// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sync/notifier/unacked_invalidation_set.h" #include "base/strings/string_number_conversions.h" #include "sync/internal_api/public/base/ack_handle.h" #include "sync/notifier/object_id_invalidation_map.h" #include "sync/notifier/sync_invalidation_listener.h" namespace { const char kSourceKey[] = "source"; const char kNameKey[] = "name"; const char kInvalidationListKey[] = "invalidation-list"; } // namespace namespace syncer { const size_t UnackedInvalidationSet::kMaxBufferedInvalidations = 5; // static UnackedInvalidationSet::UnackedInvalidationSet( invalidation::ObjectId id) : registered_(false), object_id_(id) {} UnackedInvalidationSet::~UnackedInvalidationSet() {} const invalidation::ObjectId& UnackedInvalidationSet::object_id() const { return object_id_; } void UnackedInvalidationSet::Add( const Invalidation& invalidation) { SingleObjectInvalidationSet set; set.Insert(invalidation); AddSet(set); if (!registered_) Truncate(kMaxBufferedInvalidations); } void UnackedInvalidationSet::AddSet( const SingleObjectInvalidationSet& invalidations) { invalidations_.insert(invalidations.begin(), invalidations.end()); if (!registered_) Truncate(kMaxBufferedInvalidations); } void UnackedInvalidationSet::ExportInvalidations( WeakHandle ack_handler, ObjectIdInvalidationMap* out) const { for (SingleObjectInvalidationSet::const_iterator it = invalidations_.begin(); it != invalidations_.end(); ++it) { // Copy the invalidation and set the copy's ack_handler. Invalidation inv(*it); inv.set_ack_handler(ack_handler); out->Insert(inv); } } void UnackedInvalidationSet::Clear() { invalidations_.clear(); } void UnackedInvalidationSet::SetHandlerIsRegistered() { registered_ = true; } void UnackedInvalidationSet::SetHandlerIsUnregistered() { registered_ = false; Truncate(kMaxBufferedInvalidations); } // Removes the matching ack handle from the list. void UnackedInvalidationSet::Acknowledge(const AckHandle& handle) { bool handle_found = false; for (SingleObjectInvalidationSet::const_iterator it = invalidations_.begin(); it != invalidations_.end(); ++it) { if (it->ack_handle().Equals(handle)) { invalidations_.erase(*it); handle_found = true; break; } } DLOG_IF(WARNING, !handle_found) << "Unrecognized to ack for object " << ObjectIdToString(object_id_); (void)handle_found; // Silence unused variable warning in release builds. } // Erase the invalidation with matching ack handle from the list. Also creates // an 'UnknownVersion' invalidation with the same ack handle and places it at // the beginning of the list. If an unknown version invalidation currently // exists, it is replaced. void UnackedInvalidationSet::Drop(const AckHandle& handle) { SingleObjectInvalidationSet::const_iterator it; for (it = invalidations_.begin(); it != invalidations_.end(); ++it) { if (it->ack_handle().Equals(handle)) { break; } } if (it == invalidations_.end()) { DLOG(WARNING) << "Unrecognized drop request for object " << ObjectIdToString(object_id_); return; } Invalidation unknown_version = Invalidation::InitFromDroppedInvalidation(*it); invalidations_.erase(*it); // If an unknown version is in the list, we remove it so we can replace it. if (!invalidations_.empty() && invalidations_.begin()->is_unknown_version()) { invalidations_.erase(*invalidations_.begin()); } invalidations_.insert(unknown_version); } scoped_ptr UnackedInvalidationSet::ToValue() const { scoped_ptr value(new base::DictionaryValue); value->SetString(kSourceKey, base::IntToString(object_id_.source())); value->SetString(kNameKey, object_id_.name()); scoped_ptr list_value(new ListValue); for (InvalidationsSet::const_iterator it = invalidations_.begin(); it != invalidations_.end(); ++it) { list_value->Append(it->ToValue().release()); } value->Set(kInvalidationListKey, list_value.release()); return value.Pass(); } bool UnackedInvalidationSet::ResetFromValue( const base::DictionaryValue& value) { std::string source_str; if (!value.GetString(kSourceKey, &source_str)) { DLOG(WARNING) << "Unable to deserialize source"; return false; } int source = 0; if (!base::StringToInt(source_str, &source)) { DLOG(WARNING) << "Invalid source: " << source_str; return false; } std::string name; if (!value.GetString(kNameKey, &name)) { DLOG(WARNING) << "Unable to deserialize name"; return false; } object_id_ = invalidation::ObjectId(source, name); const base::ListValue* invalidation_list = NULL; if (!value.GetList(kInvalidationListKey, &invalidation_list) || !ResetListFromValue(*invalidation_list)) { // Earlier versions of this class did not set this field, so we don't treat // parsing errors here as a fatal failure. DLOG(WARNING) << "Unable to deserialize invalidation list."; } return true; } bool UnackedInvalidationSet::ResetListFromValue( const base::ListValue& list) { for (size_t i = 0; i < list.GetSize(); ++i) { const base::DictionaryValue* dict; if (!list.GetDictionary(i, &dict)) { DLOG(WARNING) << "Failed to get invalidation dictionary at index " << i; return false; } scoped_ptr invalidation = Invalidation::InitFromValue(*dict); if (!invalidation) { DLOG(WARNING) << "Failed to parse invalidation at index " << i; return false; } invalidations_.insert(*invalidation.get()); } return true; } void UnackedInvalidationSet::Truncate(size_t max_size) { DCHECK_GT(max_size, 0U); if (invalidations_.size() <= max_size) { return; } while (invalidations_.size() > max_size) { invalidations_.erase(*invalidations_.begin()); } // We dropped some invalidations. We remember the fact that an unknown // amount of information has been lost by ensuring this list begins with // an UnknownVersion invalidation. We remove the oldest remaining // invalidation to make room for it. invalidation::ObjectId id = invalidations_.begin()->object_id(); invalidations_.erase(*invalidations_.begin()); Invalidation unknown_version = Invalidation::InitUnknownVersion(id); invalidations_.insert(unknown_version); } } // namespace syncer