/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "bindings/v8/Dictionary.h" #include "V8DOMError.h" #include "V8EventTarget.h" #include "V8IDBKeyRange.h" #include "V8MIDIPort.h" #include "V8MediaKeyError.h" #include "V8SpeechRecognitionError.h" #include "V8SpeechRecognitionResult.h" #include "V8SpeechRecognitionResultList.h" #include "V8Storage.h" #include "V8VoidCallback.h" #include "V8Window.h" #include "bindings/v8/ArrayValue.h" #include "bindings/v8/ExceptionMessages.h" #include "bindings/v8/ExceptionState.h" #include "bindings/v8/V8Binding.h" #include "bindings/v8/V8Utilities.h" #include "bindings/v8/custom/V8ArrayBufferViewCustom.h" #include "bindings/v8/custom/V8Uint8ArrayCustom.h" #include "modules/indexeddb/IDBKeyRange.h" #include "modules/speech/SpeechRecognitionError.h" #include "modules/speech/SpeechRecognitionResult.h" #include "modules/speech/SpeechRecognitionResultList.h" #include "wtf/MathExtras.h" #include "V8TextTrack.h" #include "core/html/track/TrackBase.h" #include "V8MediaStream.h" #include "modules/mediastream/MediaStream.h" namespace WebCore { Dictionary::Dictionary() : m_isolate(0) { } Dictionary::Dictionary(const v8::Handle& options, v8::Isolate* isolate) : m_options(options) , m_isolate(isolate) { ASSERT(m_isolate); } Dictionary::~Dictionary() { } Dictionary& Dictionary::operator=(const Dictionary& optionsObject) { m_options = optionsObject.m_options; m_isolate = optionsObject.m_isolate; return *this; } bool Dictionary::isObject() const { return !isUndefinedOrNull() && m_options->IsObject(); } bool Dictionary::isUndefinedOrNull() const { if (m_options.IsEmpty()) return true; return WebCore::isUndefinedOrNull(m_options); } bool Dictionary::hasProperty(const String& key) const { if (isUndefinedOrNull()) return false; v8::Local options = m_options->ToObject(); ASSERT(!options.IsEmpty()); ASSERT(m_isolate); ASSERT(m_isolate == v8::Isolate::GetCurrent()); v8::Handle v8Key = v8String(m_isolate, key); if (!options->Has(v8Key)) return false; return true; } bool Dictionary::getKey(const String& key, v8::Local& value) const { if (isUndefinedOrNull()) return false; v8::Local options = m_options->ToObject(); ASSERT(!options.IsEmpty()); ASSERT(m_isolate); ASSERT(m_isolate == v8::Isolate::GetCurrent()); v8::Handle v8Key = v8String(m_isolate, key); if (!options->Has(v8Key)) return false; value = options->Get(v8Key); if (value.IsEmpty()) return false; return true; } bool Dictionary::get(const String& key, v8::Local& value) const { return getKey(key, value); } bool Dictionary::get(const String& key, bool& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; v8::Local v8Bool = v8Value->ToBoolean(); if (v8Bool.IsEmpty()) return false; value = v8Bool->Value(); return true; } bool Dictionary::convert(ConversionContext& context, const String& key, bool& value) const { ConversionContextScope scope(context); get(key, value); return true; } bool Dictionary::get(const String& key, int32_t& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; v8::Local v8Int32 = v8Value->ToInt32(); if (v8Int32.IsEmpty()) return false; value = v8Int32->Value(); return true; } bool Dictionary::get(const String& key, double& value, bool& hasValue) const { v8::Local v8Value; if (!getKey(key, v8Value)) { hasValue = false; return false; } hasValue = true; V8TRYCATCH_RETURN(v8::Local, v8Number, v8Value->ToNumber(), false); if (v8Number.IsEmpty()) return false; value = v8Number->Value(); return true; } bool Dictionary::get(const String& key, double& value) const { bool unused; return get(key, value, unused); } bool Dictionary::convert(ConversionContext& context, const String& key, double& value) const { ConversionContextScope scope(context); bool hasValue = false; if (!get(key, value, hasValue) && hasValue) { context.throwTypeError(ExceptionMessages::incorrectPropertyType(key, "is not of type 'double'.")); return false; } return true; } bool Dictionary::get(const String& key, String& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; V8TRYCATCH_FOR_V8STRINGRESOURCE_RETURN(V8StringResource<>, stringValue, v8Value, false); value = stringValue; return true; } bool Dictionary::convert(ConversionContext& context, const String& key, String& value) const { ConversionContextScope scope(context); v8::Local v8Value; if (!getKey(key, v8Value)) return true; V8TRYCATCH_FOR_V8STRINGRESOURCE_RETURN(V8StringResource<>, stringValue, v8Value, false); value = stringValue; return true; } bool Dictionary::get(const String& key, ScriptValue& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; value = ScriptValue(v8Value, m_isolate); return true; } bool Dictionary::convert(ConversionContext& context, const String& key, ScriptValue& value) const { ConversionContextScope scope(context); get(key, value); return true; } bool Dictionary::get(const String& key, unsigned short& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; v8::Local v8Int32 = v8Value->ToInt32(); if (v8Int32.IsEmpty()) return false; value = static_cast(v8Int32->Value()); return true; } bool Dictionary::get(const String& key, short& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; v8::Local v8Int32 = v8Value->ToInt32(); if (v8Int32.IsEmpty()) return false; value = static_cast(v8Int32->Value()); return true; } bool Dictionary::get(const String& key, unsigned& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; v8::Local v8Int32 = v8Value->ToInt32(); if (v8Int32.IsEmpty()) return false; value = static_cast(v8Int32->Value()); return true; } bool Dictionary::get(const String& key, unsigned long& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; v8::Local v8Integer = v8Value->ToInteger(); if (v8Integer.IsEmpty()) return false; value = static_cast(v8Integer->Value()); return true; } bool Dictionary::get(const String& key, unsigned long long& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; V8TRYCATCH_RETURN(v8::Local, v8Number, v8Value->ToNumber(), false); if (v8Number.IsEmpty()) return false; double d = v8Number->Value(); doubleToInteger(d, value); return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; // We need to handle a DOMWindow specially, because a DOMWindow wrapper // exists on a prototype chain of v8Value. value = 0; if (v8Value->IsObject()) { v8::Handle wrapper = v8::Handle::Cast(v8Value); v8::Handle window = wrapper->FindInstanceInPrototypeChain(V8Window::domTemplate(m_isolate, worldTypeInMainThread(m_isolate))); if (!window.IsEmpty()) value = V8Window::toNative(window); } return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; value = 0; if (V8Storage::hasInstance(v8Value, m_isolate, worldType(m_isolate))) value = V8Storage::toNative(v8::Handle::Cast(v8Value)); return true; } bool Dictionary::get(const String& key, MessagePortArray& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; ASSERT(m_isolate); ASSERT(m_isolate == v8::Isolate::GetCurrent()); return getMessagePortArray(v8Value, key, value, m_isolate); } bool Dictionary::convert(ConversionContext& context, const String& key, MessagePortArray& value) const { ConversionContextScope scope(context); v8::Local v8Value; if (!getKey(key, v8Value)) return true; return get(key, value); } bool Dictionary::get(const String& key, HashSet& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; // FIXME: Support array-like objects if (!v8Value->IsArray()) return false; ASSERT(m_isolate); ASSERT(m_isolate == v8::Isolate::GetCurrent()); v8::Local v8Array = v8::Local::Cast(v8Value); for (size_t i = 0; i < v8Array->Length(); ++i) { v8::Local indexedValue = v8Array->Get(v8::Integer::New(i, m_isolate)); V8TRYCATCH_FOR_V8STRINGRESOURCE_RETURN(V8StringResource<>, stringValue, indexedValue, false); value.add(stringValue); } return true; } bool Dictionary::convert(ConversionContext& context, const String& key, HashSet& value) const { ConversionContextScope scope(context); v8::Local v8Value; if (!getKey(key, v8Value)) return true; if (context.isNullable() && WebCore::isUndefinedOrNull(v8Value)) return true; if (!v8Value->IsArray()) { context.throwTypeError(ExceptionMessages::notASequenceTypeProperty(key)); return false; } return get(key, value); } bool Dictionary::getWithUndefinedOrNullCheck(const String& key, String& value) const { v8::Local v8Value; if (!getKey(key, v8Value) || WebCore::isUndefinedOrNull(v8Value)) return false; V8TRYCATCH_FOR_V8STRINGRESOURCE_RETURN(V8StringResource<>, stringValue, v8Value, false); value = stringValue; return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; value = 0; if (V8Uint8Array::hasInstance(v8Value, m_isolate, worldType(m_isolate))) value = V8Uint8Array::toNative(v8::Handle::Cast(v8Value)); return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; value = 0; if (V8ArrayBufferView::hasInstance(v8Value, m_isolate, worldType(m_isolate))) value = V8ArrayBufferView::toNative(v8::Handle::Cast(v8Value)); return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; value = 0; if (V8MIDIPort::hasInstance(v8Value, m_isolate, worldType(m_isolate))) value = V8MIDIPort::toNative(v8::Handle::Cast(v8Value)); return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; value = 0; if (V8MediaKeyError::hasInstance(v8Value, m_isolate, worldType(m_isolate))) value = V8MediaKeyError::toNative(v8::Handle::Cast(v8Value)); return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; TrackBase* source = 0; if (v8Value->IsObject()) { v8::Handle wrapper = v8::Handle::Cast(v8Value); // FIXME: this will need to be changed so it can also return an AudioTrack or a VideoTrack once // we add them. v8::Handle track = wrapper->FindInstanceInPrototypeChain(V8TextTrack::domTemplate(m_isolate, worldType(m_isolate))); if (!track.IsEmpty()) source = V8TextTrack::toNative(track); } value = source; return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; value = 0; if (V8SpeechRecognitionError::hasInstance(v8Value, m_isolate, worldType(m_isolate))) value = V8SpeechRecognitionError::toNative(v8::Handle::Cast(v8Value)); return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; value = 0; if (V8SpeechRecognitionResult::hasInstance(v8Value, m_isolate, worldType(m_isolate))) value = V8SpeechRecognitionResult::toNative(v8::Handle::Cast(v8Value)); return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; value = 0; if (V8SpeechRecognitionResultList::hasInstance(v8Value, m_isolate, worldType(m_isolate))) value = V8SpeechRecognitionResultList::toNative(v8::Handle::Cast(v8Value)); return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; value = 0; if (V8MediaStream::hasInstance(v8Value, m_isolate, worldType(m_isolate))) value = V8MediaStream::toNative(v8::Handle::Cast(v8Value)); return true; } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; value = 0; // We need to handle a DOMWindow specially, because a DOMWindow wrapper // exists on a prototype chain of v8Value. if (v8Value->IsObject()) { v8::Handle wrapper = v8::Handle::Cast(v8Value); v8::Handle window = wrapper->FindInstanceInPrototypeChain(V8Window::domTemplate(m_isolate, worldTypeInMainThread(m_isolate))); if (!window.IsEmpty()) { value = toWrapperTypeInfo(window)->toEventTarget(window); return true; } } if (V8DOMWrapper::isDOMWrapper(v8Value)) { v8::Handle wrapper = v8::Handle::Cast(v8Value); value = toWrapperTypeInfo(wrapper)->toEventTarget(wrapper); } return true; } bool Dictionary::get(const String& key, Dictionary& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; if (v8Value->IsObject()) { ASSERT(m_isolate); ASSERT(m_isolate == v8::Isolate::GetCurrent()); value = Dictionary(v8Value, m_isolate); } return true; } bool Dictionary::convert(ConversionContext& context, const String& key, Dictionary& value) const { ConversionContextScope scope(context); v8::Local v8Value; if (!getKey(key, v8Value)) return true; if (v8Value->IsObject()) return get(key, value); if (context.isNullable() && WebCore::isUndefinedOrNull(v8Value)) return true; context.throwTypeError(ExceptionMessages::incorrectPropertyType(key, "does not have a Dictionary type.")); return false; } bool Dictionary::get(const String& key, Vector& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; if (!v8Value->IsArray()) return false; v8::Local v8Array = v8::Local::Cast(v8Value); for (size_t i = 0; i < v8Array->Length(); ++i) { v8::Local indexedValue = v8Array->Get(v8::Uint32::New(i, m_isolate)); V8TRYCATCH_FOR_V8STRINGRESOURCE_RETURN(V8StringResource<>, stringValue, indexedValue, false); value.append(stringValue); } return true; } bool Dictionary::convert(ConversionContext& context, const String& key, Vector& value) const { ConversionContextScope scope(context); v8::Local v8Value; if (!getKey(key, v8Value)) return true; if (context.isNullable() && WebCore::isUndefinedOrNull(v8Value)) return true; if (!v8Value->IsArray()) { context.throwTypeError(ExceptionMessages::notASequenceTypeProperty(key)); return false; } return get(key, value); } bool Dictionary::get(const String& key, ArrayValue& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; if (!v8Value->IsArray()) return false; ASSERT(m_isolate); ASSERT(m_isolate == v8::Isolate::GetCurrent()); value = ArrayValue(v8::Local::Cast(v8Value), m_isolate); return true; } bool Dictionary::convert(ConversionContext& context, const String& key, ArrayValue& value) const { ConversionContextScope scope(context); v8::Local v8Value; if (!getKey(key, v8Value)) return true; if (context.isNullable() && WebCore::isUndefinedOrNull(v8Value)) return true; if (!v8Value->IsArray()) { context.throwTypeError(ExceptionMessages::notASequenceTypeProperty(key)); return false; } return get(key, value); } bool Dictionary::get(const String& key, RefPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; DOMError* error = 0; if (v8Value->IsObject()) { v8::Handle wrapper = v8::Handle::Cast(v8Value); v8::Handle domError = wrapper->FindInstanceInPrototypeChain(V8DOMError::domTemplate(m_isolate, worldType(m_isolate))); if (!domError.IsEmpty()) error = V8DOMError::toNative(domError); } value = error; return true; } bool Dictionary::get(const String& key, OwnPtr& value) const { v8::Local v8Value; if (!getKey(key, v8Value)) return false; if (!v8Value->IsFunction()) return false; value = V8VoidCallback::create(v8::Handle::Cast(v8Value), getExecutionContext()); return true; } bool Dictionary::getOwnPropertiesAsStringHashMap(HashMap& hashMap) const { if (!isObject()) return false; v8::Handle options = m_options->ToObject(); if (options.IsEmpty()) return false; v8::Local properties = options->GetOwnPropertyNames(); if (properties.IsEmpty()) return true; for (uint32_t i = 0; i < properties->Length(); ++i) { v8::Local key = properties->Get(i)->ToString(); if (!options->Has(key)) continue; v8::Local value = options->Get(key); V8TRYCATCH_FOR_V8STRINGRESOURCE_RETURN(V8StringResource<>, stringKey, key, false); V8TRYCATCH_FOR_V8STRINGRESOURCE_RETURN(V8StringResource<>, stringValue, value, false); if (!static_cast(stringKey).isEmpty()) hashMap.set(stringKey, stringValue); } return true; } bool Dictionary::getOwnPropertyNames(Vector& names) const { if (!isObject()) return false; v8::Handle options = m_options->ToObject(); if (options.IsEmpty()) return false; v8::Local properties = options->GetOwnPropertyNames(); if (properties.IsEmpty()) return true; for (uint32_t i = 0; i < properties->Length(); ++i) { v8::Local key = properties->Get(i)->ToString(); if (!options->Has(key)) continue; V8TRYCATCH_FOR_V8STRINGRESOURCE_RETURN(V8StringResource<>, stringKey, key, false); names.append(stringKey); } return true; } void Dictionary::ConversionContext::resetPerPropertyContext() { if (m_dirty) { m_dirty = false; m_isNullable = false; m_propertyTypeName = ""; } } Dictionary::ConversionContext& Dictionary::ConversionContext::setConversionType(const String& typeName, bool isNullable) { ASSERT(!m_dirty); m_dirty = true; m_isNullable = isNullable; m_propertyTypeName = typeName; return *this; } void Dictionary::ConversionContext::throwTypeError(const String& detail) { if (forConstructor()) { exceptionState().throwTypeError(detail); } else { ASSERT(!methodName().isEmpty()); exceptionState().throwTypeError(ExceptionMessages::failedToExecute(interfaceName(), methodName(), detail)); } } } // namespace WebCore