context. SK_API void InitializeDC(HDC context); // Converts scale, skew, and translation to Windows format and sets it on the // HDC. SK_API void LoadTransformToDC(HDC dc, const SkMatrix& matrix); // Copies |src_rect| from source into destination. // Takes a potentially-slower path if |is_opaque| is false. // Sets |transform| on source afterwards! SK_API void CopyHDC(HDC source, HDC destination, int x, int y, bool is_opaque, const RECT& src_rect, const SkMatrix& transform); // Creates a surface writing to the pixels backing |context|'s bitmap. // Returns null on error. SK_API sk_sp MapPlatformSurface(HDC context); // Creates a bitmap backed by the same pixels backing the HDC's bitmap. // Returns an empty bitmap on error. SK_API SkBitmap MapPlatformBitmap(HDC context); // Fills in a BITMAPINFOHEADER structure given the bitmap's size. SK_API void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); SK_API HBITMAP CreateHBitmap(int width, int height, bool is_opaque, HANDLE shared_section = nullptr, void** data = nullptr); } // namespace skia #endif // SKIA_EXT_SKIA_UTILS_WIN_H_